Simulacrum: Difference between revisions
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<br><br>[[Aerbax]] also created Simulacra, turning [[Harker]] - a farm hand in the [[Subterannean Farm]] at [[Martine's Retreat]] - into a simulacrum for unknown purposes.<ref>2003/07 [[A Swelling Tide]] - [[Harker's Journal]]</ref><ref>2003/07 [[A Swelling Tide]] - [[Harker's Orders]]</ref> When Aerbax began creating its [[Favored Sons]], it created a powerful Tusker Simulacrum which it used in an attempt to usurp Oolutanga's throne as the Tusker king.<ref>2007/07 [[Evolution]] - [[Bobo's Medicine]]</ref> Aerbax also created new powerful Paradox Simulacra to guard its [[Hidden Laboratory]] where it experimented on the creation of a prodigal Isparian.<ref>2007/11 [[Children of the Prodigal Lord]] - [[Aerbax's Prodigal Human]]</ref> | <br><br>[[Aerbax]] also created Simulacra, turning [[Harker]] - a farm hand in the [[Subterannean Farm]] at [[Martine's Retreat]] - into a simulacrum for unknown purposes.<ref>2003/07 [[A Swelling Tide]] - [[Harker's Journal]]</ref><ref>2003/07 [[A Swelling Tide]] - [[Harker's Orders]]</ref> When Aerbax began creating its [[Favored Sons]], it created a powerful Tusker Simulacrum which it used in an attempt to usurp Oolutanga's throne as the Tusker king.<ref>2007/07 [[Evolution]] - [[Bobo's Medicine]]</ref> Aerbax also created new powerful Paradox Simulacra to guard its [[Hidden Laboratory]] where it experimented on the creation of a prodigal Isparian.<ref>2007/11 [[Children of the Prodigal Lord]] - [[Aerbax's Prodigal Human]]</ref> | ||
<br><br>Most recently, the [[Apostate Virindi]] have also crafted Simulacra and used them to assault newly arriving Gear Knights, in an attempt to deceive the Gear Knights into thinking Isparians were responsible for the actions of the Apostates.<ref>2009/09 [[Cogs in the Machine]] - [[Gear Knight Arrival]]</ref> | <br><br>Most recently, the [[Apostate Virindi]] have also crafted Simulacra and used them to assault newly arriving Gear Knights, in an attempt to deceive the Gear Knights into thinking Isparians were responsible for the actions of the Apostates.<ref>2009/09 [[Cogs in the Machine]] - [[Gear Knight Arrival]]</ref> | ||
<br><br>The virindi message shard translator, [[Diyas al-Yat]], is possibly a simulacrum. (See a screen shot of him removing his at [http://www.thejackcat.com/ac/Culture/Dereth/Enemies6.htm Maggies]) | |||
== Stats == | == Stats == |
Revision as of 20:04, 22 February 2010
Related topics: Creatures, Category:Simulacrum
Lore
The "Simulacra" as Isparians have named them[1] are Virindi creations.
Originally, the Simulacra were created by a segment of the New Directive as a new physical form for them to occupy.[2] However, the Speaker of the New Directive and inner circle did not approve of this.[2] While The Crafter and its two colleagues were allowed to continue their experiments, it was told by the Speaker to never expect others to join it in its "horrifying debasement."[2]
Later, Martine created his own Simulacra in the image of the Strathelar Royal Guard.[3] First, they were used in an attempt to kill Prince Borelean[3] and later they were used to raid an Arcanum research facility.[4]
Aerbax also created Simulacra, turning Harker - a farm hand in the Subterannean Farm at Martine's Retreat - into a simulacrum for unknown purposes.[5][6] When Aerbax began creating its Favored Sons, it created a powerful Tusker Simulacrum which it used in an attempt to usurp Oolutanga's throne as the Tusker king.[7] Aerbax also created new powerful Paradox Simulacra to guard its Hidden Laboratory where it experimented on the creation of a prodigal Isparian.[8]
Most recently, the Apostate Virindi have also crafted Simulacra and used them to assault newly arriving Gear Knights, in an attempt to deceive the Gear Knights into thinking Isparians were responsible for the actions of the Apostates.[9]
The virindi message shard translator, Diyas al-Yat, is possibly a simulacrum. (See a screen shot of him removing his at Maggies)
Stats
Name | Lvl | XP | Heath | Stam | Mana | Loot | Trophies |
---|---|---|---|---|---|---|---|
Crafty Simulacrum | 18 | ?? | 60 | 100 | 21 | ?? | None |
Harker | 95 | ?? | 400 | 380 | 350 | ?? | |
Martinate Simulacrum | 43 | 3000 | 200 | 350 | 120 | ?? | None |
Martinate Simulacrum Magician | 44 | 3000 | 154 | 204 | 362 | ?? | None |
Mudmouth | 350 | ?? | 300000 | 910 | 1000 | 6 | |
Northern Infiltrator Master | 70 | ?? | 190 | 210 | 251 | ?? | |
Paradox Simulacrum | 185 | ?? | 1200 | 5280 | 5370 | ?? | ?? |
Paradox Simulacrum War Mage | 185 | ?? | 890 | 910 | 1000 | ?? | ?? |
Reaver Simulacrum | 185 | 130,000 | 890 | 910 | 1000 | ?? | ?? |
Sneaky Simulacrum | 14 | ?? | 115 | 120 | 36 | ?? | None |
Southern Infiltrator Master | 70 | ?? | 154 | 204 | 362 | ?? | |
Subtle Simulacrum | 61 | 11,900 | 154 | 204 | 362 | ?? | |
The Crafter | 80 | ?? | 159 | 214 | 362 | ?? |
There are -1 Simulacrum entries on this page.
There are currently 24 pages categorized as Simulacrum in addition to this page.
Quests
- Simulacra Infiltrators
- Elysa's Favor Quest
- Isparian Weapons Quest
- Sunstone & Opal Gauntlets
- Aerbax's Prodigal Tusker
- Aerbax's Prodigal Human
- Gear Knight Arrival
References
- ↑ 2001/09 Keep Your Enemies Closer - Simulacra Rumor
- ↑ 2.0 2.1 2.2 2001/09 Keep Your Enemies Closer - Translated Asteliary Crafter's Note
- ↑ 3.0 3.1 2002/01 Flesh and Blood - Elysa's Favor Quest
- ↑ 2002/05 Hidden Vein - Isparian Weapons Quest
- ↑ 2003/07 A Swelling Tide - Harker's Journal
- ↑ 2003/07 A Swelling Tide - Harker's Orders
- ↑ 2007/07 Evolution - Bobo's Medicine
- ↑ 2007/11 Children of the Prodigal Lord - Aerbax's Prodigal Human
- ↑ 2009/09 Cogs in the Machine - Gear Knight Arrival