Mana: Difference between revisions
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[[Category:Game Concept]] |
Revision as of 11:18, 22 August 2008
Description
Starting health is determined by base Endurance at creation. Health can be raised directly as well as indirectly by raising Endurance. Health regains slowly over time, faster if crouching, even faster if laying down. Augmentations can double and triple the rate of regeneration when laying down. Health can be restored with Life Magic, with Healing Kits and Healing (Skill), and with various Potions and some Foods. Maximum unbuffed health is ?? and the current theoretical maximum is ??.
Formula
Endurance / 2
Spell Stacking
+50 | Duke Raoul's Pride | +45 | Willpower Other Incantation | +40 | Mind Blossom | +35 | Willpower Self VI | +30 | Willpower Self V |
+20 | Epic Willpower | +15 | Major Willpower | +10 | Moderate Willpower | +5 | Minor Willpower | ||
+3 | Dark Purpose | ||||||||
+20 | Heart of the Oak | ||||||||
+30 | Wizard's Ultimate Intellect | +20 | Wizard's Greater Intellect | +15 | Wizard's Intellect | +5 | Wizard's Lesser Intellect | ||
+100 | Empyrean Mana Absorbtion |