Spring 2014: Difference between revisions

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=== New [[NPCs]] ===
=== New [[NPCs]] ===
* [[Summercrown]] - at the base of the Deru Tree on the [[Viridian Rise]].  
* [[Summercrown]] - at the base of the Deru Tree on the [[Viridian Rise]].  
* [[Vellum]] - Vendor of the Web
* [[Gauntlet Ticket Vendor]] - Ticket Vendor


==== Updated [[NPCs]] ====
==== Updated [[NPCs]] ====

Revision as of 20:19, 5 March 2014

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February 2014 - Announcements Page

Turbine Announcements

Teaser Images

Click image for full size version.

Release Notes

Teaser

  • [?? Current Link]
  • [?? Original Link]

Release Fiction

Developer Comments

  • [?? Current Link]
  • [?? Original Link]

Discoveries

Patch Details

Patch Date: 4th March, 2014
Patch Size: 4,877k (Client: 2.939k)
Hotfix:  ???k (??th Month)

Town Crier Rumors

Free Rumors:

Town Crier tells you, "I've heard several rumors of adventurers finding some way to restart their lives in Dereth."
Town Crier tells you, "I've heard several rumors of even more new gems that armor tinkerers can use in their craft."
Town Crier tells you,"I've heard reports of professors who will speed one's learning of magical spells over memorizing all of those spells at the scriveners."
Town Crier tells you, "I've heard several rumors of new colosseum called the Gauntlet. I wonder where that is?"
Town Crier tells you, "I've heard reports of a new type of weapon enchantment being found in the Viridian Rise."

Pyreal Rumors:

:Town Crier tells you, "News! The Societies of Dereth have created their own training gorunds called The Gauntlet!"
Town Crier tells you, "This new challenge arena is much like the Colosseum, but more difficult and with greater rewards!"
Town Crier tells you, "News! Paragon Weapon Imbues have been found in the heart of the Viridian Rise!"
Town Crier tells you, "These new imbues allow weapons to gain experience and power as they are used!"
Town Crier tells you, "Adventurers in the Viridian Rise have found an ancient font that allows the most experienced of heroes to start their lives over, gaining strength in the process!"
Town Crier tells you, "Five Professors of the Magical Arts have set themselves up in Arwic. For those with the trade notes to barter with them, they can teach spells far faster and easier than the scrivners can with their scrolls."

Ulgrim Rumors

Free Rumors:

Ulgrim the Unpleasant tells you, "I hear that the societies are on the move."
Ulgrim the Unpleasant tells you, "They even have created their own colisseum to test and train their members."
Ulgrim the Unpleasant tells you, "It would probably be too easy for me, but you'll find it difficult."
Ulgrim the Unpleasant tells you, "I didn't see any interesting stout as the reward though."


Ulgrim the Unpleasant tells you, "I just don't get all this talk of "enlightenment" and starting over."
Ulgrim the Unpleasant tells you, "Why hike all the way to the center of the Viridian Rise?"
Ulgrim the Unpleasant tells you, "If you really want to forget everything I have a way that is much more satisfying."


Ulgrim the Unpleasant tells you, "I was in the center of the Viridian Rise trying to convince that cook to trade some Mead for pyreals."
Ulgrim the Unpleasant tells you, "A large amber forge has appeared."
Ulgrim the Unpleasant tells you, "I asked the guardian if it was used for brewing, and the guardian started rambling on about Paragon weapons or something."

Stout Rumors :

Ulgrim the Unpleasant tells you, "I saw some warriors practicing using finesse to fight with a weapon in each hand."
Ulgrim the Unpleasant tells you, "I don't remember them being quite so smooth."


Ulgrim the Unpleasant tells you, "I hear that membership into the societies changed."
Ulgrim the Unpleasant tells you, "I also saw members running here and there on quests."
Ulgrim the Unpleasant tells you, "I was never one for tabards."
Ulgrim the Unpleasant tells you, "I'll stay here, drink, and cause my own drunken shenanigans."


Ulgrim the Unpleasant tells you, "I found, hidden away, an old bottle of scotch I had forgotten about."
Ulgrim the Unpleasant tells you, "It was 14, almost 15 years old."
Ulgrim the Unpleasant tells you, "I thought "What the hell?" and opened it. Good stuff. It's been a good 14 years."
Ulgrim the Unpleasant tells you, "We've had a good run."

