Character Creation: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>ZakielKugel
(spelling errors)
imported>An Adventurer
(updated to include shadows)
Line 3: Line 3:
== Server Selection ==
== Server Selection ==
Before you can create a character, you must first select a [[server]] to play on. It is important to remember the server you select, because your character will only be available on that server. There are nine servers, or worlds. They are as follows: [[Frostfell]] (FF), [[Harvestgain]] (HG), [[Leafcull]] (LC), [[Morningthaw]] (MT), [[Solclaim]] (SC), [[Thistledown]] (TD), [[Verdantine]] (VT), [[Wintersebb]] (WE), and [[Darktide]] (DT). Darktide is the player vs player server, all characters created here are [[Player Killer]]s and can never convert to a [[Non Player Killer]]. The other eight worlds are all Non Player Killer worlds, although they do allow you the option to become a [[Player Killer]] or [[Player Killer Lite]].
Before you can create a character, you must first select a [[server]] to play on. It is important to remember the server you select, because your character will only be available on that server. There are nine servers, or worlds. They are as follows: [[Frostfell]] (FF), [[Harvestgain]] (HG), [[Leafcull]] (LC), [[Morningthaw]] (MT), [[Solclaim]] (SC), [[Thistledown]] (TD), [[Verdantine]] (VT), [[Wintersebb]] (WE), and [[Darktide]] (DT). Darktide is the player vs player server, all characters created here are [[Player Killer]]s and can never convert to a [[Non Player Killer]]. The other eight worlds are all Non Player Killer worlds, although they do allow you the option to become a [[Player Killer]] or [[Player Killer Lite]].
<br><br>If you wish to play on one of the eight NPK worlds, they are all virtually identical. There are no official or unofficial Roleplay servers, European servers, or other specialty servers. The only differences between the eight NPK worlds is the population and the players it is made up of.
<br><br>
<br><br>If you wish to play on Darktide, know that starting out fresh there can be very difficult and frustrating. Also be aware the the Code of Conduct is not strongly enforced there.
If you wish to play on one of the eight NPK worlds, they are all virtually identical. There are no official or unofficial Roleplay servers, European servers, or other specialty servers. The only differences between the eight NPK worlds is the population and the players it is made up of.
<br><br>Once you have chosen a world, click the '''Create Character''' button to begin.
<br><br>
If you wish to play on Darktide, know that starting out fresh there can be very difficult and frustrating. Also be aware the the Code of Conduct is not strongly enforced there.
<br><br>
Once you have chosen a world, click the '''Create Character''' button to begin.


== Heritage ==
== Race/Heritage ==
Heritage plays only a minor role in character creation and development, and that is what free heritage skills you start with. There are four heritages to choose from: [[Aluvian]], [[Gharu'ndim]], [[Sho]], and [[Viamontian]]. Viamontian characters are only available to accounts with the [[Throne of Destiny]] expansion. After creation, your heritage will allow you to activate the magic on some randomly generated [[Loot|loot treasure]], but these heritage requirements can be changed with [[tinkering]], so heritage will almost never limit what items you can use.
Race and Heritage play only a minor role in character creation and development, and that is what free skills you start with.  


* At [[Release]], there were three [[Isparian]] heritages to choose from: [[Aluvian]], [[Gharu'ndim]], and [[Sho]]
*With the [[Throne of Destiny]] expansion, a fourth Isparian heritage was added: [[Viamontian]].
*During the April 2010 event [[Shedding Skin]], a new playable race was added: Shadows. Shadows come in two varieties : Umbraen and Penumbraen. Umbraen have no legs, and resemble the legless, smoke-bottomed shadows. Penumbraen have a full body. The only difference in the two varieties is the appearance.
* There are plans to add three more additional races by October/Fall of 2010.
==== Aluvian ====
==== Aluvian ====
Aluvian characters receive trained [[Assess Person (Skill)|Assess Person]] and [[Dagger (Skill)|Dagger]] for free. If you want to use daggers, it is best to create an Aluvian.
Aluvian characters receive trained [[Assess Person (Skill)|Assess Person]] and [[Dagger (Skill)|Dagger]] for free. If you want to use daggers, it is best to create an Aluvian.
Line 20: Line 27:


==== Viamontian ====
==== Viamontian ====
Viamontian characters receive trained [[Armor Tinkering (Skill)|Armor Tinkering]] and specialized [[Loyalty (Skill)|Loyalty]] for free. Viamontians make excellent crafters with their free Armor Tinkering. They also make excellent vassals with their specialized Loyalty.
Viamontian characters receive trained [[Armor Tinkering (Skill)|Armor Tinkering]] and specialized [[Loyalty (Skill)|Loyalty]] for free. Viamontians make excellent crafters with their free Armor Tinkering. They also make excellent vassals with their specialized Loyalty.
 
==== Shadows ====
Umbraen and Penumbraen Shadows receive specialized [[Deception (Skill)|Deception]] for free, and start with the [[Eye of the Remorseless]] augmentation for free. If you don't plan on taking advantage of one of the Isparian heritages' free skills, shadows may be a good choice as the free augmentation saves you 4,000,000,000 experience and a [[Blank Augmentation Gem]].


