Aerbax's Prodigal Banderling: Difference between revisions

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{| border="1" cellpadding="3"
{|border=1 cellpadding=3 cellspacing=1 width=300
!colspan="2"|Quest Summary
!colspan=2 bgcolor=#F0F0F0| Quest Summary
|-
|-
|Quest type || Locked Fellowship  
!Quest type
|| Locked Fellowship  
|-
|-
|XP Reward || ???  
!XP Reward
|| ???  
|-
|-
|XP Cap || '''First Run:'''<br>Artifacts: ???<br>Shard: ???<br>Dagger: ???<br>Total:???'''<br>Subsequent Runs:'''<br>Artifacts: 24,362,358<br>Shard: 16,241,572<br>Dagger: 6,496,629<br>Total: 47,100,559
!XP Cap
| '''First Run:'''<br>Artifacts: ???<br>Shard: ???<br>Dagger: ???<br>Total:???'''<br>Subsequent Runs:'''<br>Artifacts: 24,362,358<br>Shard: 16,241,572<br>Dagger: 6,496,629<br>Total: 47,100,559
|-
|-
|Item Reward || [[Shard of Harraag's Dagger]]  
!Item Reward
| [[Shard of Harraag's Dagger]]  
|-
|-
|Title Reward || N/A  
!Title Reward
| N/A  
|-
|-
|Starting location || [[Ayan Baqur]]  
!Starting location
| [[Ayan Baqur]]  
|-
|-
|Timer || ???  
!Timer
| ???  
|-
|-
|Level Restrictions || 120+  
!Level Restrictions
| 120+  
|-
|-
|Level Suggestions || 150+  
!Level Suggestions
| 150+  
|-
|-
|Introduced in: || [[Strange Sightings]]
!Introduced in:
| [[Strange Sightings]]
|}
|}


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== Lore ==
== Lore & Dialog ==






[[Category:Quest]]
[[Category:Quest]]

Revision as of 10:06, 13 July 2008

Quest Summary
Quest type Locked Fellowship
XP Reward ???
XP Cap First Run:
Artifacts: ???
Shard: ???
Dagger: ???
Total:???
Subsequent Runs:

Artifacts: 24,362,358
Shard: 16,241,572
Dagger: 6,496,629
Total: 47,100,559
Item Reward Shard of Harraag's Dagger
Title Reward N/A
Starting location Ayan Baqur
Timer ???
Level Restrictions 120+
Level Suggestions 150+
Introduced in: Strange Sightings

Walk Through

Guard Winterborn - 59.7S, 87.8W (Ayan)

Guard Winterborn tells you, "Greetings Citizen. I wonder if I could request your aid with something."
Guard Winterborn tells you, "Recently, there have been reports of a strange, large Banderling-like creature in the area. Several of the local shopkeeps are rather concerned."
Guard Winterborn tells you, "There are a small group of amicable Banderlings I am acquainted with at 60.2S, 81.9W, who may
know more of this situation. If you are willing, could you see if they know anything useful? Don't worry, he'll know I sent you." Guard Winterborn tells you, "Also, if you find anything unusual, please bring it to me, so I may add it to the body of information we have gathered on these sightings."

Chief Taraash - 60.2S, 81.9W

Speak to Chief Taraash only when everyone that is going is in your fellowship, as he will lock it.

