Singularity Caul: Difference between revisions

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  |          Updated = [[Mirror, Mirror]]
  |          Updated = [[Mirror, Mirror]]
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[[Image:Caul Map.jpg|frame|right|An overview of Caul]]
[[Image:Caul Map.jpg|frame|right|An overview of Caul]]
 
== The Singularity Caul ==
== Description ==
=== Description ===
Caul Island is a huge, circular island to the Southwest of Dereth.<br>
Caul Island is a huge, circular island to the Southwest of Dereth.<br>
It's been the center of many story arcs and events.<br>
It's been the center of many story arcs and events.<br>
All over the island, different items associated with [[Bael'Zharon]] and [[Aerbax]] can be found, such as [[Virindi Spire]]s, a [[Shadow Spire]] and [[Stone Statue of Bael'Zharon]].<br>
All over the island, different items associated with [[Bael'Zharon]] and [[Aerbax]] can be found, such as [[Virindi Spire]]s, a [[Shadow Spire]] and [[Stone Statue of Bael'Zharon]].<br>
Also, the island is full of all sorts of [[Empyrean Ruins]].<br><br>
Also, the island is full of all sorts of [[Empyrean Ruins]].<br><br>
For a Map of Caul, with all important information, see: [[Media:caul_island.gif|AC Maps, Singularity Caul]], or [http://www.thejackcat.com/AC/Travel/maps/Caul2.htm Maggie the Jackcat - Singularity Caul]<br><br>
For a Map of Caul, with all important information, see: [[Media:caul_island.gif|AC Maps, Singularity Caul]], or [http://www.thejackcat.com/AC/Travel/maps/Caul2.htm Maggie the Jackcat - Singularity Caul]<br><br>
Caul is a large area, there are two ridges that bisect the island, viewed from overhead it looks like an X in a circle, with a small crater area in the very middle. The spawns are fairly well separated by these ridges. For creature information see each specific area:
Caul is a large area, there are two ridges that bisect the island, viewed from overhead it looks like an X in a circle, with a small crater area in the very middle. The spawns are fairly well separated by these ridges. For creature information see each specific area:
* [[North Singularity Caul]]
* [[North Singularity Caul]]
Line 25: Line 22:
[[Image:Caul Original Map.jpg|frame|right|An overview of Caul back in the days]]
[[Image:Caul Original Map.jpg|frame|right|An overview of Caul back in the days]]


Originally, the island was accessible by invitation only. [[Bael'Zharon]] called Monarchs to run "[[The Gauntlet]]", an invitation only quest to receive an [[Shadow Stone|Atlan Shadow Stone]] and the title of [[Titles|Dark Master]]. See the text of [[Samuel, Former Guardian]].<br>
Originally, the island was accessible by invitation only. [[Bael'Zharon]] called Monarchs to run "[[The Gauntlet]]", an invitation only quest to receive an [[Shadow Stone|Atlan Shadow Stone]] and the title of [[Titles|Dark Master]]. See the text of [[Samuel, Former Guardian]].<br><br>
 
[[File:Singularity Caul (Lost in the New Horizon) Live.jpg|thumb|300px|right|How the Caul once looked]]
The island opened up for all players during the [[Lost in the New Horizon]] event.<br>In the [[The Rise of the New Singularity]] story arc, a group of Virindi led by [[Levistras]] chose the island as the location to build a new Singularity. <br> At that time, it became also possible to access the island by handing [[Ecorto the Lost Director]] a [[Fragment of the New Singularity]]. The exit portal from the this way accessed [[Seat of the New Singularity]] dungeon  dropped you close to the dungeon for [[Caul Recall]].<br>
The island opened up for all players during the [[Lost in the New Horizon]] event.<br>In the [[The Rise of the New Singularity]] story arc, a group of Virindi led by [[Levistras]] chose the island as the location to build a new Singularity. <br> At that time, it became also possible to access the island by handing [[Ecorto the Lost Director]] a [[Fragment of the New Singularity]]. The exit portal from the this way accessed [[Seat of the New Singularity]] dungeon  dropped you close to the dungeon for [[Caul Recall]].<br>
After Levistras was defeated, it still remained a stronghold basis for the [[Virindi]].<br>
After Levistras was defeated, it still remained a stronghold basis for the [[Virindi]].<br><br>
 
The island used to be a good hunting ground for mages. The thick, and fast, spawn consisted mainly of [[Tusker]]s, [[Virindi]] and [[Hollow Minion]]s.<br><br>
The island used to be a good hunting ground for mages. The thick, and fast, spawn consisted mainly of [[Tusker]]s, [[Virindi]] and [[Hollow Minion]]s.<br><br>
During the [[Mirror, Mirror]] event, Caul got a huge overhaul. The events before, many smaller incidents hinted at something going on deep down under Caul.<br>
During the [[Mirror, Mirror]] event, Caul got a huge overhaul. The events before, many smaller incidents hinted at something going on deep down under Caul.<br>
It turned out, [[Aerbax]] was conducting experiments, with help of the Shadow [[Ler Rhan]], and the result was a radical change.<br>
It turned out, [[Aerbax]] was conducting experiments, with help of the Shadow [[Ler Rhan]], and the result was a radical change.<br>
The once Virindi dominated island now shows a strong [[Shadow]] influence.<br>
The once Virindi dominated island now shows a strong [[Shadow]] influence.<br><br>
 
Not only did the island physically change (ridges becoming higher and more pronounced, and the plateau in the middle changed into a crater, Caulcano), but also the flora, and for all, the fauna.<br>
Not only did the island physically change (ridges becoming higher and more pronounced, and the plateau in the middle changed into a crater, Caulcano), but also the flora, and for all, the fauna.<br>
The basic structure of the island was however still recognizable. Also, quite a few typical Caul landscape items, such as the Statues of [[Bael'Zharon]], reappeared.<br>
The basic structure of the island was however still recognizable. Also, quite a few typical Caul landscape items, such as the Statues of [[Bael'Zharon]], reappeared.<br>
Line 43: Line 35:
Also, some of the older dungeon got relocated (for example [[Caul Asylum]]), even to outside the island (for example, [[Aerbax's Holding]]), and new dungeons and POIs were introduced.<br>
Also, some of the older dungeon got relocated (for example [[Caul Asylum]]), even to outside the island (for example, [[Aerbax's Holding]]), and new dungeons and POIs were introduced.<br>


 
=== Getting to Caul ===
==== Video ====
There are 2 ways to get to Singularity Caul:<br>
 
First method:<br>
This was the way the island looked before Aerbax nuked it. <br>
Go into the Singularity Bore dungeon and run North (Up) to the top where there is a portal usable by those flagged to use it.
 
* Note: it is easy to get caught up in the monsters if running straight through to the top without killing some of the spawn.  The second is to have the recall spell.   
<youtube>0N_LYEdTAGo</youtube>
Second method:<br>
 
== Getting to Caul ==
 
There are 2 ways to get to Singularity Caul:
The first is to go into the Singularity Bore dungeon and run North (Up) to the top where there is a portal usable by those flagged to use it. Note: it is easy to get caught up in the monsters if running straight through to the top without killing some of the spawn.  The second is to have the recall spell.   
 
Singularity Caul Island may also be reached using Summoning Portal Gems, pulled out of the BMR chest. ([[Antiquated Compass]], [[Desolate Seed]], [[Warrior's Emblem]], [[Burning Veil]], [[Shadow Cursed Totem]], [[Corrupted Skull]], [[Seething Skull]])
Singularity Caul Island may also be reached using Summoning Portal Gems, pulled out of the BMR chest. ([[Antiquated Compass]], [[Desolate Seed]], [[Warrior's Emblem]], [[Burning Veil]], [[Shadow Cursed Totem]], [[Corrupted Skull]], [[Seething Skull]])


== Related [[Quests]] ==
=== Related [[Quests]] ===
----
* [[Aerbax's Prodigal Shadow]]
* [[Aerbax's Prodigal Shadow]]
* [[Aerbax's Prodigal Harbinger]]
* [[Aerbax's Prodigal Harbinger]]
Line 69: Line 56:
* [[Tunnel of Love Quest]]
* [[Tunnel of Love Quest]]


== [[NPCs]] ==
=== [[NPCs]] ===
----
{{NPC Table
{{NPC Table
  | Table Rows =
  | Table Rows =
Line 92: Line 80:
}}
}}


== [[Items]] ==
=== [[Items]] ===
{{Item Table|Nightmare Gate (Object)|Statue of Bael'Zharon, the Hopeslayer|Black Totem Gateway|Black Marrow Reliquary}}
----
{{Item Table
| Nightmare Gate (Object)
| Statue of Bael'Zharon, the Hopeslayer
| Black Totem Gateway
| Black Marrow Reliquary
}}


