Sacraloi: Difference between revisions
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==Notes== | ==Notes== | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly, and the base damage upped from 7 - 10 to 28.7 - 41. The Activation requirement of Dagger: 375 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 250 | * During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly, and the base damage upped from 7 - 10 to 28.7 - 41. The Activation requirement of Dagger: 375 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 250 | ||
* Like all other | * Like all other weapons from this quest, this item became attuned & bonded during the [[Master of Arms]] event, making it only usable by the character which it was stored on during the patch. | ||
[[Category:Slayer]] | [[Category:Slayer]] |
Revision as of 15:06, 18 March 2012
Introduced: | Verdict | Related Quests: | Gaerlan's Citadel | Updated: | Master of Arms |
- Value: 4,000
- Burden: 120
- Skill: Light Weapons (Dagger)
- Damage: 28.7 - 41 , Slashing/Piercing
- Speed: Fast (15) (0)
- Bonus to Attack Skill: +12% (25%)
- Bonus to Melee Defense: +12% (25%)
- Spells: Light Weapon Mastery Other V, Defender V, Blood Drinker V, Swift Killer III, Heart Seeker V
- Properties: Olthoi Slayer, Attuned, Bonded, Ivoryable
- Wield requires base Light Weapons 250
- Activation requires Arcane Lore: 125
- Spellcraft: 250.
- Mana: 1000.
- Mana Cost: 1 point per 20 seconds.
- A weapon made of a strange pulsating energy.
Notes
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons, the spells adjusted accordingly, and the base damage upped from 7 - 10 to 28.7 - 41. The Activation requirement of Dagger: 375 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 250
- Like all other weapons from this quest, this item became attuned & bonded during the Master of Arms event, making it only usable by the character which it was stored on during the patch.