Critical Strike: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Tlosk
(New page: Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder...)
 
imported>Tlosk
No edit summary
Line 1: Line 1:
Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder. Add Crippling Blow to a loot weapon using [[Magic Item Tinkering]] to apply a bag of [[Black Opal]].
Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder. Add Crippling Blow to a loot weapon using [[Magic Item Tinkering]] to apply a bag of [[Salvaged Black Opal]].


Formulas:
Formulas:

Revision as of 10:58, 8 March 2008

Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder. Add Crippling Blow to a loot weapon using Magic Item Tinkering to apply a bag of Salvaged Black Opal.

Formulas:

Melee Weapon Chance of Critical = (Weapon Skill - 100)/600

Missile Weapon Critical Multipler = (Weapon Skill - 60)/600

For example, with a base Sword skill of 400, 50% of hits would be criticals. And with a base Bow Skill of 360, 50% of hits would be criticals.