Covenant Warrior: Difference between revisions

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There are several possible heritage choices, depending on what innate skills you would like to start with:
There are several possible heritage choices, depending on what innate skills you would like to start with:


* Tumerok, or Aluvian with [[Skill Redistribution|changed innate abilities]] - Choose these races if you wish to start off with specialized Assess Creature, for using Gearcrafted Lenses.
* Tumerok, or Aluvian with [[Attribute and Skill Redistribution|changed innate abilities]] - Choose these races if you wish to start off with specialized Assess Creature, for using Gearcrafted Lenses.
* Undead, or Empyrean with changed innate abilities - Choose these races if you wish to start off with trained Alchemy, for using Alchemical Throwing Phials.
* Undead, or Empyrean with changed innate abilities - Choose these races if you wish to start off with trained Alchemy, for using Alchemical Throwing Phials.
* Empyrean, or Undead with changed innate abilities - Choose these races if you wish to start off with specialized Arcane Lore, for easier activation of magical items.
* Empyrean, or Undead with changed innate abilities - Choose these races if you wish to start off with specialized Arcane Lore, for easier activation of magical items.

Revision as of 16:41, 22 August 2012

This is a non-specific template. It can work with a variety of weapons and secondary skills, and should be considered more of a shell designed around non-magic use.

This is a template designed to take advantage of the many systems in game that are an alternative to magic use:

The end result is designed so that you can wield the top tier covenant armor, regardless of defense requirement, and you can wield the top tier, 400 base alchemy skill phials with only trained alchemy. Assess Creature is specialized to wield the Incomparable Lense.

Setup

Heritage

There are several possible heritage choices, depending on what innate skills you would like to start with:

  • Tumerok, or Aluvian with changed innate abilities - Choose these races if you wish to start off with specialized Assess Creature, for using Gearcrafted Lenses.
  • Undead, or Empyrean with changed innate abilities - Choose these races if you wish to start off with trained Alchemy, for using Alchemical Throwing Phials.
  • Empyrean, or Undead with changed innate abilities - Choose these races if you wish to start off with specialized Arcane Lore, for easier activation of magical items.
  • Sho, or Umbraen/Penumbraen Shadows with changed innate abilities - Choose these races if you wish to start off with trained Unarmed Combat.
  • Gear Knight, or Viamontian with changed innate abilities - Choose these races if you wish to start off with trained Mace.
  • Gharu'ndim, or Lugian with changed innate abilities - Choose these races if you wish to start off with trained Staff.
  • Lugian, or Gharu'ndim with changed innate abilities - Choose these races if you wish to start off with trained Thrown Weapons.

Be sure to review the innate augmentations as well, which are listed on Character Races.

Innate Attributes

Your innate attributes are not important to the completion of this template. Any of these will work:

High attack & melee defense
Strength 100
Endurance 10
Coordination 100
Quickness 100
Focus 10
Self 10
High attack & secondary skills
Strength 100
Endurance 10
Coordination 100
Quickness 10
Focus 100
Self 10
Attribute aug ready, completion focus
Strength 100
Endurance 10
Coordination 100
Quickness 15
Focus 95
Self 10
Attribute aug ready, completion quickness
Strength 100
Endurance 10
Coordination 100
Quickness 65
Focus 45
Self 10

Innate Skills

You should start with Melee Defense and your weapon skill of choice specialized, and healing trained. The rest of your skills depends on personal preference.

Completion

Skills

Specialized

Required: Assess Creature, Melee Defense, Missile Defense, and Magic Defense, Weapon skill of Choice.
Optional: Arcane Lore if you went with an inexpensive weapon like UA or Spear

Trained

Required: Alchemy, Healing, Arcane Lore if not specialized
Optional: Cooking, Lockpick, Item Enchantment if you cannot get by without recalls.

Attributes

Must use all 10 attribute augs to complete:

Strength 290 (100 innate)
Endurance 200 (10 innate)
Coordination 290 (100 innate)
Quickness 255 (65 innate)
Focus 285 (95 innate)
Self 200 (10 innate)


Character Templates
Stock Templates
Current Bow Hunter, Life Caster, Soldier, Swashbuckler, War Mage, Wayfarer
Retired Archer, Blademaster, Enchanter, Life Mage, Sorcerer, Vagabond, Warrior
Player Created Templates
Magic Advanced War Mage, Battle Mage, CLaW Mage, Martyr Mage, Melee Mage, Melee Martyr Mage, Og Mage, Opal Mage, Opal Tank Mage
Melee Covenant Warrior
Missile Mage Slayer (PvP), PvM Archer, Pure mage/archer (no war/void)
Mule & Crafter None listed
Hybrid Combat Alchemist, Hybrid Mage/UA (PvP)
Miscellaneous None listed