Society Armor: Difference between revisions

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== General ==
== General ==
There is a unique set of Society Armor for the three factions of [[Celestial Hand]], [[Eldrytch Web]] and [[Radiant Blood]]. Each piece is obtained with a respective armor writ, [[Celestial Hand Armor Writ]], [[Eldrytch Web Armor Writ]], and [[Radiant Blood Armor Writ]]. There are nine pieces in each set and there's a three day timer on turning in an Armor Writ for the chest key. The armor can be tinked 10 times (all armor and item tinks available) and each piece is unique with random spells, material (bronze, gold, etc) and statistics (a hyrbrid quest/loot system). In other words, each time you loot a society chest for an armor piece, it will come out with random spells, workmanship, and AL. So sometimes the piece will be no good, sometimes great, and the items are tradable and wearable by anyone of that faction of the correct rank. Armor can be turned back in to the NPC (same one you got the key from) for 5 [[Trade Token]]s if the stats are bad and you have no use for it.
There is a unique set of Society Armor for the three factions of [[Celestial Hand]], [[Eldrytch Web]] and [[Radiant Blood]]. Each piece is obtained with a respective armor writ, [[Celestial Hand Armor Writ]], [[Eldrytch Web Armor Writ]], and [[Radiant Blood Armor Writ]]. There are nine pieces in each set and there's a three day timer on turning in an Armor Writ for the chest key. The armor can be tinked 10 times (all armor and item tinks available) and each piece is unique with random spells, material (bronze, gold, etc) and statistics (a hyrbrid quest/loot system). In other words, each time you loot a society chest for an armor piece, it will come out with random spells, workmanship, and AL. So sometimes the piece will be no good, sometimes great, and the items are tradable and wearable by anyone of that faction of the correct rank. Armor can be turned back in to the NPC (same one you got the key from) for 5 [[Trade Token]]s if the stats are bad and you have no use for it.
<font color=red>'''WARNING:'''</font> Society Armor can be mana stoned or salvaged which will destroy the piece. It can be protected with [[Salvaged Leather]] just as normal loot armor can.


'''Society rank requirements to earn and wear each piece:'''
'''Society rank requirements to earn and wear each piece:'''

Revision as of 12:33, 20 November 2008

Introduced in Ancient Powers.

General

There is a unique set of Society Armor for the three factions of Celestial Hand, Eldrytch Web and Radiant Blood. Each piece is obtained with a respective armor writ, Celestial Hand Armor Writ, Eldrytch Web Armor Writ, and Radiant Blood Armor Writ. There are nine pieces in each set and there's a three day timer on turning in an Armor Writ for the chest key. The armor can be tinked 10 times (all armor and item tinks available) and each piece is unique with random spells, material (bronze, gold, etc) and statistics (a hyrbrid quest/loot system). In other words, each time you loot a society chest for an armor piece, it will come out with random spells, workmanship, and AL. So sometimes the piece will be no good, sometimes great, and the items are tradable and wearable by anyone of that faction of the correct rank. Armor can be turned back in to the NPC (same one you got the key from) for 5 Trade Tokens if the stats are bad and you have no use for it.

WARNING: Society Armor can be mana stoned or salvaged which will destroy the piece. It can be protected with Salvaged Leather just as normal loot armor can.


Society rank requirements to earn and wear each piece:

Sollerets Gauntlets
Greaves Tassets
Pauldrons Vambraces
Breastplate Girth
Helm

Set Bonus Spells

Wearing multiple pieces adds a bonus spell:

Armor Writs

Celestial Hand Initiate Armor Writ Celestial Hand Armor Writ
Eldrytch Web Initiate Armor Writ Eldrytch Web Armor Writ
Radiant Blood Initiate Armor Writ Radiant Blood Armor Writ
Ornate Armor Writ

Ways to obtain Armor Writs:

Images