Emerald Salvage: Difference between revisions
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imported>Tlosk (New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Emerald Icon.png Salvaged Emerald |- |colspan=3 align="center"|''Chips of emerald material salvaged from old...) |
imported>Sanddh mNo edit summary |
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{| | {{Intro | ||
| Patch Introduced = [[Repercussions]] | |||
| | | Related Quests = [[Salvaging]] | ||
| | | Updated = [[A Swelling Tide]] | ||
| | }} | ||
{{Crafting | |||
| Name = Salvaged Emerald (100) | |||
| Icon Image = Salvaged Emerald Icon.png | |||
| Live Image = Live.jpg | |||
| Live Image Caption = | |||
| Value = Variable | |||
| Burden = 100 | |||
| Description = Chips of emerald material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items | |||
| | | Description Two = Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells. | ||
| Special Properties = [[Bonded]] | |||
| | | Cannot Be Sold = | ||
}} | |||
==Notes== | |||
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}. | |||
* Does not stack. | |||
* Uses [[Weapon Tinkering]] skill to apply. | |||
* Salvaged Emerald got a use during the [[A Swelling Tide]] event | |||
[[Category:Salvage]] | [[Category:Salvage]] | ||
[[Category:Weapon Tinkering]] | [[Category:Weapon Tinkering]] |
Revision as of 19:03, 15 June 2009
Introduced: | Repercussions | Related Quests: | Salvaging | Updated: | A Swelling Tide |
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Notes
- Recipes which call for Emerald Salvage.
- Does not stack.
- Uses Weapon Tinkering skill to apply.
- Salvaged Emerald got a use during the A Swelling Tide event