User talk:Atarax: Difference between revisions

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== Renegade Insignia Ring ==
As a temporary solution, I added the base focus req as part of the description with line breaks to separate it. --[[User:An Adventurer|An Adventurer]] 14:01, 13 March 2009 (CDT)
That's how to handle exceptions like that, just add it to the first or second descriptions (if more than a few items have it it should be added to the template however). The other one is working now too, thanks for the note. --[[User:Tlosk|Tlosk]] 05:55, 14 March 2009 (CDT)
== Hea and Aun Tumeroks ==
It's an inconsistency, we need to break the Hea Tumeroks off into their own main category instead of being a sub category. Similar to how originally we had Gotrok Lugians in with the Lugians instead of as their own creature class. The same is true for the Aun Tumeroks. --[[User:Tlosk|Tlosk]] 05:48, 12 March 2009 (CDT)
I moved the other question here: [[Talk:Vendor NPC Template]] --[[User:Tlosk|Tlosk]] 12:45, 12 March 2009 (CDT)
== Kill Tasks ==
To be honest I am not a fan of the current naming for kill tasks. I Always thought they should either use the title as the quest name or go with some thing like Ebon Gromnie Kill Task. I don't even know who calls them hunter quests, I have always used and heard people use kill task. Once we get the quest guide done I was thinking about renaming and redoing all the kill tasks, or bringing the idea up anyway. So... do whatever you want with the wisp task. --[[User:An Adventurer|An Adventurer]] 11:36, 12 February 2009 (CST)
== Bots ==
== Bots ==
I can answer it for you. Bots are accounts that you can use to do minor repetitive edits. Bot edits do not show up on the recent changes by default, thus saving the recent changes from being cluttered up with the same minor edits. Bots can also be used to patrol for vandalism and such.
I can answer it for you. Bots are accounts that you can use to do minor repetitive edits. Bot edits do not show up on the recent changes by default, thus saving the recent changes from being cluttered up with the same minor edits. Bots can also be used to patrol for vandalism and such.
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::: Just continue on with Skill Name (Cantrip). --[[User:An Adventurer|An Adventurer]] 21:39, 19 February 2009 (CST)
::: Just continue on with Skill Name (Cantrip). --[[User:An Adventurer|An Adventurer]] 21:39, 19 February 2009 (CST)


:: While you're working on this, you might like to look at http://homepage.mac.com/nygard/ac/spell-stacking-2009-02.txt.  This shows all of the spell names and descriptions, grouped by spells which will override each other, and sorted by difficulty (the number on the left -- spells with higher difficulty override ones with lower difficulty).  So, for example, you can search for Minor Invulnerability and see that this group also includes Blessing of the Scale, Good Eating, and Ardent Defense. --[[User:Widgeon|Widgeon]] 22:46, 19 February 2009 (CST)
:: While you're working on this, you might like to look at http://homepage.mac.com/nygard/ac/spell-stacking-2009-02.txt.  This shows all of the spell names and descriptions, grouped by spells which will override each other, and sorted by difficulty (the number on the left -- spells with higher difficulty override ones with lower difficulty).  So, for example, you can
 
== bane cantrips ==
I would just leave it. I wish devs would have been more consistent in naming this stuff :P --[[User:An Adventurer|An Adventurer]] 14:50, 23 February 2009 (CST)

Revision as of 11:40, 14 March 2009

Bots

I can answer it for you. Bots are accounts that you can use to do minor repetitive edits. Bot edits do not show up on the recent changes by default, thus saving the recent changes from being cluttered up with the same minor edits. Bots can also be used to patrol for vandalism and such.

http://en.wikipedia.org/wiki/Wikipedia:Bots

I dont actually have any software to automate my bot (tlosk might) but I do a lot of minor repetitive edits so I thought I could use a bot account. --An Adventurer 10:38, 3 February 2009 (CST)

I'm currently using custom scripts but after we upgrade to 1.14 we'll be able to use some of the utilities like the one you linked to. Our current version doesn't fully support the Bot API which is required (even though you can use AutoWikiBrowser with a nonbot account it still uses the API to function). If you'd like one also make an account and let me know. --Tlosk 17:37, 3 February 2009 (CST)

Cantrips

I've started a cantrip template here. We'll use the talk page there to discuss improvements. --An Adventurer 13:10, 23 January 2009 (CST)

yes. All unique/set/quest only cantrips should redirect to the standard cantrip page for the stat they increase. --An Adventurer 15:53, 28 January 2009 (CST)
never really thought about it. I used the spell name because of item spells - Blood Drinker (Cantrip) makes more sense than Damage (Cantrip), and so on. For Life spells and attributes it wasn't an issue. You have a point with skills.

Its hard to say. On the one hand, I think Skill Name (Cantrip) is fine. Axe (Cantrip) works well enough. But now that I think about, really, all cantrips should be named with the base name of the cantrip. Like: Axe Aptitude (Cantrip), Blood Thirst (Cantrip), etc.

But... I really don't want to redo all of the cantrip pages. I say we leave item, life, and attribute cantrips how they are and just go with Skill Name (Cantrip) for skills. --An Adventurer 16:28, 18 February 2009 (CST)
Just continue on with Skill Name (Cantrip). --An Adventurer 21:39, 19 February 2009 (CST)
While you're working on this, you might like to look at http://homepage.mac.com/nygard/ac/spell-stacking-2009-02.txt. This shows all of the spell names and descriptions, grouped by spells which will override each other, and sorted by difficulty (the number on the left -- spells with higher difficulty override ones with lower difficulty). So, for example, you can