Missile Weapons: Difference between revisions

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== Starting Equipment ==
== Starting Equipment ==
* [[Character Races#Aluvian|Aluvian]], [[Character Races#Empyrean|Empyrean]] & [[Character Races#Sho|Sho]]
==== [[Character Races#Aluvian|Aluvian]], [[Character Races#Empyrean|Empyrean]] & [[Character Races#Sho|Sho]]====
:{{Icon Bullet|Training Shortbow}}
:{{Icon Bullet|Training Shortbow}}
* [[Character Races#Gear Knight|Gear Knight]], [[Character Races#Umbraen|Umbraen]], [[Character Races#Penumbraen|Penumbraen]] & [[Character Races#Viamontian|Viamontian]]
==== [[Character Races#Gear Knight|Gear Knight]], [[Character Races#Umbraen|Umbraen]], [[Character Races#Penumbraen|Penumbraen]] & [[Character Races#Viamontian|Viamontian]] ====
:{{Icon Bullet|Light Training Crossbow}}
:{{Icon Bullet|Light Training Crossbow}}
*[[Character Races#Gharu'ndim|Gharu'ndim]], [[Character Races#Aun Tumerok|Tumerok]] & [[Character Races#Undead|Undead]]
==== [[Character Races#Gharu'ndim|Gharu'ndim]], [[Character Races#Aun Tumerok|Tumerok]] & [[Character Races#Undead|Undead]] ====
:{{Icon Bullet|Training Atlatl}}
:{{Icon Bullet|Training Atlatl}}
* [[Character Races#Lugian|Lugian]]
==== [[Character Races#Lugian|Lugian]] ====
** ??
** ??



Revision as of 13:53, 6 March 2012

Related topics: Skills, Weapons, Missile Weaponry, Category:Weapon, Category:Missile Weapon

Introduced:  Master of Arms


Missile Weapons
Description Helps you fire missile weapons such as bows, crossbows and thrown weapons.
Formula Coordination / 2
Base Status Untrained
Cost to Train 6
Cost to Specialize 6
Buffs ??? Mastery (Spell), Coordination (Spell)
Debuffs ??? Ineptitude (Spell), Clumsiness (Spell)

Starting Equipment

Aluvian, Empyrean & Sho

Training Shortbow

Gear Knight, Umbraen, Penumbraen & Viamontian

Light Training Crossbow

Gharu'ndim, Tumerok & Undead

Training Atlatl

Lugian

    • ??

Notes

  • Damage is calculated based on Coordination.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat