War Magic (Skill): Difference between revisions

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  | Patch Introduced = [[Release]]
  | Patch Introduced = [[Release]]
  |  Related Quests =  
  |  Related Quests =  
  |          Updated = [[Now In This Hush]], [[The Slumbering Giant]]
  |          Updated = [[Now In This Hush]], [[Atonement]], [[The Slumbering Giant]]
}}
}}
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{{righttoc}}
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== Notes ==
== Notes ==
* The School of the Arm
* The School of the Arm
* In [[Now In This Hush]], level VII [[War Magic]] was introduced.
[[Now In This Hush]]
* In [[The Slumbering Giant]], changes were made to Streak damage and rate of fire and also Blast and Volley Damage.
* Level VII War Magic introduced.
[[Atonement]]
* Skill-based damage bonus and critical strike bonuses introduced for war magic spells.
[[The Iron Coast]]
* Base critical hit chance for war magic increased from 2% to 5%.
[[The Slumbering Giant]]
* Changes made to streak spell damage and rate of fire and also blast and volley spell damage.
[[Treaties in Stone]]
* Critical hits are now a multiple of a spell's maximum damage instead of its minimum (PvM only).
* [[Critical Strike]] now scales from 5% to 50% instead of 25% (PvM only).
* [[Crippling Blow]] now scales from 50% to 500% instead of 100% (PvM only).
* Imbue and slayer effects for War Magic now scale from minimum effectiveness at 125 to maximum effectiveness at 360 skill instead of from 150 to 400 skill (PvM only).


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Skill]]
[[Category:Magic Skill]]
[[Category:Magic Skill]]

Revision as of 19:33, 19 December 2012

Related topics: Magic

Introduced:  Release Updated:  Now In This Hush, Atonement, The Slumbering Giant

Description

War Magic
Description Allows you to cast offensive war spells that arc, ring, wall, bolt, volley, and blast.
Formula (Focus + Self) / 4
Base Status Unusable
Cost to Train 16
Cost to Specialize 12
Buffs War Magic Mastery (Spell), Focus (Spell), Willpower (Spell)
Debuffs War Magic Ineptitude (Spell), Bafflement (Spell), Feeblemind (Spell)

Starting Equipment

All

Training Wand
Foci of Strife
Lead Scarab (5)
Prismatic Taper (25)

Spell Stacking

Notes

  • The School of the Arm

Now In This Hush

  • Level VII War Magic introduced.

Atonement

  • Skill-based damage bonus and critical strike bonuses introduced for war magic spells.

The Iron Coast

  • Base critical hit chance for war magic increased from 2% to 5%.

The Slumbering Giant

  • Changes made to streak spell damage and rate of fire and also blast and volley spell damage.

Treaties in Stone

  • Critical hits are now a multiple of a spell's maximum damage instead of its minimum (PvM only).
  • Critical Strike now scales from 5% to 50% instead of 25% (PvM only).
  • Crippling Blow now scales from 50% to 500% instead of 100% (PvM only).
  • Imbue and slayer effects for War Magic now scale from minimum effectiveness at 125 to maximum effectiveness at 360 skill instead of from 150 to 400 skill (PvM only).
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat