Quickness: Difference between revisions
From Drunkapedia
imported>Tlosk |
imported>An Adventurer No edit summary |
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!width="200"|Formula | !width="200"|Formula | ||
|- | |- | ||
|[[ | |[[Dagger]] | ||
|(Quickness + Coordination) / 3 | |(Quickness + Coordination) / 3 | ||
|- | |- | ||
|[[ | |[[Melee Defense]] | ||
|(Coordination + Quickness) / 3 | |(Coordination + Quickness) / 3 | ||
|- | |- | ||
|[[ | |[[Missile Defense]] | ||
|(Coordination + Quickness) / 5 | |(Coordination + Quickness) / 5 | ||
|- | |- | ||
|[[ | |[[Run]] | ||
|Quickness | |Quickness | ||
|- | |- |
Revision as of 13:17, 8 January 2011
Description
Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.
Skills Affected By Quickness
Skill | Formula |
---|---|
Dagger | (Quickness + Coordination) / 3 |
Melee Defense | (Coordination + Quickness) / 3 |
Missile Defense | (Coordination + Quickness) / 5 |
Run | Quickness |
Spell Stacking
- Spell Stacking and override information for spells that affect Quickness can be found at Quickness (Spell) and Slowness (Spell).