== [[Points of Interest]] ==
{{Item Table|Caption=Rare Trophies
| Atakir's Blade
| Mite Leg Bone
| Katar of the Fallen
| Spear of the Fallen
| Bow of the Fallen
| Dirk of the Fallen
| Crossbow of the Fallen
| Gikar's Dream
| Plaguefang's Hide
| Puppeteer's Skull
| Scourge's Hide
| Snarl's Hide
| Scroll of Raven Fury
}}
 
=== [[Points of Interest]] ===
----
{|border=0 cellpadding=3
{|border=0 cellpadding=3
|
|
Line 172: Line 183:
|}
|}


== [[Portal]]s ==
=== [[Portal]]s ===
----
* 98.0S, 94.7W - [[Obsidian Rim]]
* 98.0S, 94.7W - [[Obsidian Rim]]


== [[Dungeons]] ==
=== [[Dungeons]] ===
----
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
Line 228: Line 241:
}}
}}


== Creatures ==
=== Creatures ===
----
[[File:Caul_rares_map.jpg|frame|right|Rare Spawns]]


[[Image:Caul_rares_map.jpg|frame|right|Rare Spawns]]
==== Rare Spawns ====
 
{|cellpadding=5
=== Rare Spawns ===
|-valign=top
{{Icon Bullet|Atakir's Blade}} - [[Atakir, the Dark Prince]]
|
{{Icon Bullet|Mite Leg Bone}} - [[Colossal Mite]]
{{Creature Class|Carenzi
{{Icon Bullet|Katar of the Fallen}} - [[Fallen Doll]]
| Snarl
{{Icon Bullet|Spear of the Fallen}} - [[Fallen Margul]]
}}
{{Icon Bullet|Bow of the Fallen}} - [[Fallen Marionette]]
{{Creature Class|Mite
{{Icon Bullet|Dirk of the Fallen}} - [[Fallen Mite]]
| Colossal Mite
{{Icon Bullet|Crossbow of the Fallen}} - [[Fallen Rift]]
| Fallen Mite
{{Icon Bullet|Gikar's Dream}} - [[Gikar]]
}}
{{Icon Bullet|Plaguefang's Hide}} - [[Plaguefang]]
{{Creature Class|Zefir
{{Icon Bullet|Puppeteer's Skull}} - [[Puppeteer]]
| Atakir, the Dark Prince
{{Icon Bullet|Scourge's Hide}} - [[Scourge]]
}}
{{Icon Bullet|Snarl's Hide}} - [[Snarl]]
|
{{Icon Bullet|Scroll of Raven Fury}} - [[Void Lord]]
{{Creature Class|Doll
| Fallen Doll
}}
{{Creature Class|Margul
| Fallen Margul
| Gikar
}}
{{Creature Class|Undead
| Fallen Marionette
| Puppeteer
}}
|
{{Creature Class|Reedshark
| Plaguefang
|
}}
{{Creature Class|Rat
| Scourge
}}
{{Creature Class|Rift
| Fallen Rift
}}
{{Creature Class|Shadow
| Void Lord
}}
|}


=== Other Creatures ===
==== Other Creatures ====
The spawns are fairly well separated by the ridges. For creature information see each specific area:
The spawns are fairly well separated by the ridges. For creature information see each specific area:
* [[North Singularity Caul]]
* [[North Singularity Caul]]
Line 254: Line 294:
* [[South Singularity Caul]]
* [[South Singularity Caul]]
* [[Caulcano]]
* [[Caulcano]]
=== Video ===
----
This was the way the island looked before Aerbax nuked it. <br>
|<youtube>0N_LYEdTAGo</youtube>


[[Category:Location]]
[[Category:Location]]
[[Category:Geographic Area]]
[[Category:Geographic Area]]

Revision as of 20:13, 7 January 2012

Introduced:  Lost in the New Horizon Related Quests:  See Below Updated:  Mirror, Mirror
An overview of Caul

The Singularity Caul

Description

Caul Island is a huge, circular island to the Southwest of Dereth.
It's been the center of many story arcs and events.
All over the island, different items associated with Bael'Zharon and Aerbax can be found, such as Virindi Spires, a Shadow Spire and Stone Statue of Bael'Zharon.
Also, the island is full of all sorts of Empyrean Ruins.

