Creature Template: Difference between revisions

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'''Miscellaneous Points:'''
'''Miscellaneous Points:'''
* Spawn maps are useful primarily for creatures that spawn on the terrain, and unique creatures  that spawn only in certain areas. If this is an indoor only monster or a boss, you can delete the Spawn Map reference. See [[Wiki Swiss Tool#Spawn Maps]] for details on making a new one or updating an old one.
* For Misc. Creature Class, set the subclass to what is actually in the ID panel. Normally subclass can be left out or blank, however for non Misc creatures that have a subclass (like mu-miyah) you can still put it in in case we incorporate this into the table in the future.  
* For Misc. Creature Class, set the subclass to what is actually in the ID panel. Normally subclass can be left out or blank, however for non Misc creatures that have a subclass (like mu-miyah) you can still put it in in case we incorporate this into the table in the future.  
* For trophies and items that are dropped, enclose in wiki link brackets, this allows you the freedom to specify a different name, e.g. <nowiki>[[Pyreal Mote|Mote]]</nowiki>. If this is a new creature or one that never spawns outdoors then do not include a [[Spawn Map]].
* For trophies and items that are dropped, enclose in wiki link brackets, this allows you the freedom to specify a different name, e.g. <nowiki>[[Pyreal Mote|Mote]]</nowiki>. If this is a new creature or one that never spawns outdoors then do not include a [[Spawn Map]].

Revision as of 09:33, 24 January 2009

Related topics: Page Templates, Wiki Swiss Tool, Template:Creature

Use this template for individual creature pages, copy and paste the wiki code into the page and fill in the creature's information. If at all possible use an in game screen shot that is 300x400 pixels and append "Live" to the name. For example, Pyreal Golem Live.jpg. If using a 300x400 stats panel, use the creature name, e.g. Pyreal Golem.jpg. For a vertical layout (short image 300 pixels wide) add "Vertical = True" at the end of the table template.

Miscellaneous Points:

  • Spawn maps are useful primarily for creatures that spawn on the terrain, and unique creatures that spawn only in certain areas. If this is an indoor only monster or a boss, you can delete the Spawn Map reference. See Wiki Swiss Tool#Spawn Maps for details on making a new one or updating an old one.
  • For Misc. Creature Class, set the subclass to what is actually in the ID panel. Normally subclass can be left out or blank, however for non Misc creatures that have a subclass (like mu-miyah) you can still put it in in case we incorporate this into the table in the future.
  • For trophies and items that are dropped, enclose in wiki link brackets, this allows you the freedom to specify a different name, e.g. [[Pyreal Mote|Mote]]. If this is a new creature or one that never spawns outdoors then do not include a Spawn Map.
  • Any stats/patch fields left blank will automatically show up as ??.
  • Unlike most pages, this page will automatically categorize itself by Creature, Class, and Subclass if one is given. Putting the categories again manually will not hurt anything, but is not necessary.
  • If you need to use an alias in a non-trophy field, use {{!}} to seperate the link from its alias. For example:
| Patch = Throne of Destiny (expansion){{!}}Throne of Desinty

Wiki Code

{{Creature
 |           Patch = 
 |            Name = 
 |           Image =  Live.jpg
 |           Class = 
 |        Subclass = 
 |           Level = 
 |        Strength = 
 |       Endurance = 
 |    Coordination = 
 |       Quickness = 
 |           Focus = 
 |            Self = 
 |          Health = 
 |         Stamina = 
 |            Mana = 
 |   Melee Defense = 
 |    Melee Attack = 
 | Missile Defense = 
 |  Missile Attack = 
 |   Magic Defense = 
 |    Magic Attack = 
 |              XP = 
 |      Weaknesses = 
 |         Attacks = 
 |        Trophies = 
}}

== Notes ==
{{Locations|{{PAGENAME}}}}
* ??

{{Spawn Map|{{PAGENAME}}}}

Example of making layout vertical:

 ...
 |      Weaknesses = 
 |         Attacks = 
 |        Trophies = 
 |        Vertical = True
}}

Default Example

Pyreal Golem
Class Golem
Level 105
XP 48,000
Luminance
Loot Tier
Attacks Bludgeon, Lightning
Weaknesses Acid, Cold
Strength 390
Endurance 360
Coordination 355
Quickness 320
Focus 345
Self 395
Health 460
Stamina 511
Mana 596
Advanced Stats
Melee Attack
Melee Defense
Missile Attack
Missile Defense
Magic Attack
Magic Defense

Trophies

Pyreal Mote, Pyreal Golem Heart

Notes

Pyreal Golem Spawns

Data courtesy of Mob Tracker. Zoomable color

maps available with downloadable Viewer.

Vertical Example

Azure Gromnie
Class Gromnie
Level 11
XP 500
Luminance
Loot Tier
Attacks Pierce, Acid
Weaknesses Slash
Strength 85
Endurance 85
Coordination 40
Quickness 70
Focus 60
Self 50
Health 48
Stamina 85
Mana 50
Advanced Stats
Melee Attack
Melee Defense
Missile Attack
Missile Defense
Magic Attack
Magic Defense

Trophies

Azure Gromnie Tooth

Notes

Azure Gromnie Spawns

Data courtesy of Mob Tracker. Zoomable color

maps available with downloadable Viewer.