Devastated Falatacot Temple: Difference between revisions
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'''Introduced in:''' [[Under Cover of Night]] | |||
{|border=1 width=300 cellpadding=3 | |||
!colspan=2| [[Image:Portal icon.png]] Dungeon Summary | |||
|- | |||
!Location | |||
| 87.3N 51.2E | |||
|- | |||
!Restrictions | |||
| 130+, Cannot be Tied/Recalled/Summoned, Give the [[Devastated Watcher]] the [[Watcher Token]]. | |||
|- | |||
!Related Quests | |||
| [[Gateway to the Deep]] | |||
|- | |||
!Map | |||
|[[Media:003A.png | Devastated Falatacot Temple]] | |||
|- | |||
!Route | |||
| From the [[Aerlinthe Drop]], follow the beach east then north to 87.3N 51.2E to the [[Devastated Watcher]]. | |||
|- | |||
|} | |||
== General == | |||
The exit portal that takes you to the [[Gatekeepers]] is very heavily guarded by wisps, ghosts, and mu-miyahs. The mu-miyahs in particular hit very hard. There is a door right before the exit portal that is usually blocked by a wisp. It makes it a lot easier to open the door if you can war or missle the wisp in front of the door from a distance before running up. Get through the portal as fast as possible. | |||
== Map == | |||
[[Image:003A.png]] | |||
== Creatures == | |||
'''[[Ghost]]''' | |||
* [[Doomed Spirit]] | |||
'''[[Undead]]''' | |||
* [[Mu-miyah Sentinel]] | |||
'''[[Skeleton]]''' | |||
* [[Bone Scourge]] | |||
'''[[Wisp]]''' | |||
* [[Entropy Wisp]] | |||
[[Category:Location]] | [[Category:Location]] | ||
[[Category:Dungeon]] | [[Category:Dungeon]] |
Revision as of 17:39, 27 April 2008
Introduced in: Under Cover of Night
File:Portal icon.png Dungeon Summary | |
---|---|
Location | 87.3N 51.2E |
Restrictions | 130+, Cannot be Tied/Recalled/Summoned, Give the Devastated Watcher the Watcher Token. |
Related Quests | Gateway to the Deep |
Map | Devastated Falatacot Temple |
Route | From the Aerlinthe Drop, follow the beach east then north to 87.3N 51.2E to the Devastated Watcher. |
General
The exit portal that takes you to the Gatekeepers is very heavily guarded by wisps, ghosts, and mu-miyahs. The mu-miyahs in particular hit very hard. There is a door right before the exit portal that is usually blocked by a wisp. It makes it a lot easier to open the door if you can war or missle the wisp in front of the door from a distance before running up. Get through the portal as fast as possible.