Forum:Kill Tasks Naming (An Adventurer Feb 2009): Difference between revisions
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Revision as of 09:46, 15 October 2009
Atarax and myself think we should come up with a new naming system for kill tasks. The current system is Hunter Quest (Creature Name). Some ideas:
- <Reward Title>, <Reward Title> Task, <Reward Title> Quest
- Example: Arctic Mattekar Annihilator, Arctic Mattekar Annihilator Task, Arctic Mattekar Annihilator Quest
- Pros: Searching for a title would direct you to the quest, each kill task has a unique title.
- Cons: Some titles may not be very descriptive of the task, a small number of kill tasks have multiple titles
- Example: Arctic Mattekar Annihilator, Arctic Mattekar Annihilator Task, Arctic Mattekar Annihilator Quest
- <NPC Task Giver>'s Task
- Example: Enzo Ilario's Task
- Pros: Would provide unique names for every task
- Cons: Not descriptive of task, a few NPCs give out multiple tasks (may not be an issue), some kill tasks may not have npcs (unsure).
- Example: Enzo Ilario's Task
- <Creature Name> Task, <Creature Name> Kill Task
- Example: Arctic Mattekar Task, Arctic Mattekar Kill Task
- Pros: Identifies creature right in article name.
- Cons: Some tasks are for multiple creatures.
- Example: Arctic Mattekar Task, Arctic Mattekar Kill Task
I don't think there is any naming system for kill tasks that will be able to cover all types of tasks, so we should just pick whichever one works best for most and is able to deal with the odd ones in an easy way. --An Adventurer 14:50, 12 February 2009 (CST)
- <Reward Title>, <Reward Title> Task, <Reward Title> Quest
I'd vote for <Creature Name> Kill Task and for tasks with multiple creatures pick the most common creature for the full page and create pages for the other creatures that redirect to the full page. This would only be for cases where the various creatures all count towards the same goal. Where there are separate counts, like for the Cragstone Drudges I think there should be a separate page for each creature even though they share the same NPC since the counts, timers and rewards are discrete. --Tlosk 16:45, 14 February 2009 (CST)
I added this to Naming Conventions. --Tlosk 16:45, 14 February 2009 (CST)