Death and Vitae: Difference between revisions
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{{Related|:Category:Death|Game Mechanics}} | {{Related|:Category:Death|Game Mechanics}} | ||
<big>'''Death and Vitae'''</big> | <big>'''Death and Vitae'''</big><br> | ||
* [[Death Item]]s | ''For item loss and securing valuable items, see:'' | ||
* [[Death Penalty]] ( | * [[Death Item]]s | ||
''For vitae penalty and corpse location, decay and permissions, see:'' | |||
* [[Death Penalty]] | |||
* [[Recovering from Death]] (Turbine article) | |||
''For the lore behind Lifestones and a map of locations, see:'' | |||
* [[Lifestone]] | * [[Lifestone]] | ||
<big>'''Augmentations'''</big> | <big>'''Augmentations'''</big> |
Revision as of 11:13, 23 June 2012
Related topics: Category:Death, Game Mechanics
Death and Vitae
For item loss and securing valuable items, see:
For vitae penalty and corpse location, decay and permissions, see:
- Death Penalty
- Recovering from Death (Turbine article)
For the lore behind Lifestones and a map of locations, see:
Augmentations
- Clutch of the Miser - Decreases the number of items dropped on death.
- Enduring Enchantment - Spells not lost on death.
Commands