Noble Weapons Quest: Difference between revisions

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  |      Start Location = Rithwic
  |      Start Location = Rithwic
  |              Timer = 14 Days
  |              Timer = 14 Days
  |  Level Restrictions = 60
  |  Level Restrictions = 60+
  |  Level Suggestions = 80
  |  Level Suggestions = 80+
  |        Item Rewards = Noble Weapons
  |        Item Rewards = Noble Weapons
  |      Max XP Reward = 1.5 Million each plus 5 Million for Morgluuk's Head
  |      Max XP Reward = 1.5 Million each plus 5 Million for Morgluuk's Head

Revision as of 13:09, 19 May 2009

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Noble Weapons Quest
Level: ??
Type: Group
Starts At: ??
Repeat: ??


Walk Through

  1. [OPTIONAL] Speak to Royal Guard Gabrielle in Rithwic.
  2. Proceed to the Renegade Fortress and locate the Lugian spy Toberik. He is not inside the dungeon itself, but instead can be found down a ramp near the dungeon entrance portal. Go down the ramp and to the right, and locate a room with a number of crates that form a sort of stairway. Jump up these crates and then up through a hole in the ceiling to get to Toberik. You can talk to Toberik multiple times and receive multiple reports. The reports are givable, so you can do this step ahead of time and grab a report for each person in your group.
  3. Proceed to Linvak Tukal and have each person in your group present a copy of Toberik's Report to Captain K'rank. Handing the report to Captain K'rank is the official flag for the quest, so if you already have a report for each member of your group you can start at this step.
  4. Proceed to the fortress which is outside of Yanshi. To get there, take the Swamp Temple Place settlement portal at 10.3S 45.6E. You will need to recall to this portal at least twice, so take note of the route to the castle.
  5. [OPTIONAL] Pick up the blueprints (hookable) off a table just outside the fortress' SW corner.
  6. Destroy the South Gate of the fortress to gain entry. Physical attack required: Magic doesn't do enough damage, although the gate has no melee defense so anyone can equip a weapon and attack. You will have to destroy this gate at least three times (see below).
  7. Inside the fortress there are four mini-boss dungeons, tunnels to which are located to the SE, NE, NW and SW. At the end of each tunnel is a rock which serves as a portal (level 60+ restricted).
  8. Enter each dungeon in turn and take out each mini-boss to weaken Morgluuk (optional step but strongly suggested). Three of the mini-boss' has 'Watcher' in the name and a message is broadcast when killed. One of the mini-bosses is an egg. Two of the dungeons do not have an exit portal, so you will need to recall back to the Swamp Temple Place housing portal, and run to the fortress and destroy the South Gate again. Also the air in these dungeons is poisonous - if you stand in one place too long you take damage. The ramps are the only clear spaces to rest.
  9. Morgluuk's dungeon entrance is above ground level, you can access it by using the ramp just inside the South Gate. Once Morgluuk is killed, he drops his head and multiple pieces of flesh.
  10. Return to Linvak Tukal and give his head and a piece of flesh to Captain K'rank. The head grants 5 Million experience and Morgluuk's Trophy Head. A piece of flesh grants 1.5 Million experience, a recall gem (to the awards dungeon) and a key.
  11. Use the recall gem, and then the key on one of the chests. Each chest contains a different Noble Weapon. If you don't need a weapon there is a treasure chest.


Items

Lore & Dialog

Royal Guard Gabrielle tells you, "...For the past several days Captain K'rank, the lugian in charge of this operation and several other investigations for High Queen Elysa and our allies, has been waiting for a report. He fears the worst and needs our help in trying to contact the lugian spy, Toberik."
Royal Guard Gabrielle tells you, "...If you can make your way to the Renegade fortress in the direlands and find this lugian I am certain that your efforts would be rewarded."


Toberik tells you, "Ahh, an Isparian. We must be quick. If I am seen talking to you then I will surely be killed and all that I have worked for will be lost."
Toberik tells you, "My efforts to uncover the details of the treaty between the Burun and the Renegades has turned up very little as of yet. Though I have managed to garner enough information to provide Captain K'rank with enough to formulate a strike against the Renegades and Burun."
Toberik gives you Toberik's Report.
Toberik tells you, "Take this to K'rank. He will give you the greater details of what I have discovered. Be wary however, the details within explain what I have learned about the Burun brothers, more specifically, Morgluuk. Tell him that if he can find someone to assist in raiding the Burun fortress that I will handle the other brother, keeping him away long enough for a group to defeat Morgluuk, smashing the morale of the Burun."
Toberik tells you, "Go quickly, do not let the renegades see you leave."


You give Captain K'rank Toberik's Report.
Captain K'rank tells you, "Toberik, you crazy hoktor! Well Isparian, it appears as though you brought this report to me in good time. Toberik means to detain Morgluuk's brother, Torgluuk, so that we can face just the one brother. The plan is not without trouble though. We have managed to learn much from the blueprints that we obtained from the Burun fortress in the Blackmire Swamp."
Captain K'rank tells you, "Currently, we believe that the best course of action is to approach the fortress from there north. The walls are weaker there, it appears as though the Renegade builders have been spending more time trying to discern the goals of the Burun and not enough on shoring up their work."
Captain K'rank tells you, "This will not be a simple fight. We will need you to be quick and efficient in your assault. We Lugians will assist the Tumeroks of Marae Lassel in laying an assault against one of the Renegade fortresses to provide you a small amount of assistance."
Captain K'rank tells you, "Once you break the walls down, you will need to enter the catacombs that the Burun have built beneath the fortress. Find your way through and defeat Morgluuk. He is very strong, there may be ways to weaken him without facing him... I would advise trying to find a way to weaken him before assaulting him directly." Captain K'rank says "Good luck to you, <player name>!"


As the Shaman dies, it lets out a curse in an unintelligible language. It's death throes will alert Morgluuk and he will dispatch shamans from his lair to learn of what happened here. His lair will be weaker.


As the Fiend dies, it lets out a vicious sound. It's ward is unprotected, Morgluuk will send his personal guard of savages to investigate. This will weaken his lair.


As the Titan dies, it let's out a wail. Morgluuk will send his personal guard of Guruk to investigate. Morgluuk's lair will be weaker.


The egg explodes violently. A shrill sound reverberates off of the halls, Morgluuk is howling in pain. This egg may have contained his offspring! He has become weaker!


As <player> smashes Morgluuk, the Guruk in the area grow more agitated and the Ruuk become more docile.