Arcane Lore: Difference between revisions

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{{Related|Magic}}
{{Intro
{{Intro
  | Patch Introduced = [[Release]]
  | Patch Introduced = [[Release]]

Revision as of 19:56, 25 May 2012

Related topics: Magic

Introduced:  Release Updated:  Master of Arms
File:Magic Exemplar.jpg

Description

Arcane Lore
Description Helps you learn how to use spells and magic items.
Formula (Focus / 3
Base Status Trained
Cost to Train --
Cost to Specialize 2
Buffs Arcane Enlightenment (Spell), Focus (Spell)
Debuffs Arcane Benightedness (Spell), Bafflement (Spell), Feeblemind (Spell)

Spell Stacking

Notes

  • During the Master of Arms event, Arcane Lore became a free trained skill for all races & heritages. Before, it costed 4 Skill credits to train.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat