Salvaging: Difference between revisions

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{{RightToC}}
{{Exemplar ToC|Crafting}}
{{Related|Salvaging (Skill)|Tinkering}}
 
{{Related|Skills|Crafting|Tinkering|Salvaging|Salvage|:Category:Salvage}}
 
{|{{Format|Panel}}
!bgcolor=#B1CCA3 colspan=2| <big>Salvaging</big>
|-
|bgcolor=#d0d0d0 width=150px| Description
| Lets you salvage materials from loot items.
|-
|bgcolor=#d0d0d0| Formula
| None
|-
|bgcolor=#d0d0d0| Base Status
| Trained
|-
|bgcolor=#d0d0d0| Cost to Train
| 0
|-
|bgcolor=#d0d0d0| Cost to Specialize
| 0 - specialized via [[Ciandra's Essence]] augment.
|-
|bgcolor=#d0d0d0| Buffs
| [[Salvaging (Spell)]]
|-
|bgcolor=#d0d0d0| Debuffs
| None
|-
|}


== General ==
Salvaging is the crafting process of destroying [[Loot|loot generated]] items and obtaining portions of the raw materials in return.  Each item has a ''workmanship'', which defines the ''quality'' of that item.  In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged.  It is good practice to salvage items of similar workmanship together in separate bags.  Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it.  In general, high workmanship salvage is highly sought after because of its value in [[Tinkering]]. Bag value caps at 400,000p, any value over 400k is permanently lost (in practice about the only time you'll go over this limit is by combining partial bags or a LOT of items).
Salvaging is the crafting process of destroying [[Loot|loot generated]] items and obtaining portions of the raw materials in return.  Each item has a ''workmanship'', which defines the ''quality'' of that item.  In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged.  It is good practice to salvage items of similar workmanship together in separate bags.  Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it.  In general, high workmanship salvage is highly sought after because of its value in [[Tinkering]]. Bag value caps at 400,000p, any value over 400k is permanently lost (in practice about the only time you'll go over this limit is by combining partial bags or a LOT of items).


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* [[File:Treasure Icon.png|link=Loot]] [[Loot]] items can be found with [[Salvaging (Spell)#Group II|Salvage Cantrips]].
* [[File:Treasure Icon.png|link=Loot]] [[Loot]] items can be found with [[Salvaging (Spell)#Group II|Salvage Cantrips]].
*  [[File:Treasure Icon.png|link=Loot]] [[Loot]] armor can be found that is part of the [[Tinker's Set]] - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).
*  [[File:Treasure Icon.png|link=Loot]] [[Loot]] armor can be found that is part of the [[Tinker's Set]] - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).
== Salvage Material ==
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 class=sortable
|-
!width=240| Name
!Tinkering Type
!Description
!Max % Success
|-
| {{Icon|Salvaged Agate}} [[Salvaged Agate]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Focus]]
| 38%
|-
| {{Icon|Salvaged Alabaster}} [[Salvaged Alabaster]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Piercing Protection by 0.2
| 100%
|-
| {{Icon|Salvaged Amber}} [[Salvaged Amber]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Amethyst}} [[Salvaged Amethyst]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Aquamarine}} [[Salvaged Aquamarine]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Cold Rending]]
| 38%
|-
| {{Icon|Salvaged Armoredillo Hide}} [[Salvaged Armoredillo Hide]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Acid Protection by 0.4
| 100%
|-
| {{Icon|Salvaged Azurite}} [[Salvaged Azurite]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Wizard's Intellect]]
| 38%
|-
| {{Icon|Salvaged Black Garnet}} [[Salvaged Black Garnet]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Pierce Rending]]
| 38%
|-
| {{Icon|Salvaged Black Opal}} [[Salvaged Black Opal]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Critical Strike]]
| 38%
|-
| {{Icon|Salvaged Bloodstone}} [[Salvaged Bloodstone]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Endurance]]
| 38%
|-
| {{Icon|Salvaged Brass}} [[Salvaged Brass]]
| [[Weapon Tinkering|Weapon]]
| Increases melee defense bonus by 1%
| 100%
|-
| {{Icon|Salvaged Bronze}} [[Salvaged Bronze]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Slashing Protection by 0.2
| 100%
|-
| {{Icon|Salvaged Carnelian}} [[Salvaged Carnelian]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Strength]]
| 38%
|-
| {{Icon|Salvaged Ceramic}} [[Salvaged Ceramic]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Fire Protection by 0.4
| 100%
|-
| {{Icon|Salvaged Citrine}} [[Salvaged Citrine]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Stamina Gain]]
| 38%
|-
| {{Icon|Salvaged Copper}} [[Salvaged Copper]]
| [[Item Tinkering|Item]]
| Changes [[Missile Defense]] requirement to [[Melee Defense]] requirement
| 100%
|-
| {{Icon|Salvaged Diamond}} [[Salvaged Diamond]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Ebony}} [[Salvaged Ebony]]
| [[Item Tinkering|Item]]
| Changes the item's heritage requirement to  [[Gharu'ndim]]
| 100%
|-
| {{Icon|Salvaged Emerald}} [[Salvaged Emerald]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Acid Rending]]
| 38%
|-
| {{Icon|Salvaged Fire Opal}} [[Salvaged Fire Opal]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Crippling Blow]]
| 38%
|-
| {{Icon|Salvaged Gold}} [[Salvaged Gold]]
| [[Item Tinkering|Item]]
| Apply this material to a treasure-generated item to raise the item's value by 25%
| 100%
|-
| {{Icon|Salvaged Granite}} [[Salvaged Granite]]
| [[Weapon Tinkering|Weapon]]
| Improves a melee weapon's variance by 20%
| 100%
|-
| {{Icon|Salvaged Green Garnet}} [[Salvaged Green Garnet]]
| [[Magic Item Tinkering|Magic Item]]
| Improves a wand's PvM and PvP damage modifier by 1%
| 100%
|-
| {{Icon|Salvaged Green Jade}} [[Salvaged Green Jade]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Gromnie Hide}} [[Salvaged Gromnie Hide]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Hematite}} [[Salvaged Hematite]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Warrior's Vitality]]
| 38%
|-
| {{Icon|Salvaged Imperial Topaz}} [[Salvaged Imperial Topaz]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Slash Rending]].
| 38%
|-
| {{Icon|Salvaged Iron}} [[Salvaged Iron]]
| [[Weapon Tinkering|Weapon]]
| Increases the weapon's maximum damage by 1
| 100%
|-
| {{Icon|Salvaged Ivory}} [[Salvaged Ivory]]
| [[Special Tinkering|Special]]
| Unattunes certain quest items from your soul
| 100%
|-
| {{Icon|Salvaged Jet}} [[Salvaged Jet]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Lightning Rending]]
| 38%
|-
| {{Icon|Salvaged Lapis Lazuli}} [[Salvaged Lapis Lazuli]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Willpower]]
| 38%
|-
| {{Icon|Salvaged Lavender Jade}} [[Salvaged Lavender Jade]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Mana Gain]]
| 38%
|-
| {{Icon|Salvaged Leather}} [[Salvaged Leather]]
| [[Special Tinkering|Special]]
| Renders an item [[Retained]]
| 100%
|-
| {{Icon|Salvaged Linen}} [[Salvaged Linen]]
| [[Item Tinkering|Item]]
| Reduces the item's burden by 25%
| 100%
|-
| {{Icon|Salvaged Mahogany}} [[Salvaged Mahogany]]
| [[Weapon Tinkering|Weapon]]
| Increases the weapon's damage modifier by 4%
| 100%
|-
| {{Icon|Salvaged Malachite}} [[Salvaged Malachite]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Warrior's Vigor]]
| 38%
|-
| {{Icon|Salvaged Marble}} [[Salvaged Marble]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Bludgeon Protection by 0.2
| 100%
|-
| {{Icon|Salvaged Moonstone}} [[Salvaged Moonstone]]
| [[Item Tinkering|Item]]
| Increases the item's Maximum Mana by 250
| 100%
|-
| {{Icon|Salvaged Oak}} [[Salvaged Oak]]
| [[Weapon Tinkering|Weapon]]
| Decreases the weapon's speed by 50
| 100%
|-
| {{Icon|Salvaged Obsidian}} [[Salvaged Obsidian]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Onyx}} [[Salvaged Onyx]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Opal}} [[Salvaged Opal]]
| [[Magic Item Tinkering|Magic Item]]
| Increases the item's [[Mana Conversion (Skill)|Mana Conversion]] bonus by 1%
| 100%
|-
| {{Icon|Salvaged Peridot}} [[Salvaged Peridot]]
| [[Armor Tinkering|Armor]]
| Imbues the target with a +1 bonus to [[Melee Defense]]
| 38%
|-
| {{Icon|Salvaged Pine}} [[Salvaged Pine]]
| [[Item Tinkering|Item]]
| Reduces the item's value by 25%
| 100%
|-
| {{Icon|Salvaged Porcelain}} [[Salvaged Porcelain]]
| [[Item Tinkering|Item]]
| Changes the item's heritage requirement to [[Sho]]
| 100%
|-
| {{Icon|Salvaged Pyreal}} [[Salvaged Pyreal]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Red Garnet}} [[Salvaged Red Garnet]]
| [[Weapon Tinkering|Weapon]]
| Imbue the target with [[Fire Rending]]
| 38%
|-
| {{Icon|Salvaged Red Jade}} [[Salvaged Red Jade]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Health Gain]]
| 38%
|-
| {{Icon|Salvaged Reedshark Hide}} [[Salvaged Reedshark Hide]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Lightning Protection by 0.4
| 100%
|-
| {{Icon|Salvaged Rose Quartz}} [[Salvaged Rose Quartz]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Quickness]]
| 38%
|-
| {{Icon|Salvaged Ruby}} [[Salvaged Ruby]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Sandstone}} [[Salvaged Sandstone]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Sapphire}} [[Salvaged Sapphire]]
| [[Gearcrafting|Gearcrafting]]
| Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| 38%
|-
| {{Icon|Salvaged Satin}} [[Salvaged Satin]]
| [[Item Tinkering|Item]]
| Changes the item's heritage requirement to [[Viamontian]]
| 100%
|-
| {{Icon|Salvaged Serpentine}} [[Salvaged Serpentine]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Silk}} [[Salvaged Silk]]
| [[Special Tinkering|Special]]
| Removes the rank activation requirement
| 100%
|-
| {{Icon|Salvaged Silver}} [[Salvaged Silver]]
| [[Item Tinkering|Item]]
| Changes [[Melee Defense]] requirement to [[Missile Defense]] requirement
| 100%
|-
| {{Icon|Salvaged Smokey Quartz}} [[Salvaged Smokey Quartz]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Minor Coordination]]
| 38%
|-
| {{Icon|Salvaged Steel}} [[Salvaged Steel]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Armor Level by +20
| 100%
|-
| {{Icon|Salvaged Sunstone}} [[Salvaged Sunstone]]
| [[Magic Item Tinkering|Magic Item]]
| Imbues the target with [[Armor Rending]]
| 38%
|-
| {{Icon|Salvaged Teak}} [[Salvaged Teak]]
| [[Item Tinkering|Item]]
| Changes heritage requirement to [[Aluvian]]
| 100%
|-
| {{Icon|Salvaged Tiger Eye}} [[Salvaged Tiger Eye]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Tourmaline}} [[Salvaged Tourmaline]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Turquoise}} [[Salvaged Turquoise]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Velvet}} [[Salvaged Velvet]]
| [[Weapon Tinkering|Weapon]]
| Increases the weapon's attack skill bonus by 1%
| 100%
|-
| {{Icon|Salvaged White Jade}} [[Salvaged White Jade]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged White Quartz}} [[Salvaged White Quartz]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged White Sapphire}} [[Salvaged White Sapphire]]
| [[Weapon Tinkering|Weapon]]
| Imbues the target with [[Bludgeon Rending]]
| 38%
|-
| {{Icon|Salvaged Wool}} [[Salvaged Wool]]
| [[Armor Tinkering|Armor]]
| Increases Armor's Cold Protection by 0.4
| 100%
|-
| {{Icon|Salvaged Yellow Garnet}} [[Salvaged Yellow Garnet]]
| --
| No Apparent Use
| --
|-
| {{Icon|Salvaged Yellow Topaz}} [[Salvaged Yellow Topaz]]
| [[Armor Tinkering|Armor]]
| Imbues the target with a +1 bonus to [[Missile Defense]]
| 38%
|-
| {{Icon|Salvaged Zircon}} [[Salvaged Zircon]]
| [[Armor Tinkering|Armor]]
| Imbues the target with a +1 bonus to [[Magic Defense]]
| 38%
|-
|}


