Save Karul: Difference between revisions
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| Contracts = [[Contract for Deconstruction]] | | Contracts = [[Contract for Deconstruction]] | ||
| Item Rewards = [[Legendary Key]] | | Item Rewards = [[Legendary Key]] | ||
| MMD | | MMD Reward = 10 | ||
| Luminance Reward = 20,000 | | Luminance Reward = 20,000 | ||
| Max XP Reward = 150,000,000 | | Max XP Reward = 150,000,000 | ||
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Find the whereabouts of [[Lieutenant Karul]], a Gear Knight who has gone missing near one of the Hoshino towns. | Find the whereabouts of [[Lieutenant Karul]], a Gear Knight who has gone missing near one of the Hoshino towns. | ||
This enemies on this quest are Hoshino golems which hit extremely hard. Unless your melee defense is very high, beware of attempting this quest solo. | |||
== Walk Through == | == Walk Through == | ||
# Talk to [[Lieutenant Roothe]] (80.7N 43.0W) at the [[Royal Tent]]. | # Talk to [[Lieutenant Roothe]] (80.7N 43.0W) at the [[Royal Tent]]. | ||
# Enter [[Samurai Hausu]] | # Enter the [[Samurai Hausu]]. The portal is on 2nd floor of the building at 79.7N 40.8W. You must go up the stairs and then around to the front of the house. | ||
# The dungeon is | # The dungeon is generally symmetrical, any route will take you in the right direction. There are also samurai statues that cast level 8 debuffs when you walk on the floor in front of them. These can be avoided by simplying jumping over the path directly in front of them. | ||
#* Note: For quick reference, use bludgeon on the clay golems (brown), lightning on the bronze golems (green), and acid on the iron golems (black). | #* Note: For quick reference, use bludgeon on the clay golems (brown), lightning on the bronze golems (green), and acid on the iron golems (black). | ||
# Proceed until you find a destroyable door, destroy it and continue until you find a second destroyable door. | # Proceed until you find a destroyable door, destroy it and continue until you find a second destroyable door. | ||
# The final room has a [[Clay Golem Kachi]]. Killing it will summon a [[Bronze Golem Kachi]], followed by an [[Iron Golem Kachi]]. The 2nd golem lets out a fire ring when killed, and the 3rd drops a key. | # The final room has a [[Clay Golem Kachi]]. Killing it will summon a [[Bronze Golem Kachi]], followed by an [[Iron Golem Kachi]]. The 2nd golem lets out a fire ring when killed, and the 3rd drops a key. | ||
# Use the key on the door behind the boss and jump across the pit. | # Use the key on the door behind the boss and jump across the pit. | ||
# Talk to [[Lieutenant Karul]] for [[Xp]], | # Talk to [[Lieutenant Karul]] for [[Xp]], MMDs, [[luminance]] and a [[Legendary Key]]. | ||
== Maps == | == Maps == |
Revision as of 09:55, 2 January 2014
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Save Karul | |
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Level: | ?? |
Type: | Solo/Group |
Starts At: | ?? |
Repeat: | ?? |
Contracts: | Contract for Deconstruction |
Quest Overview
Find the whereabouts of Lieutenant Karul, a Gear Knight who has gone missing near one of the Hoshino towns.
This enemies on this quest are Hoshino golems which hit extremely hard. Unless your melee defense is very high, beware of attempting this quest solo.
Walk Through
- Talk to Lieutenant Roothe (80.7N 43.0W) at the Royal Tent.
- Enter the Samurai Hausu. The portal is on 2nd floor of the building at 79.7N 40.8W. You must go up the stairs and then around to the front of the house.
- The dungeon is generally symmetrical, any route will take you in the right direction. There are also samurai statues that cast level 8 debuffs when you walk on the floor in front of them. These can be avoided by simplying jumping over the path directly in front of them.
- Note: For quick reference, use bludgeon on the clay golems (brown), lightning on the bronze golems (green), and acid on the iron golems (black).
- Proceed until you find a destroyable door, destroy it and continue until you find a second destroyable door.
- The final room has a Clay Golem Kachi. Killing it will summon a Bronze Golem Kachi, followed by an Iron Golem Kachi. The 2nd golem lets out a fire ring when killed, and the 3rd drops a key.
- Use the key on the door behind the boss and jump across the pit.
- Talk to Lieutenant Karul for Xp, MMDs, luminance and a Legendary Key.
Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Samurai Hausu | 79.7N, 40.8W | File:5864.png 5864.png | -- |
Items
Experience Rewards
Lore & Dialog
- Lieutenant Karul tells you, "Surely Lieutenant Roothe sent you. I suppose I deserve the berating he will rightfully give me for not listening to his wise words."
- Lieutenant Karul tells you, "Your assistance is greatly appreciated, my friend. Having such brave adventurers battling her forces, Hoshino Kei is sure to fall."
- Lieutenant Karul tells you, "I must swallow my pride and return to the camp. I need to gather my senses...and my pieces. I will embark shortly."
- Lieutenant Karul tells you, "You have earned these rewards."
:You've earned 150,000,000 experience.
- You've earned 20,000 Luminance.
- Lieutenant Karul gives you Legendary Key.
Images
Click image for full size version.
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Whirlwind Golem
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Bronze Golem Sekkou
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Clay Golem Sekkou
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Iron Golem Sekkou