Game Mechanics: Difference between revisions
From Drunkapedia
imported>Arkalor |
imported>Arkalor (→Death) |
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* [[Gearcrafting]] | * [[Gearcrafting]] | ||
=== [[Death]] === | === [[Death and Vitae]] === | ||
---- | ---- | ||
* [[Death Items]] | * [[Death Items]] | ||
* [[Death Penalty]] | * [[Death Penalty]] | ||
* [[Lifestone]] | * [[Lifestone]] | ||
=== [[Exploration]] === | === [[Exploration]] === |
Revision as of 11:03, 23 June 2012
Related topics: Category:Game Concept, Asheron's Call Handbook
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances
Character Advancement
Power & Prestige
Skills, Attributes, and Experience Costs
- Skills
- Skill Costs
- Skill Credits
- Attributes
- Attribute Costs
- Level Costs
- Attribute & Skill Redistribution
Combat
- Combat & Defensive Skills
- Armor and Weapon Augmentations
- Health Regeneration
- Mana Regeneration
- Stamina Regeneration
- Natural Resistances
- Rating
Crafting
Death and Vitae
Exploration
- Recall Commands
- Recall Spells
- Portal Colors
- Portal Gems
- Portal Network
- Settlement Portals
- Town Network
Fellowships
Housing
Items
Loot System
Magic
Player Versus Player
Quest System
Recreation
- Barbers and Hairstyles
- Chess
- Emotes
- Fishing
- Gambling
- Masks and Guises
- Pets
- Seasonal Quests
- Tailoring
- Weddings