== Profession ==
== Profession ==
There are no true classes in Asheron's Call. The developers have provided some basic character templates, but you can also choose to create a custom character. The basic templates are [[Bow Hunter]], [[Life Caster]], [[War Mage]], [[Wayfarer]], [[Soldier]], and [[Swashbuckler]]. You can see their exact specifications by following their links. Please note that the attributes for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.
There are no true classes in Asheron's Call. The developers have provided some basic character templates, but you can also choose to create a custom character. The basic templates are [[Bow Hunter]], [[Life Caster]], [[War Mage]], [[Wayfarer]], [[Soldier]], and [[Swashbuckler]]. You can see their exact specifications by following their links. Please note that the attributes for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.
<br><br>If you choose to create a custom character, you set your innate attributes on the profession page. You can read more about attributes [[Attributes|here]].
<br><br>
<br><br>If after creation, you discover you made a mistake in selecting your attributes, you can adjust them with the [[Skill Redistribution]] quest once you reach level 25.
If you choose to create a custom character, you set your innate attributes on the profession page. You can read more about attributes [[Attributes|here]].
<br><br>
If after creation, you discover you made a mistake in selecting your attributes, you can adjust them with the [[Skill Redistribution]] quest once you reach level 25.


== Skills ==
== Skills ==
If you chose one of the basic starting templates, your skills are already selected for you. Please note that the skills for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.
If you chose one of the basic starting templates, your skills are already selected for you. Please note that the skills for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.
<br><br>If you had chosen custom character on the previous page, you can now purchase your starting skills. You have 50 Skill Credits to work with. Whatever you do not spend now will be added to your Skill Credit pool upon entering the game. You can only initially specialize skills during character creation, though you can specialize more later. You can read more about skills [[Skills|here]].
<br><br>
<br><br>If after creation, you discover you made a mistake in selecting your skills, or if you want to specialize additional skills, you can do so with the [[Skill Redistribution]] quest once you reach level 25.
If you had chosen custom character on the previous page, you can now purchase your starting skills. You have 50 Skill Credits to work with. Whatever you do not spend now will be added to your Skill Credit pool upon entering the game. You can only initially specialize skills during character creation, though you can specialize more later. You can read more about skills [[Skills|here]].
<br><br>
If after creation, you discover you made a mistake in selecting your skills, or if you want to specialize additional skills, you can do so with the [[Skill Redistribution]] quest once you reach level 25.


== Appearance ==
== Appearance ==
Line 36: Line 50:


== Town ==
== Town ==
There are four starting towns to choose from: [[Holtburg]], [[Shoushi]], [[Yaraq]], and [[Sanamar]]. Sanamar is the Viamontian starting town, and is only available to accounts with the [[Throne of Destiny]] expansion. Holtburg is the Aluvian starting town, Shoushi is the Sho starting town, and Yaraq is the Gharu'ndim starting town. You are not restricted to your heritage's town. And all four towns are linked by portals, so starting out in one town will still allow you easy access to the others.
There are four starting towns to choose from: [[Holtburg]], [[Shoushi]], [[Yaraq]], and [[Sanamar]]. Sanamar is the Viamontian starting town, Holtburg is the Aluvian starting town, Shoushi is the Sho starting town, and Yaraq is the Gharu'ndim starting town. You are not restricted to your heritage's town. And all four towns are linked by portals, so starting out in one town will still allow you easy access to the others.
<br><br>Also note that if you complete the initial training quest, there are portals to several towns at the end.
<br><br>
Also note that if you complete the initial training quest, there are portals to several towns at the end.


== Summary ==
== Summary ==
This page gives you a summary of the choses you have made so far. It is at this stage that you give your character a name. You can name your characters whatever you wish, assuming the name is not already taken and that it is allowed by the naming filter. Please be aware of the Code of Conduct and the Teen rating of Asheron's Call when creating your character. Characters with offensive names may be deleted or renamed by admins. If you want to go with a name more fitting to the fantasy setting, see [[Role-Playing_in_Asheron's_Call#Character_Name|Role-Playing in Asheron's Call - Character Name]].
This page gives you a summary of the choses you have made so far. It is at this stage that you give your character a name. You can name your characters whatever you wish, assuming the name is not already taken and that it is allowed by the naming filter. Please be aware of the Code of Conduct and the Teen rating of Asheron's Call when creating your character. Characters with offensive names may be deleted or renamed by admins. If you want to go with a name more fitting to the fantasy setting, see [[Role-Playing_in_Asheron's_Call#Character_Name|Role-Playing in Asheron's Call - Character Name]].
<br><br>Once you have a name, hit finish and you will enter Dereth. Have Fun!
<br><br>
Once you have a name, hit finish and you will enter Dereth. Have Fun!
[[Category:Game Concept]]
[[Category:Game Concept]]
[[Category:Help]]
[[Category:Help]]

Revision as of 12:51, 23 April 2010

Related topics: New Player Guide, Character Templates, Category:Character Template

Server Selection

Before you can create a character, you must first select a server to play on. It is important to remember the server you select, because your character will only be available on that server. There are nine servers, or worlds. They are as follows: Frostfell (FF), Harvestgain (HG), Leafcull (LC), Morningthaw (MT), Solclaim (SC), Thistledown (TD), Verdantine (VT), Wintersebb (WE), and Darktide (DT). Darktide is the player vs player server, all characters created here are Player Killers and can never convert to a Non Player Killer. The other eight worlds are all Non Player Killer worlds, although they do allow you the option to become a Player Killer or Player Killer Lite.

