Elemental: Difference between revisions

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[[Image:Elemental Art.jpg|right|frame|Fire Elemental]]
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See also:
{|border=0 cellpadding=3 style=background-color:#F8F8F8
[[:Category:Elemental]]<br>
|width=32| [[Image:Acid Elemental Icon.png]]
[[Elemental (Acid)]]; [[:Category:Elemental (Acid)]]<br>
| [[Acid Elemental|Acid]]
[[Elemental (Fire)]]; [[:Category:Elemental (Fire)]]<br>
|width=32|
[[Elemental (Frost)]]; [[:Category:Elemental (Frost)]]<br>
|width=32| [[Image:Fire Elemental Icon.png]]
[[Elemental (Lightning)]]; [[:Category:Elemental (Lightning)]]
| [[Fire Elemental|Fire]]
|width=32|
|width=32| [[Image:Frost Elemental Icon.png]]
| [[Frost Elemental|Frost]]
|width=32|
|width=32| [[Image:Lightning Elemental Icon.png]]
| [[Lightning Elemental|Lightning]]
|width=32|
|width=32| [[Image:Elemental Icon.png]]
| [[Elemental]]
|}
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''Walking embodiments of pure natural force, Elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps Elementals are the result of ancient Empyrean magic — mystic creations, like the Golems. Perhaps someday the Master of the Elements, Gaerlan, will share his intimate knowledge of how Elementals are birthed into the world.
''Walking embodiments of pure natural force, Elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps Elementals are the result of ancient Empyrean magic — mystic creations, like the Golems. Perhaps someday the Master of the Elements, Gaerlan, will share his intimate knowledge of how Elementals are birthed into the world.

Revision as of 01:30, 12 January 2009


Walking embodiments of pure natural force, Elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps Elementals are the result of ancient Empyrean magic — mystic creations, like the Golems. Perhaps someday the Master of the Elements, Gaerlan, will share his intimate knowledge of how Elementals are birthed into the world.

Inserting a major atlan stone or the prismatic stone into an Isparian weapon adds elemental slaying properties that greatly amplify damage. While not always true, elementals are most commonly weak to their opposing element, acid for lightning, fire for cold.

Stats

Name Lvl XP Heath Stam Mana Loot Trophies
Acidic Tentacle 999 -- 15001 20001 20400 -- --
Artifice Proctor 175 ?? 2000 5000 1000 ?? None
Avalanche 125 65000 500 500 500 4 ??
Blizzard 125 66000 500 500 500 ?? ??
Child of Acid 115 ?? 800 500 500 ?? ??
Child of Artifice 175
Child of Enchantment 175 ?? 10000 5000 1000 0 None
Child of Fire 115 ?? 800 500 500 ?? ??
Child of Frost 115 ?? 800 500 500 ?? ??
Child of Lightning 115 ?? 800 500 500 ?? ??
Child of Strife 175
Child of Verdancy 175
Conflagration
Electric Tentacle 999 -- 15001 20001 20400 -- --
Enchantment Proctor 175 ?? 2000 5000 1000 ?? None
Fiery Tentacle 999 -- 15001 20001 20400 -- --
Icy Tentacle 999 -- 15001 20001 20400 -- --
Incendiary Knight 165 450000 6130 5260 5350 0 None
Luminary Knight 165 450000 6130 5260 5350 6 None
Maelstrom 125 ?? 570 540 580 ?? ??
Pillar of Acid 100 ?? 2000 190 450 0 None
Pillar of Fire 100 ?? 2000 190 450 0 None
Pillar of Frost 100 ?? 2000 190 450 0 None
Pillar of Lightning 100 ?? 2000 190 450 0 None
Scoriscant
Sirrocco
Strife Proctor 175 ?? 2000 5000 1000 ?? None
Tenebrous Knight
Theral
Tsuric 125 65000 570 540 580 ?? ??
Verdancy Proctor 175 ?? 2000 5000 1000 ?? None