Chorizite Veined Shield: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Sucamarto
imported>Arkalor's Bot
m (Text replace - "Category:Unenchantable" to "")
 
Line 5: Line 5:
}}
}}
{{Armor
{{Armor
  |        Armor Type = Shield
  |        Armor Type = Shields
  |              Name = Chorizite Veined Shield
  |              Name = Chorizite Veined Shield
  |        Icon Image = Chorizite Veined Shield Icon.png
  |        Icon Image = Chorizite Veined Shield Icon.png
Line 37: Line 37:
* No [[User:Sanddh/Guides/Armor Color Table|ACIDs or palettes]] for this item could be determined with any known plugins  
* No [[User:Sanddh/Guides/Armor Color Table|ACIDs or palettes]] for this item could be determined with any known plugins  
* During the [[Master of Arms]] event the [[Melee Defense]] wield of 200 was changed to [[Shield]] skill wield requirement of 240.
* During the [[Master of Arms]] event the [[Melee Defense]] wield of 200 was changed to [[Shield]] skill wield requirement of 240.
[[Category:Unenchantable]]

Latest revision as of 12:22, 12 April 2014

Introduced:  Pillars Made of Sand Related Quests:  Chorizite Veined Shield Quest Updated:  Master of Arms
Chorizite Veined Shield
  • Value: 3,000
  • Burden: 1,250
  • Armor Level: 310
  • Slashing: Average (310)
  • Piercing: Average (310)
  • Bludgeoning: Average (310)
  • Fire: Average (310)
  • Cold: Average (264)
  • Acid: Average (310)
  • Electric: Average (310)
  • Nether: Average (310)
  • Spells: Force to Arms, Weave of Chorizite
  • Properties: Unenchantable
  • Activation requires None
  • Your base Shield must be at least 240 to wield this item.
  • Spellcraft: 500
  • Mana: 500
  • Mana Cost: 1 point per infinite seconds.
  • Chorizite has been pounded into this shield. The shield cannot receive further enchantment from spells and seems to hinder the access to mana while offering better defense to magical attacks.
Chorizite Veined Shield

Notes

  • Does not consume mana.
  • The spells lower your total Mana by 100 points and raise your Magic Defense by 2 points.
  • No ACIDs or palettes for this item could be determined with any known plugins
  • During the Master of Arms event the Melee Defense wield of 200 was changed to Shield skill wield requirement of 240.