Category:Unenchantable: Difference between revisions
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By default, no loot generated equipement is unenchantable, with the exception of [[Covenant Armor]]. However, this property can be added to loot generated weapons (not including casters for some reason) by applying the [[Water of Stasis]]. | By default, no loot generated equipement is unenchantable, with the exception of [[Covenant Armor]]. However, this property can be added to loot generated weapons (not including casters for some reason) by applying the [[Water of Stasis]]. | ||
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[[Category:Special Property]] | [[Category:Special Property]] |
Revision as of 07:51, 30 December 2008
A special property of items making it impossible to cast either beneficial or harmful spells of any kind on the item (spells the item casts itself are unaffected). Equipement made of Chorizite are usually unenchantable, as chorizite is a special anti-magic metal.
By default, no loot generated equipement is unenchantable, with the exception of Covenant Armor. However, this property can be added to loot generated weapons (not including casters for some reason) by applying the Water of Stasis.
Note: For categories with more than 200 entries, you will be unable to view more than the first 200 unless you are logged in.
Pages in category "Unenchantable"
The following 10 pages are in this category, out of 10 total.