For a Map of Caul, with all important information, see: AC Maps, Singularity Caul, or Maggie the Jackcat - Singularity Caul

Caul is a large area, there are two ridges that bisect the island, viewed from overhead it looks like an X in a circle, with a small crater area in the very middle. The spawns are fairly well separated by these ridges. For creature information see each specific area:

History

An overview of Caul back in the days

Originally, the island was accessible by invitation only. Bael'Zharon called Monarchs to run "The Gauntlet", an invitation only quest to receive an Atlan Shadow Stone and the title of Dark Master. See the text of Samuel, Former Guardian.

How the Caul once looked

The island opened up for all players during the Lost in the New Horizon event.
In the The Rise of the New Singularity story arc, a group of Virindi led by Levistras chose the island as the location to build a new Singularity.
At that time, it became also possible to access the island by handing Ecorto the Lost Director a Fragment of the New Singularity. The exit portal from the this way accessed Seat of the New Singularity dungeon dropped you close to the dungeon for Caul Recall.
After Levistras was defeated, it still remained a stronghold basis for the Virindi.

The island used to be a good hunting ground for mages. The thick, and fast, spawn consisted mainly of Tuskers, Virindi and Hollow Minions.

During the Mirror, Mirror event, Caul got a huge overhaul. The events before, many smaller incidents hinted at something going on deep down under Caul.
It turned out, Aerbax was conducting experiments, with help of the Shadow Ler Rhan, and the result was a radical change.
The once Virindi dominated island now shows a strong Shadow influence.

Not only did the island physically change (ridges becoming higher and more pronounced, and the plateau in the middle changed into a crater, Caulcano), but also the flora, and for all, the fauna.
The basic structure of the island was however still recognizable. Also, quite a few typical Caul landscape items, such as the Statues of Bael'Zharon, reappeared.
Many new creatures appeared on the landscape, which, never very green, has gotten a basic ash colour, with strangely deformed trees.
Also, some of the older dungeon got relocated (for example Caul Asylum), even to outside the island (for example, Aerbax's Holding), and new dungeons and POIs were introduced.

Getting to Caul

There are 2 ways to get to Singularity Caul:
First method:
Go into the Singularity Bore dungeon and run North (Up) to the top where there is a portal usable by those flagged to use it.

  • Note: it is easy to get caught up in the monsters if running straight through to the top without killing some of the spawn. The second is to have the recall spell.

Second method:
Singularity Caul Island may also be reached using Summoning Portal Gems, pulled out of the BMR chest. (Antiquated Compass, Desolate Seed, Warrior's Emblem, Burning Veil, Shadow Cursed Totem, Corrupted Skull, Seething Skull)

Related Quests


NPCs


NPC Name Location Type Details
Solange 97.4S 94.6W -- Tenebrous Rift Kill Task, Umbral Rift Kill Task
Surloshen Realaidain 99.6S 96.7W -- Tunnel of Love Quest
Xireri 94.4S 96.6W -- Tunnel of Love Quest


Items


Nightmare Gate (Object) Statue of Bael'Zharon, the Hopeslayer Black Totem Gateway Black Marrow Reliquary

Rare Trophies

Atakir's Blade Mite Leg Bone Katar of the Fallen Spear of the Fallen Bow of the Fallen Dirk of the Fallen Crossbow of the Fallen Gikar's Dream Plaguefang's Hide Puppeteer's Skull Scourge's Hide Snarl's Hide Scroll of Raven Fury

Points of Interest


Portals


Dungeons


Dungeon Coordinates Wiki Map ACmaps
The Orphanage Random Landscape Spawn -- 6548
Artifex Collegium 91.9S, 93.7W File:ArtifexCollegium.gif ArtifexCollegium.gif --
Caul Asylum 94.8S 91.0W -- 6045
Repository 89.3S 93.5W -- 0047
Tunnel of Love 94.4S, 96.6W -- --
Nightmare Gate 89.7S 93.9W -- 00F1

Creatures


Rare Spawns

Rare Spawns

Carenzi

Mite

Zefir

Doll

Margul

Undead

Reedshark

Rat

Rift

Shadow

Other Creatures

The spawns are fairly well separated by the ridges. For creature information see each specific area:

Video


This was the way the island looked before Aerbax nuked it.
|<youtube>0N_LYEdTAGo</youtube>