Lord Mhoire Quest: Difference between revisions

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|Introduced in: || [[Strange Sightings]]
|Introduced in: || [[Strange Sightings]]
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== Requirements ==
* To begin this quest, you must obtain a [[Ornate Bone Key]], which spawn on creatures throughout the [[Graveyard]] at [[time|night]].
**'''Note:''' High drop rates have been reported for [[Pyre Champion]]s and [[Wight Captain]]s.


== Walk Through ==
== Walk Through ==
Limit your group to 1 fellowship (+/- 2 more). The quest only yields 10 keys.
*'''Note:''' Limit your group to 1 fellowship (+/- 2 more). The quest only yields 10 keys.
 
*'''Tip:''' Try to run this quest during [[time|the day]] to make accessing the portal without casualties much easier.
1. Various [[Graveyard]] creatures randomly drop [[Ornate Bone Key | Ornate Bone Keys]], especially [[Pyre Champion]]s and [[Wight Captain]]s. Each key allows your group one attempt at the quest.
 
2. Bring the entire group to the building at 64.6S 44.1W with the two Guardian Statues. With a key in your inventory, use the statue and a "Yes No" dialog will open. Click yes and a portal will open inside the building. It's short, so have everyone quickly go in the portal.
 
3. Inside [[Lord Mhoire's Tomb]], have the person that used the key speak with the [[Shade of Parieth]] once everyone is inside and ready.
 
4. There are five spawn waves to beat, about 10-14 per wave.
# [[Pyre Minion]]s
# [[Wight]]s, [[Wight Captain]]s, and [[Wight Blade Sorcerer]]s
# [[Pyre Minion]]s
# [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s
# [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s, [[Lord Cynreft Mhoire]], [[Pillar of Fire | Pillars of Fire]]
 
5. On the last wave when Lord Mhoire comes, do not attack him or cast on him until all the others have been killed. When attacked, Lord Mhoire spawns Pillars of Fire that cast lots of war. His shield can be lured, and the Pillars are best killed with Mages using frost. Do not Tattercoat his shield, it's not high in AL and you'll greatly lessen the effect of your item lures if you tattercoat it.
 
6. As soon as he Lord Mhoire dies, his Ghost will appear. Everyone in the group needs to speak to the Shade of Lord Mhoire to get [[Lord Cynreft Mhoire's Key]] that opens the [[Sealed Vault]] on the north wall of the room. Lord Mhoire's corpse usually contains a few coins, and the Vault holds 3-5 coins in addition to standard loot.
 
7. If you have more Orante Bone Keys, the group can stay inside while just the person with the key goes outside to turn it in then go through the newly opened portal to rejoin the group inside.
 


# Bring the fellowship inside temple at 64.6S 44.1W (guarded by two [[Guardian Statue]]s).
# The quest leader should '''talk''' to one of the [[Guardian Statue]]s outside the temple and '''click Yes''' to spawn With a portal to [[Lord Mhoire's Tomb]].
#* '''Note:''' This portal only lasts about 30 seconds, so everyone must be close and ready to enter the portal immediately after it spawns.
# Once inside, the person that used the key must speak with the [[Shade of Parieth]] NPC to begin the quest.
#* '''Tip:''' Archers & Mages can perch on top of the [[Sealed Vault]] to avoid getting hit by melee attacks.
# The fellowship must now defeat 5 waves of skeletons and undeads to beat the quest:
## '''Round 1:''' [[Pyre Minion]]s - Mages imperil, while archers and melee attack
## '''Round 2:''' [[Wight]]s, [[Wight Captain]]s, [[Wight Blade Sorcerer]]s - Mages imperil, while archers and melee attack.
##* '''Tip:''' Kill Sorcerers first.
## '''Round 3:''' [[Pyre Minion]]s
## '''Round 4:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s
##* '''Tip:''' Kill Pyre Champions first.
## '''Round 5:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s, [[Lord Cynreft Mhoire]], [[Pillar of Fire | Pillars of Fire]]
##* '''Tip:''' Ignore Lord Mhoire until everything else is dead.  Kill Pillars of Fire quickly when they spawn.
# When [[Lord Cynreft Mhoire]] dies, the [[Shade of Lord Mhoire]] NPC spawns. Speak to the [[Shade of Lord Mhoire]] to obtain [[Lord Cynreft Mhoire's Key]], which opens the [[Sealed Vault]] on the North wall.


Note that if for some reason the person that handed in the key dies or misses the portal, there is no way to activate the quest until the one hour timer has elapsed and to use a new key.
*'''Note:''' [[Lord Cynreft Mhoire]]'s corpse typically contains a [[Mhoire Coin]]s and somtimes a [[Jester Card]].
*'''Tip:''' If you have more than one [[Orante Bone Key]], the key holder can go outside and re-start the quest alone, while everyone else waits inside.
*'''<font color=red">Warning:</font>''' If the person with the key fails to make the portal that spawns, there is no way to activate the quest unless another key is used.