[Fellowship] Chief Taraash says, "Hmmm... Winterborn sent you. I smell him on you and your friends."
[Fellowship] Chief Taraash says, "Perhaps... Perhaps you can help. I trust you. I trust your friends."
[Fellowship] Chief Taraash says, "There is Banderling, named Haraag. He changed recently. He changed a lot. Bigger, stronger, different. He come and try to get Tribes to follow him. Some choose to follow, we chose to fight. We drove him off. Chased him to cave. Then, he ripped a hole in the world and fled through it. Those who chased him through hole, did not return."
[Fellowship] Chief Taraash says, "Now, those who choose Haraag come and steal artifacts of the Banderlings. If he get enough, he will use to get others to follow him. I want you all to retrieve those artifacts."
[Fellowship] Chief Taraash says, "Near here, at cave to the east, you will find the hole in the world. Like those things you call portals, but worse. I have learned trick to protect you from hole while you travel to its end-place. Take your friends, who are group with you now, and go there. Inside, find Haraag. Retrieve what was stolen from us, and kill Haraag, if you can. Each bring back Artifacts, and I will reward each of you for them."
Your fellowship is now locked. You may not recruit new members. If you leave the fellowship, you have 15 minutes to be recruited back into the fellowship.
Chief Taraash raises his hands, and a soft glow infuses <Player Name>'s Fellowship.
[Fellowship] Chief Taraash says, "Now, go. And remember, if you leave group, you'll need new group and my blessing to enter hole again."


Harraag's Hideout - 60.2S, 80.2W

You can feel the violent energies swirl around you, but are kept safe by Taraash's enchantment on your Fellowship.

Harraag's Hideout is a huge maze with no map available. Good Luck. Deep inside you will find a portal to Harraag's Lair. Using this portal will allow you to use the re-entance portal at the top of Harraag's Hideout. If you die, portal recall (which should take you to Ayan) and run to 60.2S, 80.2W.


Harraag's Lair is a single, small cave room. Harraag attacks with hollow piercing damage, and uses a powerful lightning ring spell. Harraag's Minions include VoD virindi, Caul Rifts, Caul Zefirs, and Caul Carenzi. General attack plan would be to clear at the very least the Virindi and Rifts before attacking Harraag. Have a melee with a good hollow shield tank Harraag if possible.


Harraag screeches in confusion and pain as he crumples under the force of <Killer>'s deadly blow!
As Harraag's body crashes down, you hear the sound of something crystalline shattering apart.


After Harraag is Dead, Everyone must grab the Sack of Banderling Artifacts and Shard of Harraag's Dagger from his body. Take the surface portal in his lair and run back to Chief Taraash at 60.2S, 81.9W.


REWARDS:

You give Chief Taraash Sack of Banderling Artifacts.
Chief Taraash tells you, "Thank you again. With the stolen artifacts returned, Haraag cannot use to get other Tribes to follow him. Please, accept reward for help you have given us."
You've earned 24,362,358 experience. (max)


You allow Chief Taraash to examine your Shard of Harraag's Dagger.
Chief Taraash tells you, "Hmmm... Strange thing, this. Power feels, wrong, somehow..."
Taraash shakes his head, as if clearing it.
Chief Taraash tells you, "Keep it. I do not trust it. Perhaps your Tribe has use for it."


You give Guard Winterborn Shard of Harraag's Dagger.
Guard Winterborn tells you, "Another Dagger Shard? Wonderful."
Guard Winterborn murmurs something while passing a hand over the shard.
Guard Winterborn tells you, "I wonder who replaces this thing for him. From what I've heard, he doesn't sound capable of making such a thing... Thank you. I'll pass this information along to my superiors. Whatever this creature is, he's obviously not an accident, and that troubles me."
Guard Winterborn tells you, "As for this shard..."
Guard Winterborn pulls out some salvaged metal, chants softly, and quickly fits the shard into a newly crafted hilt.
Guard Winterborn tells you, "Another Dagger from the shards of another. Here you go."
You've earned 16,241,572 experience. (max)
Guard Winterborn gives you Shard of Harraag's Dagger.
Guard Winterborn tells you, "If you have no need for the Dagger, give it back to me and I can send it along with the information you have brought me, for further study into this situation."


You give Guard Winterborn Shard of Harraag's Dagger.
Guard Winterborn tells you, "Very well, I will send this one along for further study. Here, accept this reward in its place."
You've earned 6,496,629 experience. (max)

Items

Lore & Dialog