Game Mechanics: Difference between revisions
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{{Exemplar ToC|Game Mechanics}} | {{Exemplar ToC|Game Mechanics}} | ||
{{Related|:Category:Game Concept | {{Related|:Category:Game Concept}} | ||
Links to articles and categories discussing game mechanics in detail. | Links to articles and categories discussing game mechanics in detail. |
Revision as of 15:21, 28 June 2012
Related topics: Category:Game Concept
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances
Character Advancement
Power & Prestige
Skills, Attributes, and Experience Costs
- Skills
- Skill Costs
- Skill Credits
- Attributes
- Attribute Costs
- Level Costs
- Attribute & Skill Redistribution
Combat
- Combat & Defensive Skills
- Armor and Weapon Augmentations
- Health Regeneration
- Mana Regeneration
- Stamina Regeneration
- Natural Resistances
- Rating
Crafting
Death and Vitae
Exploration
- Recall Commands
- Recall Spells
- Portal Colors
- Portal Gems
- Portal Network
- Settlement Portals
- Town Network
Fellowships
Housing
Items
Loot System
Magic
Player Versus Player
Quest System
Recreation
- Barbers and Hairstyles
- Chess
- Emotes
- Fishing
- Gambling
- Masks and Guises
- Pets
- Seasonal Quests
- Tailoring
- Weddings