Talk:Weapon Template: Difference between revisions

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--[[User:Tlosk|Tlosk]] 12:06, 27 April 2008 (CDT) I tried a few but since it's a texture it didn't look too good with any solid browns I tried. The borders on tables don't have fine grain control as far as I've found looking through the documentation. Also anything that's linked would have to have a special font color added to a piped link to make it readable (since the links default to the dark blue even if the rest of the text is colored).
--[[User:Tlosk|Tlosk]] 12:06, 27 April 2008 (CDT) I tried a few but since it's a texture it didn't look too good with any solid browns I tried. The borders on tables don't have fine grain control as far as I've found looking through the documentation. Also anything that's linked would have to have a special font color added to a piped link to make it readable (since the links default to the dark blue even if the rest of the text is colored). The three links below show three possiblities, including standard.


Here's the best example I came up with earlier, I averaged the texture into a single color for the best approximation.  
Here's the best example I came up with earlier, I averaged the texture into a single color for the best approximation.  
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|colspan=2| A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.
|colspan=2| A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.


<br>Special Properties: [[Crushing Blow | <font color=#FFFFCC>Crushing Blow</font>]], [[Biting Strike | <font color=#FFFFCC>Biting Strike</font>]], [[Cast on Strike | <font color=#FFFFCC>Cast on Strike</font>]]
<br>Special Properties: [[Crushing Blow | <font color=#FFFFCC>Crushing Blow</font>]], [[Biting Strike | <font color=#FFFFFF><u>Biting Strike</u></font>]], [[Cast on Strike]]


<br>Damage: 15.3 - 34 <font color=green>(25.2 - 56)</font>, Bludgeoning
<br>Damage: 15.3 - 34 <font color=green>(25.2 - 56)</font>, Bludgeoning

Revision as of 11:16, 27 April 2008

--Tlosk 12:06, 27 April 2008 (CDT) I tried a few but since it's a texture it didn't look too good with any solid browns I tried. The borders on tables don't have fine grain control as far as I've found looking through the documentation. Also anything that's linked would have to have a special font color added to a piped link to make it readable (since the links default to the dark blue even if the rest of the text is colored). The three links below show three possiblities, including standard.

Here's the best example I came up with earlier, I averaged the texture into a single color for the best approximation.


Royal Runed Knuckles
_________________________________________
Value: 15,000
200 Burden Units
File:Royal Runed Knuckles icon.png
_________________________________________
A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.


Special Properties: Crushing Blow, Biting Strike, Cast on Strike


Damage: 15.3 - 34 (25.2 - 56), Bludgeoning
Speed: Fast (20) (0)
Uses Unarmed Combat Skill


Yeah, I was thinking of ways to reduce some of the clutter on the item tables. This would probably work great. One suggestion though would be to take it one step further - Make the table look more like ID panel. Dark brownish-grey background with white text. And we should obviously do this with all the item templates, not just weapons. --An Adventurer 11:22, 27 April 2008 (CDT)


--Tlosk 08:20, 27 April 2008 (CDT) It seems to me like it's hard to make nice looking tables when there's a lot of disparate info. Would making a template more similar to the in game ID panel be better? Something like this? I think armor might be a good candidate for this as well. This would let it be text searchable/copiable while still being compact and familar enough to be easily parsed when reading. Also I don't know when it will be done but I'm working on making a decal plugin that would be able to pull the majority of the info and add the template formatting so it would be a lot faster for us to add old content.


From the Royal Runed Weapons Quest introduced in the The Price of Loyalty event.

Royal Runed Knuckles
Royal Runed Knuckles
Value: 15,000
200 Burden Units
File:Royal Runed Knuckles icon.png
A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.


Special Properties: Crushing Blow, Biting Strike, Cast on Strike


Damage: 15.3 - 34 (25.2 - 56), Bludgeoning
Speed: Fast (20) (0)
Uses Unarmed Combat Skill
Bonus to Attack Skill: +10% (+27%)
Bonus to Defense Skill: +20% (+32%)


You must be at least level 120 to wield this item.


Casts the following spells: Gossamer Flesh, Atlan's Alacrity, Moderate Unarmed Aptitude, Infected Caress, Cragstone's Will, Elysa's Sight


Spellcraft: 450


Mana: 6000


Mana Cost: 1 point per 20 seconds.

Notes