If you wish to play on one of the eight NPK worlds, they are all virtually identical. There are no official or unofficial Roleplay servers, European servers, or other specialty servers. The only differences between the eight NPK worlds is the population and the players it is made up of.

If you wish to play on Darktide, know that starting out fresh there can be very difficult and frustrating. Also be aware the the Code of Conduct is not strongly enforced there.

Once you have chosen a world, click the Create Character button to begin.

Race/Heritage

Race and Heritage play only a minor role in character creation and development, and that is what free skills you start with.

  • At Release, there were three Isparian heritages to choose from: Aluvian, Gharu'ndim, and Sho
  • With the Throne of Destiny expansion, a fourth Isparian heritage was added: Viamontian.
  • During the April 2010 event Shedding Skin, a new playable race was added: Shadows. Shadows come in two varieties : Umbraen and Penumbraen. Umbraen have no legs, and resemble the legless, smoke-bottomed shadows. Penumbraen have a full body. The only difference in the two varieties is the appearance.
  • There are plans to add three more additional races by October/Fall of 2010.

Aluvian

Aluvian characters receive trained Assess Person and Dagger for free. If you want to use daggers, it is best to create an Aluvian.

Gharu'ndim

Gharu'ndim characters receive Item Tinkering and Staff for free. If you want to use melee staves, it is best to create a Gharu'ndim. Gharu'ndim also make excellent crafters with their free Item Tinkering.

Sho

Sho characters receive trained Unarmed Combat for free. If you want to use punching weapons like katars, cesti, and nekodes, it is best to create a Sho.

Viamontian

Viamontian characters receive trained Armor Tinkering and specialized Loyalty for free. Viamontians make excellent crafters with their free Armor Tinkering. They also make excellent vassals with their specialized Loyalty.

Shadows

Umbraen and Penumbraen Shadows receive specialized Deception for free, and start with the Eye of the Remorseless augmentation for free. If you don't plan on taking advantage of one of the Isparian heritages' free skills, shadows may be a good choice as the free augmentation saves you 4,000,000,000 experience and a Blank Augmentation Gem.

Profession

There are no true classes in Asheron's Call. The developers have provided some basic character templates, but you can also choose to create a custom character. The basic templates are Bow Hunter, Life Caster, War Mage, Wayfarer, Soldier, and Swashbuckler. You can see their exact specifications by following their links. Please note that the attributes for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.

If you choose to create a custom character, you set your innate attributes on the profession page. You can read more about attributes here.

If after creation, you discover you made a mistake in selecting your attributes, you can adjust them with the Skill Redistribution quest once you reach level 25.

Skills

If you chose one of the basic starting templates, your skills are already selected for you. Please note that the skills for the basic templates are not set in stone. You can adjust them as much as you want. However- if you adjust them too much, your character will be classified as a custom character and start out with the title of "Adventurer" instead of the template name you selected.

If you had chosen custom character on the previous page, you can now purchase your starting skills. You have 50 Skill Credits to work with. Whatever you do not spend now will be added to your Skill Credit pool upon entering the game. You can only initially specialize skills during character creation, though you can specialize more later. You can read more about skills here.

If after creation, you discover you made a mistake in selecting your skills, or if you want to specialize additional skills, you can do so with the Skill Redistribution quest once you reach level 25.

Appearance

At this stage you can select gender, facial features, and starting clothing. Gender has no affect on your character, it is purely visual. Starting clothing is pretty unimportant, as you will most likely sell it and replace it with enchanted clothing later.

Town

There are four starting towns to choose from: Holtburg, Shoushi, Yaraq, and Sanamar. Sanamar is the Viamontian starting town, Holtburg is the Aluvian starting town, Shoushi is the Sho starting town, and Yaraq is the Gharu'ndim starting town. You are not restricted to your heritage's town. And all four towns are linked by portals, so starting out in one town will still allow you easy access to the others.

Also note that if you complete the initial training quest, there are portals to several towns at the end.

Summary

This page gives you a summary of the choses you have made so far. It is at this stage that you give your character a name. You can name your characters whatever you wish, assuming the name is not already taken and that it is allowed by the naming filter. Please be aware of the Code of Conduct and the Teen rating of Asheron's Call when creating your character. Characters with offensive names may be deleted or renamed by admins. If you want to go with a name more fitting to the fantasy setting, see Role-Playing in Asheron's Call - Character Name.

Once you have a name, hit finish and you will enter Dereth. Have Fun!