Death Penalty: Difference between revisions

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{{Related|Game Mechanics}}
When you die (by misadventure or by being killed by an enemy), you leave a corpse containing some of your items, and you appear back at the lifestone that you last used.  You also incur a Vitae Penalty.
When you die (by misadventure or by being killed by an enemy), you leave a corpse containing some of your items, and you appear back at the lifestone that you last used.  You also incur a Vitae Penalty.
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== Item Loss ==
== Item Loss ==
'''[[NPK|Non-Player Killer]] Deaths<br>
'''[[NPK|Non-Player Killer]] Deaths<br>
{|cellpadding=1 border=1
{|class="wikitable"
!Level
!Level
!Pyreals Dropped
!Pyreals Dropped
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[http://ac.turbine.com/index.php?option=com_content&view=article&id=145:recovering-from-death&catid=35:gameplay&Itemid=66&NavItemid=56 ac.turbine.com > Recovering from Death]
[http://ac.turbine.com/index.php?option=com_content&view=article&id=145:recovering-from-death&catid=35:gameplay&Itemid=66&NavItemid=56 ac.turbine.com > Recovering from Death]
[[Category:Game Concept]][[Category:Stub]]
[[Category:Game Concept]][[Category:Stub]]
== Notes ==
* In [[A Reign of Stone]], corpse permission commands were added.
* In [[The Changing of the Ways]], players are now given the coordinates of their characters' corpses when they die.

Revision as of 10:24, 27 November 2011

Related topics: Game Mechanics

When you die (by misadventure or by being killed by an enemy), you leave a corpse containing some of your items, and you appear back at the lifestone that you last used. You also incur a Vitae Penalty.

Corpse Location

Upon death you will drop a number of items on your corpse. Your corpse appears at the place where you died, or if you are in the process of portalling it may appear elsewhere:


Upon death there is a notification in your chat dialog stating what items you dropped, and your corpse location (if on the landscape). If you died on the landscape, you can get the location of your corpse later by using the /corpse command.

Item Loss

Non-Player Killer Deaths

Level Pyreals Dropped Items Dropped
1-5 0 0
6-10 50% 0
11-20 50% 1*
21-35 50% ?*
35+ 50% (level/10 [rounded down]) + 0 to 2

OR (level/20 [rounded down]) + 0 to 2

* Non-wielded items only.

  • The number of items you lose from level 21 and up is your level, divided by 10 or 20 (rounded down), plus a random number from 0 to 2.
  • Accounts with the Throne of Destiny expansion received a new formula for death items to prevent losing a pack per death at high levels. The formula was changed to divide by 20 levels instead of 10, thereby making the maximum dropped items the same.



Player Killer Deaths
PK deaths use the same system as above for 35+. Below 35, you lose a number of items based on your level using the above formula. Wielded items are not excluded from dropping, and you will always lose 50% of your pyreals.

Player Killer Lite Deaths
No items or pyreals are lost in PKL death.

See Death Items for information about protecting your valuables and equipment.

Vitae Penalty

Players receive a reduction on their life force, called vitae penalty, upon each death. Each death adds 5% vitae penalty, with a maximum penalty of 40%. Your vitae penalty reduces your health, stamina, mana, and all your skills by the given percent.

To recover your vitae you must earn experience. No experience is actually lost upon death, nor do you lose the experience needed to recover your vitae. Your vitae is simply recovered as you earn more experience. The amount of experience required to recover 1% of vitae varies by level and is influenced by your number of deaths. Only experience you earn yourself goes towards recovery - allegiance pass-up does not help.

Note that while technically you lose vitae on death and need to recover it, many players will say they have gained vitae upon death. Players will often refer to vitae recovery as burning vitae. Common abbreviations for vitae penalty are vitae, VP, and vit.

Corpse Decay

Corpses decay at a rate of your current level times 5 in minutes, with a minimum length of 1 hour. After a corpse decays, all of the items it contained are placed on the ground. Once on the ground, the items are subject to the normal decay timers for any item placed on the ground.

While player corpse lifespans may be short, this time may be greatly increased depending on the location of the body. The corpse decay timer is only active when the landblock it is located within is also active. Because of this, corpses can exist for a long time, even for months or years, if they are located in a rarely visited spot.

Corpse Permissions

Your corpse is "locked" when you die and may not be looted without your permission unless you are designated as a Player Killer. You may choose to grant other players the ability to loot your corpse using the @permit command. Note that this command only grants permission to loot one corpse. If you have multiple corpses, you will have to issue the command for each one. You may only give permission to players that are currently logged on. This means you cannot permit one of your own characters on the same account.

@permit add <player name> -- allows you to give another player permission to loot one of your corpses.

@permit remove <player name> -- allows you to revoke permission from another player to loot one of your corpses.

@consent on -- turns on the ability for you to accept permissions from players.

@consent off -- turns off the ability for you to accept permissions from players.

@consent remove <player name> -- removes a specific player from your consent list. You can no longer loot that player's corpse.

@consent who -- lists in the text box all players whom you have permission to loot.

@consent clear -- removes all players from your consent list. You cannot loot any person's corpse until they @permit you again.

Links

ac.turbine.com > Recovering from Death

Notes