Creature Template: Difference between revisions
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{{Intro | {{Intro | ||
| Patch Introduced = | | Patch Introduced = | ||
| Related Quests = | | Related Quests = | ||
| Updated = | | Updated = | ||
}} | }} | ||
{{Creature | {{Creature |
Revision as of 20:37, 6 May 2009
Related topics: Creatures, Page Templates, Wiki Swiss Tool, Template:Creature, Template:Intro, Template:Spawn Map, Template:Locations
Use this template for individual creature pages, copy and paste the wiki code into the page and fill in the creature's information. If at all possible use an in game screen shot that is 300x400 pixels and append "Live" to the name. For example, Pyreal Golem Live.jpg. If using a 300x400 stats panel, use the creature name, e.g. Pyreal Golem.jpg. For a vertical layout (short image 300 pixels wide) add "Vertical = True" at the end of the table template.
Miscellaneous Points:
- Spawn maps are useful primarily for creatures that spawn on the terrain, and unique creatures that spawn only in certain areas. If this is an indoor only monster or a boss, you can delete the Spawn Map reference. See Wiki Swiss Tool#Spawn Maps for details on making a new one or updating an old one.
- Normally Quest is left blank, however for creatures that are strongly associated with a particular quest, like boss creatures, you can specify one or more quests.
- For Misc. Creature Class, set the subclass to what is actually in the ID panel. Normally subclass can be left out or blank, however for non Misc creatures that have a subclass (like mu-miyah) you can still put it in in case we incorporate this into the table in the future.
- For trophies and items that are dropped, enclose in wiki link brackets, this allows you the freedom to specify a different name, e.g. [[Pyreal Mote|Mote]]. If this is a new creature or one that never spawns outdoors then do not include a Spawn Map.
- Any stats/patch fields left blank will automatically show up as ??.
- Unlike most pages, this page will automatically categorize itself by Creature, Class, and Subclass if one is given. Putting the categories again manually will not hurt anything, but is not necessary.
- For a boss creature, set Boss = True, if left blank or anything other than True the page will not be categorized as a Boss Creature.
- For a vertical layout, set Vertical = True, if left blank or anything other than True the page will default to the standard horizontal layout.
- If you need to use an alias in a non-trophy or non-Intro field, use {{!}} to separate the link from its alias.
Wiki Code
{{Intro | Patch Introduced = | Related Quests = | Updated = }} {{Creature | Name = | Image = Live.jpg | Class = | Subclass = | Boss = | Level = | Strength = | Endurance = | Coordination = | Quickness = | Focus = | Self = | Health = | Stamina = | Mana = | Melee Defense = | Melee Attack = | Missile Defense = | Missile Attack = | Magic Defense = | Magic Attack = | XP = | Weaknesses = | Attacks = | Trophies = | Vertical = }} == Notes == {{Locations|{{PAGENAME}}}} * ?? {{Spawn Map|{{PAGENAME}}}}
Example of making layout vertical:
... | Trophies = | Vertical = True }}
Default Example
See Pyreal Golem for the results of the example code below:
{{Intro | Patch Introduced = [[Festivus]] | Related Quests = [[Keyrings]] | Updated = }} {{Creature | Name = Pyreal Golem | Image = Pyreal Golem Live.jpg | Class = Golem | Subclass = | Boss = | Level = 105 | Strength = 390 | Endurance = 360 | Coordination = 355 | Quickness = 320 | Focus = 345 | Self = 395 | Health = 460 | Stamina = 511 | Mana = 596 | Melee Defense = | Melee Attack = | Missile Defense = | Missile Attack = -- | Magic Defense = | Magic Attack = | XP = 48,000 | Weaknesses = Acid, Cold | Attacks = Bludgeon, Lightning | Trophies = [[Pyreal Mote]], [[SIK]], [[Pyreal Golem Heart]] | Vertical = }} == Notes == {{Locations|{{PAGENAME}}}} * Casts creature debuffs. {{Spawn Map|{{PAGENAME}}}}
Vertical Example
See Azure Gromnie for the results of the example code below:
{{Intro | Patch Introduced = [[Release]] | Related Quests = [[Gromnie Armor]] | Updated = }} {{Creature | Name = Azure Gromnie | Image = Azure Gromnie Live.jpg | Class = Gromnie | Subclass = | Boss = | Level = 11 | Strength = 85 | Endurance = 85 | Coordination = 40 | Quickness = 70 | Focus = 60 | Self = 50 | Health = 48 | Stamina = 85 | Mana = 50 | Melee Defense = | Melee Attack = | Missile Defense = | Missile Attack = -- | Magic Defense = | Magic Attack = -- | XP = 500 | Weaknesses = Slash | Attacks = Pierce, Acid | Trophies = [[Azure Gromnie Tooth]], [[Thin Gromnie Hide]] | Vertical = True }} == Notes == {{Locations|{{PAGENAME}}}} {{Spawn Map|{{PAGENAME}}}}