== Items ==
== Items ==

Revision as of 12:47, 23 October 2008

File:Lord Cynreft Mhoire (skeleton).jpg
File:Guardian Statue (live).jpg
File:Ghost of Lord Mhoire.jpg
File:Looting Mhoire's Sealed Vault.jpg
Quest Summary
Quest type Group
XP Reward None
XP Cap N/A
Item Reward 3-5+ Ancient Mhoire Coins
Title Reward Hero of House Mhoire
Starting location Lord Mhoire's Tomb at 64.6S 44.1W in Graveyard.
Timer 1 Hour
Level Restrictions 50+
Level Suggestions 200+
Introduced in: Strange Sightings

Requirements

Walk Through

  • Note: Limit your group to 1 fellowship (+/- 2 more). The quest only yields 10 keys.
  • Tip: Try to run this quest during the day to make accessing the portal without casualties much easier.
  1. Bring the fellowship inside temple at 64.6S 44.1W (guarded by two Guardian Statues).
  2. The quest leader should talk to one of the Guardian Statues outside the temple and click Yes to spawn With a portal to Lord Mhoire's Tomb.
    • Note: This portal only lasts about 30 seconds, so everyone must be close and ready to enter the portal immediately after it spawns.
  3. Once inside, the person that used the key must speak with the Shade of Parieth NPC to begin the quest.
    • Tip: Archers & Mages can perch on top of the Sealed Vault to avoid getting hit by melee attacks.
  4. The fellowship must now defeat 5 waves of skeletons and undeads to beat the quest:
    1. Round 1: Pyre Minions - Mages imperil, while archers and melee attack
    2. Round 2: Wights, Wight Captains, Wight Blade Sorcerers - Mages imperil, while archers and melee attack.
      • Tip: Kill Sorcerers first.
    3. Round 3: Pyre Minions
    4. Round 4: Pyre Minions, Pyre Skeletons, Pyre Champions
      • Tip: Kill Pyre Champions first.
    5. Round 5: Pyre Minions, Pyre Skeletons, Pyre Champions, Lord Cynreft Mhoire, Pillars of Fire
      • Tip: Ignore Lord Mhoire until everything else is dead. Kill Pillars of Fire quickly when they spawn.
  5. When Lord Cynreft Mhoire dies, the Shade of Lord Mhoire NPC spawns. Speak to the Shade of Lord Mhoire to obtain Lord Cynreft Mhoire's Key, which opens the Sealed Vault on the North wall.
  • Note: Lord Cynreft Mhoire's corpse typically contains a Mhoire Coins and somtimes a Jester Card.
  • Tip: If you have more than one Orante Bone Key, the key holder can go outside and re-start the quest alone, while everyone else waits inside.
  • Warning: If the person with the key fails to make the portal that spawns, there is no way to activate the quest unless another key is used.

Items

Lore & Dialogue

You allow Guardian Statue to examine your Ornate Bone Key.
Use the statue to insert the key into the key hole.
As the bone key slides into the keyhole you hear a whispered voice.
"This key will lead you to my tomb. I await you, if you believe your group has the strength to defeat me. Use this key and you will have only a short time to pass through into my final resting place."
You hand over 1 of your Ornate Bone Keys.
The bone key turns with a loud click and crumbles to dust.


Shade of Parieth tells you, "Lord Cynreft has summoned me here to warn off those who would disturb him. I hope you are prepared!"
Shade of Parieth says, "Prepare yourselves! The Royal Guard of Lord Cynreft come forth to protect him! You have one hour to defeat the guard and battle Lord Cynreft Mhoire!"
Shade of Parieth tells you, "I await the one who used Lord Cynreft's key. If the one is not among you then begone."


Despoilers! You will not lure me from my resting place!


His corrupted form destroyed, the spirit of Lord Cynreft appears.
Lord Cynreft says, "My time on this world is brief! Speak with me quickly heroes."


You hand over all of your Jester Prison Keys.
Lord Cynreft Mhoire gives you Jester Prison Key.
Lord Cynreft Mhoire tells you, "You have my thanks. My spirit is free from the corruption of this place. I feel at peace. I can only hope that I am not drawn once again into the corruption."
Lord Cynreft Mhoire tells you, "I can only assume I have you to thank for this brief respite. Take this key. It will open a hidden cache of royal treasure hidden in the graveyard. Search for it."
Lord Cynreft Mhoire gives you Lord Cynreft Mhoire's Key.
Lord Cynreft Mhoire tells you, "Again I thank you for what you have obviously done."
Lord Cynreft Mhoire bestows to you the title "Hero of House Mhoire."


The Sealed Vault has been unlocked.
Your key is used up.
You open the ancient vault of Lord Cynreft.

Notes