User:Immortalbob/Guides/Guide to Imbuing: Difference between revisions
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== Overview == | == Overview == | ||
This guide will explain the different types of imbues, how they work, and how to apply them effectively. | |||
== Armor Imbues == | == Armor Imbues == |
Revision as of 21:01, 20 July 2011
Overview
This guide will explain the different types of imbues, how they work, and how to apply them effectively.
Armor Imbues
There are three types of imbues available for armor and shields. These imbues add +1 to your total Melee, Missile, or Magic Defense per piece of armor. These imbues can stack, and are effective up to a maximum of +10 defense (9 armor slots + shield).
Just like weapon imbues, these imbues come with up to a 33% chance of landing on the target (38% with the Charmed Smith augmentation).
Salvage
Below is a list of the salvage types used.
Name | Use |
---|---|
Salvaged Peridot | Increases Melee Defense by 1. |
Salvaged Yellow Topaz | Increases Missile Defense by 1. |
Salvaged Zircon | Increases Magic Defense by 1. |
Foolproof salvage is also available via Alternate Currency vendors.
Name | Use |
---|---|
Foolproof Peridot | Increases Melee Defense by 1. |
Foolproof Yellow Topaz | Increases Missile Defense by 1. |
Foolproof Zircon | Increases Magic Defense by 1. |