Marble Salvage: Difference between revisions

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==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
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* Salvaged Marble got a use during the [[Repercussions]] event. Since the [[Festivus]] event, it increases the armor protection by 0.2 instead of 0.1
* Salvaged Marble got a use during the [[Repercussions]] event. Since the [[Festivus]] event, it increases the armor protection by 0.2 instead of 0.1
* The Salvaged Marble Icon got updated during the [[Lost City of Neftet]] event to make it more distinguishable from the [[Salvaged Alabaster]] icon.
* The Salvaged Marble Icon got updated during the [[Lost City of Neftet]] event to make it more distinguishable from the [[Salvaged Alabaster]] icon.
[[Category:Salvage]]
 
[[Category:Armor Tinkering]]
[[Category:Armor Tinkering Salvage]]

Revision as of 06:43, 12 October 2012

Introduced:  Repercussions Related Quests:  Salvaging Updated:  Lost City of Neftet, Master of Design


Marble Salvage (100)
Value: Variable
100 Burden Units

A brick of marble material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to treasure-generated armor to increase the armor's protection against bludgeoning by 0.2.

Notes