== Returns ==
== Returns ==
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== Notes ==
== Notes ==
* Salvaging was introduced in [[All That They Survey]]. All characters have this skill trained for free.
* By default the maximum % chance to succeed on an imbue is 33%.  You must train the [[Charmed Smith]] augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%. There can also find [[Rares]] that are bags of foolproof salvage or purchase them from the [[Colosseum Coin Collector]] for 30 coins per bag. These foolproof items will imbue with 100% success and it doesn't matter which tink (1st or 10th tink, all 100%).
* By default the maximum % chance to succeed on an imbue is 33%.  You must train the [[Charmed Smith]] augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%. There can also find [[Rares]] that are bags of foolproof salvage or purchase them from the [[Colosseum Coin Collector]] for 30 coins per bag. These foolproof items will imbue with 100% success and it doesn't matter which tink (1st or 10th tink, all 100%).
[[Category:Crafting]]
 
{{Skills}}
[[Category:Skill]]
[[Category:Tinkering Skill]]
[[Category:Game Concept]]
[[Category:Game Concept]]

Revision as of 20:40, 28 November 2010

Related topics: Skills, Crafting, Tinkering, Salvaging, Salvage, Category:Salvage

Salvaging
Description Lets you salvage materials from loot items.
Formula None
Base Status Trained
Cost to Train 0
Cost to Specialize 0 - specialized via Ciandra's Essence augment.
Buffs Salvaging (Spell)
Debuffs None

Salvaging is the crafting process of destroying loot generated items and obtaining portions of the raw materials in return. Each item has a workmanship, which defines the quality of that item. In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged. It is good practice to salvage items of similar workmanship together in separate bags. Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it. In general, high workmanship salvage is highly sought after because of its value in Tinkering. Bag value caps at 400,000p, any value over 400k is permanently lost (in practice about the only time you'll go over this limit is by combining partial bags or a LOT of items).


In order to salvage an item, you must first purchase an Ust at a vendor.

  1. Double-click the ust to bring up the salvaging panel at the bottom of your screen.
  2. Now, drag items from your pack into the salvaging panel.
  3. When ready, click the Salvage button on the interface and all the items will be destroyed.
    • Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
    • Note: Items that are marked as Retained cannot be salvaged, mana stoned, or sold.
    • Note: Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.


  • Tip: You can can greatly increase the speed at which you salvage by dragging your main pack (or side packs) to the salvaging panel. If the Salvage Multiple Materials at Once option is enabled, all items capable of being salvaged will be added to the window. If this option is disabled, the first item or bag of salvage in the container will be added to the salvaging panel, along with all other items of the same material. Warning: Pay attention to what you're salvaging, if you accidentally destroy something valuable you cannot recover it.
  • Tip: By default, salvaging uses either a tinkering skill or your salvaging skill that would yield the greatest amount of material. Tinkering skills can only yield at most the workmanship number in units of salvage. The salvaging skill can produce more units than workmanship.
  • Tip: You can significantly increase the amount of material returned by training the Ciandra's Fortune augmentation. This augmentation can be trained 4 times, each time providing an additional 25% bonus to the amount of material returned.
  • Tip: You can specialize your Salvaging Skill by training the Ciandra's Essence augmentation.

Items

  • Ust - the tool used to salvage.
  • Salvaging Forge - a forge located in Holtburg, Shoushi, and Yaraq that casts Master Salvager's Boon, a +45 Salvaging standard buff.
  • Salvager's Helm - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
  • Loot items can be found with Salvage Cantrips.
  • Loot armor can be found that is part of the Tinker's Set - Up to 5 points that stacks with everything if five pieces of armor are worn (Level 180+).

Returns

External links:

Sell Value

The value of the salvage that results depends on salvaging skill and is affected by salvaging augmentations (workmanship has no effect). At low skill levels the resultant salvage retains only a portion of the original item's value, however at higher skill levels the value returned is greater than the original's and is in effect a bonus. In other words, selling a salvage bag gives more pyreals than if you were to sell the item as is. This is a very effective way of earning pyreals because it allows you to condense items in the field into high value bags to sell later (keep in mind the 400,000p value limit though). This means that you can earn nearly 150% of the face value of items you sell.

File:Salvage Value Example.gif

FORMULA
 (skill) / 387 * (1.0 + (augmentations))

WHERE
 skill = Salvaging Skill
 augmentations = 0.0 for no augmentations, 0.25 for one, 0.5 for two, 
                 0.75 for three, 1.0 for four
Example Returns
Skill Zero Augs One Aug Two Augs Three Augs Four Augs
150 38.8% 48.4% 58.1% 67.8% 77.5%
175 45.2% 56.5% 67.8% 79.1% 90.4%
200 51.7% 64.6% 77.5% 90.4% 103.4%
225 58.1% 72.7% 87.2% 101.7% 116.3%
250 64.6% 80.7% 96.9% 113.0% 129.2%
275 71.1% 88.8% 106.6% 124.4% 142.1%
300 77.5% 96.9% 116.3% 135.7% 155.0%
325 84.0% 105.0% 126.0% 147.0% 168.0%

Notes

  • Salvaging was introduced in All That They Survey. All characters have this skill trained for free.
  • By default the maximum % chance to succeed on an imbue is 33%. You must train the Charmed Smith augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%. There can also find Rares that are bags of foolproof salvage or purchase them from the Colosseum Coin Collector for 30 coins per bag. These foolproof items will imbue with 100% success and it doesn't matter which tink (1st or 10th tink, all 100%).
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat