Blackmire 2: Difference between revisions

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=== Part 1 ===
=== Part 1 ===
# Pick up some Dragonsblood from your local archmage before heading out on this quest.
# Pick up some [[Dragonsblood]] from your local archmage before heading out on this quest.
# Go to 40.7S, 11.8E and use the odd-looking vine to be teleported into the [[Blackmire 2 Entrance]].
# Go to 40.7S, 11.8E and use the odd-looking vine to be teleported into the [[Blackmire 2 Entrance]].
# Hand your dragonsblood to the statue, and then go through the door
# Hand your dragonsblood to the statue, and then go through the door

Revision as of 12:59, 20 July 2008

Quest Summary
Quest type Group
XP Reward ---
XP Cap ---
Item Reward Ancient Armored Bracers plus one of the following:
Bladed Bow of Impaling
Fist of Massacre
Vein-Thirst Kukri
Vile Scourge
Fellowship Attribute Buffs
Title Reward ---
Starting location Xarabydun
Timer 28 days
Level Restrictions 60-80
80-100
100+
Level Suggestions ---
Introduced in: Across the Vast Divide


General

This quest has three level ranges: 60-80, 80-100, and 100+.

Quick Guide

Part 1

  1. Pick up some Dragonsblood from your local archmage before heading out on this quest.
  2. Go to 40.7S, 11.8E and use the odd-looking vine to be teleported into the Blackmire 2 Entrance.
  3. Hand your dragonsblood to the statue, and then go through the door
  4. For the 100+ side, take a right at the split and fight your way to the end of the dungeon (its linear).
  5. Use the guardian at the end to be portaled in to Part 2 of the quest.

Part 2

  1. In Part 2, jump down in the pit ahead of you.
  2. Run/fight past the FIRST set of tenticles (don't go too far). Once you get past them, use the guardian statue on the wall to your right.
  3. Once inside, you will see a portal device in front of you, and 3 rooms, to the N, E, W of the device.
  4. Use the "Eyes" in each of the 3 rooms ONE TIME each, and then use the portal device to be portaled into the last part.

Part 3

  1. The next part is Filled with Burun. There are three paths, left, right, and middle.
  2. At the end of one of the paths (its random) is a boss called The Keeper. You must kill the keeper to flag your fellow.
  3. Once you've killed The Keeper, head back to the middle path and look for a guardian statue. Use the statue to portal your fellow into the treasure room.

Items

List the items you receive from this quest using the Items Templates or Weapons Templates

Fellowship Attribute Buffs

  • Empowering - Strength
  • Vivify - Endurance
  • Alacrity - Coordination
  • Speed - Quickness
  • Acumen - Focus
  • Volition - Self