User:Immortalbob/Sandbox: Difference between revisions
imported>Immortalbob (Created page with "== Tier 4 Rares == === Armor === {|class="wikitable sortable" !width=32| Icon ! Name ! Type ! Armor Level ! Cantrips !width=46| Rare # |- | {{Icon|Adept's Fervor}} || [[Adept's ...") |
imported>Immortalbob No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
{{Rares Links}} | |||
The [[Throne of Destiny (expansion) | Throne of Destiny Expansion]] in 2005 introduced Rare items. There are seven tiers that increase in rarity. Each time a player kills a creature that is either greater in level, or at least level 100, there is a small chance that a rare will drop. Also there is a rare timer for each character, this timer starts the first time you kill a rare eligible creature. A character such as a mule that has never killed anything will not have an active timer. It works by looking at the real time that has elapsed since the last rare was found, it increases as the time gets closer to two months at which point it is a 100% chance. People have found that for characters that don't normally hunt, it's best to take them out at at the 30 day mark and a rare will drop after a few kills (although it sometimes can take longer since it's still a % chance at the 30 day mark). | |||
During the [[Who Watches the Virindi?]] event, [[Rare Exchanger]]s were added to the three [[Casino]]s that will exchange a random Tier 1 or 2 rare for any other Tier 1 or 2 rare and 2 MMD. (The price was originally 1 MMD but was later raised). | |||
During the [[Shedding Skin]] event, the rare system was overhauled. Top tier rares were given higher drop rates, and tiers have been changed. Armor and Jewelry rares moved to [[#Tier 4 Rares|Tier 4]], "Eternal" rares moved to [[Rares Tier 5|Tier 5]], and Weapon rares moved to [[#Tier 6 Rares|Tier 6]]. | |||
Also during the [[Shedding Skin]] event, All Armor rares are now part of the [[Heroic Protector Set]], and all weapon rares are part of the [[Heroic Destroyer Set]]. | |||
== Tier 4 Rares == | == Tier 4 Rares == | ||
=== Armor === | === Armor === |
Revision as of 21:57, 23 June 2011
|
The Throne of Destiny Expansion in 2005 introduced Rare items. There are seven tiers that increase in rarity. Each time a player kills a creature that is either greater in level, or at least level 100, there is a small chance that a rare will drop. Also there is a rare timer for each character, this timer starts the first time you kill a rare eligible creature. A character such as a mule that has never killed anything will not have an active timer. It works by looking at the real time that has elapsed since the last rare was found, it increases as the time gets closer to two months at which point it is a 100% chance. People have found that for characters that don't normally hunt, it's best to take them out at at the 30 day mark and a rare will drop after a few kills (although it sometimes can take longer since it's still a % chance at the 30 day mark).
During the Who Watches the Virindi? event, Rare Exchangers were added to the three Casinos that will exchange a random Tier 1 or 2 rare for any other Tier 1 or 2 rare and 2 MMD. (The price was originally 1 MMD but was later raised).
During the Shedding Skin event, the rare system was overhauled. Top tier rares were given higher drop rates, and tiers have been changed. Armor and Jewelry rares moved to Tier 4, "Eternal" rares moved to Tier 5, and Weapon rares moved to Tier 6.
Also during the Shedding Skin event, All Armor rares are now part of the Heroic Protector Set, and all weapon rares are part of the Heroic Destroyer Set.
Tier 4 Rares
Armor
Jewelry
Icon | Name | Type | Armor Level | Cantrips | Rare # |
---|---|---|---|---|---|
Aristocrat's Bracelet | Bracelets | None | Epic Leadership, Epic Fealty | 275 | |
Band of Elemental Harmony | Rings | None | Epic Acid Ward, Epic Flame Ward, Epic Frost Ward, Epic Storm Ward | ??? | |
Bracelet of Binding | Bracelets | None | Epic Focus | 276 | |
Circle of Pure Thought | Bracelets | None | Epic Focus | 236 | |
Dreamseer Bangle | Bracelets | None | ?? | 234 | |
Eternal Harmony | Bracelets | None | ?? | ?? | |
Golden Snake Choker | Necklaces | None | Epic Arcane Prowess, Epic Item Enchantment Aptitude | 277 | |
Ibriya's Choice | Necklaces | None | Epic Endurance, Epic Quickness | 238 | |
Loop of Opposing Benedictions | Rings | None | Epic Flame Ward, Epic Frost Ward | 232 | |
Love's Favor | Rings | None | Epic Piercing Ward, Epic Fealty | 233 | |
Necklace of Iniquity | Necklaces | None | Epic Health Gain | 237 | |
Ring of Channeling | Rings | None | Epic Mana Conversion Prowess | ?? | |
Swift Strike Ring | Rings | None | ?? | 230 | |
Unchained Prowess | Rings | None | ?? | ?? | |
Weeping Ring | Rings | None | Epic Life Magic Aptitude | 273 | |
Winter's Heart | Rings | None | ?? | ?? |
Shields
Icon | Name | Type | Armor Level | Cantrips | Rare # |
---|---|---|---|---|---|
Dread Marauder Shield | Shields | AL: 480 | Epic Healing Prowess, Epic Strength | 271 | |
Mirrored Justice | Shield | AL: 480 | Epic Acid Ward, Epic Flame Ward, Epic Frost Ward, Epic Storm Ward | 228 | |
Shield of Engorgement | Shields | AL: 200 | Epic Magic Resistance | 272 | |
Twin Ward | Shield | ?? | ?? | 227 |
|