Quickness: Difference between revisions

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imported>Tlosk
imported>An Adventurer
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!width="200"|Formula
!width="200"|Formula
|-
|-
|[[Dagger_(Skill)|Dagger]]
|[[Dagger]]
|(Quickness + Coordination) / 3
|(Quickness + Coordination) / 3
|-
|-
|[[Melee Defense_(Skill)|Melee Defense]]
|[[Melee Defense]]
|(Coordination + Quickness) / 3
|(Coordination + Quickness) / 3
|-
|-
|[[Missile Defense_(Skill)|Missile Defense]]
|[[Missile Defense]]
|(Coordination + Quickness) / 5
|(Coordination + Quickness) / 5
|-
|-
|[[Run_(Skill)|Run]]
|[[Run]]
|Quickness
|Quickness
|-
|-

Revision as of 13:17, 8 January 2011

Description

Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.

Skills Affected By Quickness

Skill Formula
Dagger (Quickness + Coordination) / 3
Melee Defense (Coordination + Quickness) / 3
Missile Defense (Coordination + Quickness) / 5
Run Quickness


Spell Stacking