Game Mechanics: Difference between revisions

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* [[Graphics]]
* [[Graphics]]
* [[Portal Storm]]s
* [[Portal Storm]]s
=== [[Allegiances]] ===
----
* [[Allegiance Officers]]
* [[Allegiance Rank]]
* [[Monarch]]
* [[Patron]]
* [[Vassal]]
* [[XP Passup]]


=== [[Character Advancement]] ===
=== [[Character Advancement]] ===
Line 56: Line 65:
* [[Salvaging]]
* [[Salvaging]]
* [[Gearcrafting]]
* [[Gearcrafting]]
=== [[Fellowships]] ===
----
* [[Fellowship Bonus]]
* [[Fellowship Spells]]


=== [[Spawn Distributions]] ===
=== [[Spawn Distributions]] ===
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* [[Tailoring]]
* [[Tailoring]]
* [[Wedding Trials|Weddings]]
* [[Wedding Trials|Weddings]]
=== Social ===
----
* [[Allegiances]]
* [[Fellowships]]


=== [[Trade]] ===
=== [[Trade]] ===

Revision as of 20:07, 24 May 2012

File:Game Mechanics Exemplar.jpg

Related topics: Category:Game Concept, Asheron's Call Handbook

Links to articles and categories discussing game mechanics in detail.

General Game Mechanics

Allegiances


Character Advancement


Power & Prestige

Skills, Attributes, and Experience Costs

Item Storage

Combat


Crafting


Fellowships


Spawn Distributions


Death


Housing


Items


Loot System


Magic


Player Versus Player


Quest System


Recreation


Trade


Travel