Attributes: Difference between revisions
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imported>Darkmurkrow (adding description, max values) |
imported>Immortalbob (values were incorrect, clarified notes) |
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* Primary attributes can be raised a maximum of 190 points. | * Primary attributes can be raised a maximum of 190 points. | ||
* Secondary attributes can be raised a maximum of 196 points. | * Secondary attributes can be raised a maximum of 196 points. | ||
* [[Augmentations]] can be used to gain an additional | * [[Augmentations]] can be used to gain an additional 50 points for primary attributes. but cannot pass 100 innate. | ||
* There is also an [[Asheron's Lesser Benediction|augmentation]] for +10% bonus to health. | * There is also an [[Asheron's Lesser Benediction|augmentation]] for +10% bonus to health. | ||
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| [[Strength (Spell)]] | | [[Strength (Spell)]] | ||
| [[Weakness (Spell)]] | | [[Weakness (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
| {{Icon|Endurance}} [[Endurance]] | | {{Icon|Endurance}} [[Endurance]] | ||
| [[Endurance (Spell)]] | | [[Endurance (Spell)]] | ||
| [[Frailty (Spell)]] | | [[Frailty (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
| {{Icon|Coordination}} [[Coordination]] | | {{Icon|Coordination}} [[Coordination]] | ||
| [[Coordination (Spell)]] | | [[Coordination (Spell)]] | ||
| [[Clumsiness (Spell)]] | | [[Clumsiness (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
| {{Icon|Quickness}} [[Quickness]] | | {{Icon|Quickness}} [[Quickness]] | ||
| [[Quickness (Spell)]] | | [[Quickness (Spell)]] | ||
| [[Slowness (Spell)]] | | [[Slowness (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
| {{Icon|Focus}} [[Focus]] | | {{Icon|Focus}} [[Focus]] | ||
| [[Focus (Spell)]] | | [[Focus (Spell)]] | ||
| [[Bafflement (Spell)]] | | [[Bafflement (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
| {{Icon|Self}} [[Self]] | | {{Icon|Self}} [[Self]] | ||
| [[Willpower (Spell)]] | | [[Willpower (Spell)]] | ||
| [[Feeblemind (Spell)]] | | [[Feeblemind (Spell)]] | ||
| | | 290 | ||
|- | |- | ||
! Secondary Attributes | ! Secondary Attributes | ||
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| Endurace / 2 | | Endurace / 2 | ||
| [[Health (Spell)]] | | [[Health (Spell)]] | ||
| | | 341 | ||
|- | |- | ||
| {{Icon|Stamina}} [[Stamina]] | | {{Icon|Stamina}} [[Stamina]] | ||
| Endurance | | Endurance | ||
| [[Stamina (Spell)]] | | [[Stamina (Spell)]] | ||
| | | 486 | ||
|- | |- | ||
| {{Icon|Mana}} [[Mana]] | | {{Icon|Mana}} [[Mana]] | ||
| Self | | Self | ||
| [[Mana (Spell)]] | | [[Mana (Spell)]] | ||
| | | 486 | ||
|- | |- | ||
|} | |} | ||
[[Category:Game Concept]] | [[Category:Game Concept]] |
Revision as of 16:27, 13 April 2012
Related topics: Attribute Costs, Skills, Character Creation
Attributes are the inherent characteristics of each character in Asheron's Call. All players, NPCs, and enemies have attributes. Attributes are divided into two categories: primary and secondary. There are six primary attributes: strength, endurance, coordination, quickness, focus, and self. The primary attributes are used to derive the base value of secondary attributes and most skills. Like skills, attributes can be raised by applying earned experience.
- Primary attributes can be raised a maximum of 190 points.
- Secondary attributes can be raised a maximum of 196 points.
- Augmentations can be used to gain an additional 50 points for primary attributes. but cannot pass 100 innate.
- There is also an augmentation for +10% bonus to health.
Primary Attributes | Buffs | Debuffs | Max Base (w/Augs) |
---|---|---|---|
Strength | Strength (Spell) | Weakness (Spell) | 290 |
Endurance | Endurance (Spell) | Frailty (Spell) | 290 |
Coordination | Coordination (Spell) | Clumsiness (Spell) | 290 |
Quickness | Quickness (Spell) | Slowness (Spell) | 290 |
Focus | Focus (Spell) | Bafflement (Spell) | 290 |
Self | Willpower (Spell) | Feeblemind (Spell) | 290 |
Secondary Attributes | Formula | Buffs | Max Base (w/Augs) |
Health | Endurace / 2 | Health (Spell) | 341 |
Stamina | Endurance | Stamina (Spell) | 486 |
Mana | Self | Mana (Spell) | 486 |