Noble Relic Gauntlets of Strength: Difference between revisions

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<br>Covers Hands
<br>Covers Hands
<br><br>Your level must be at least 150 to wield this item.  
<br><br>Your level must be at least 150 to wield this item.  
<br><br>Casts the following spells: Hamud's Boon, Gertarh's Boon, Inner Might, Tibri's Boon, Brogard's Defiance
<br><br>Casts the following spells: [[Hamud's Boon]], [[Gertarh's Boon]], [[Inner Might]], [[Tibri's Boon]], [[Brogard's Defiance]]
<br><br>Armor Level: 420 (<font color=green>640</font>)
<br><br>Armor Level: 420 (<font color=green>640</font>)
<br>Slashing: Above Average (504) (<font color=green>768</font>)
<br>Slashing: Above Average (504) (<font color=green>768</font>)

Revision as of 18:23, 20 February 2009

From the Relic Armor quest introduced in Under Cover of Night.

Noble Relic Armor
Noble Relic Gauntlets of Strength
Value: 20,000
150 Burden Units
A piece of the Noble Relic set.


Armor Level: 420 (640)
Covers Hands

Your level must be at least 150 to wield this item.

Casts the following spells: Hamud's Boon, Gertarh's Boon, Inner Might, Tibri's Boon, Brogard's Defiance

Armor Level: 420 (640)
Slashing: Above Average (504) (768)
Piercing: Above Average (504) (768)
Bludgeoning: Above Average (588) (896)
Fire: Average (420) (640)
Cold: Above Average (588) (896)
Acid: Average (378) (576)
Electric: Average (378) (576)

Activation Requirements: Arcane Lore: 220

Spellcraft: 400
Mana: 800
Mana Cost: 1 point per 60 seconds.

Spell Descriptions:

  • Hamud's Boon (Increases the target's Unarmed Combat skill by 40 points.)
  • Inner Might (Increases the target's Strength by 12 points. Additional spells can be layered over this.)
  • Tibri's Boon (Increases the target's Spear skill by 40 points.)
  • Brogard's Defiance (Improves a shield or piece of armor's armor value by 200 points.)

Notes

  • A random piece of Noble Relic Armor is given in return for every 100 Dark Isle Trophies to Kitana Oazaka on Dark Isle at 84.7N 58.7E.
  • There are bonus spells the more pieces of the suit are worn, when all five are worn Major Quickness (+15) and Epic Coordination (+20) are added.