New UI and Game Changes

  • Enhancements and updates have been made to the three societies, the Celestial Hand, the Eldrytch Web, and the Radiant Blood.
  • The random rewards for the Viridian Rise have been reworked and most of the consumable rewards have been removed.
  • Players can now learn level 7 spells directly from teachers. Stipend spells have been changed from level 7 to level 8.
  • Society armor now works with layering kits.
  • Asheron's Castle now has specialization statues. Specialization statues have been simplified.
  • The cost of Major Item Tinkering Armature has been adjusted back to a cost of 1.
  • Healing animations are now shorter. The heal comes earlier in the animation.
  • The value of Massive Mana Charge has been restored. Massive Mana Charges can no longer be sold.
  • Dual Wield has been changed to COORD + COORD / 3.
  • A brand new coliseum to challenge players and top end characters has been added.
  • Weapon masteries are universal. All characters get the benefit of 5 DR when using a weapon with a mastery, regardless of the character's mastery. Weapon that previously had no mastery bonus at all still don't give 5 DR.
  • The number of creatures in the PK Luminance arena have been reduced.
  • A weapon upgrade system that creates Paragon Weapons has been added to the game. Characters can slowly enhance their favorite weapons by forging them into Paragon Weapons The process that will send characters all over Dereth to prove themselves by completing heroic tasks and gaining Luminance. Though the process is involved, Paragon Weapons gain levels and empower the user with substantial benefits. The process can enhance melee weapons, missile weapons or casters. (This process will work on most quest and loot weapons that do not already have set spells.)
  • Enlightenment has been added to the game. A system designed for our most dedicated players, Enlightenment allows a character who has reached the pinnacle of levels and Luminance to let it all go and start over. The process of Enlightenment is certainly not for the faint of heart, but Enlightenment will provide an avenue for players to prove that they are some of the most hardcore players of the game.
    • An enlightened character proves themselves by sacrificing all experience, levels, Luminance, and Luminance augmentations.
    • The character starts fresh, gaining a title, an extra point in all trained and specialized skills, and two extra Vitality points. ~ Enlightened characters retain their normal augmentations. They no longer have to spend experience points on those augmentations as they level.
  • New Character Login Screen artwork;

File:Portaldat Spacer.pngFile:Character Login Screen (Spring 2014).png


New Quests

Live Events

Bonus XP/Luminance Events

Updated Quests

  • Monthly Explorer Society Quests
    WARNING: These quests are standalone quests, the xp bonuses are strictly handled by the NPCs in Kara, speak to them after finishing to get your bonus. Also your timer for the bonuses depend on when you completed last month's set of quests, speak to each NPC to find out if your timer hasn't expired yet. More details here.
  • Ansar El-Kerdany: - Gearknight Lesser Lords
    Ansar El-Kerdany tells you, "Greetings, Adventurer! We are looking for adventurers to help Dame Alistra."
    Ansar El-Kerdany tells you, "She is near the Inner Sea where the gearknight have formed a stronghold."
    Ansar El-Kerdany tells you, "Help her with her metallic menace and I shall reward you upon your return."
    - Completion Message;
    Ansar El-Kerdany tells you, ""
  • Esmond Fielding: - Banderling Haunt
    Esmond Fielding tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
    Esmond Fielding tells you, "This month we have decided that Cyphis Suldow needs assistance with building his resort."
    Esmond Fielding tells you, "Help him in any way he desires. I shall reward you upon your successful return."
    Esmond Fielding tells you, "I hear he is in special need of someone who knows their way around locks."
    - Completion Message;
    Esmond Fielding tells you,
  • Niccolo De Luca: - Shield of Isin Dule Quest
    Niccolo De Luca tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
    Niccolo De Luca tells you, "This month we have decided that you should test your strength and skill by retrieving Isin Dule's shield."
    Niccolo De Luca tells you, "Collect that shield and return to me for your reward."
    - Completion Message;
    Niccolo De Luca tells you, ""
Rand, Game Hunter tells you, "As a game hunter I've tagged a variety of creatures to test your skills. Kill these creatures to test your skills and prove your abilities and I'll make it worth your while."
Rand, Game Hunter tells you, "This month I've tagged Voracious Eaters as the moderate difficulty prey."
Rand, Game Hunter tells you, "This month I've tagged Abhorrent Eaters as the medium difficulty prey."
Rand, Game Hunter tells you, "This month I've tagged Tumeroks in the Valley of Death as the high difficulty prey."
Rand, Game Hunter tells you, "This month I've tagged Dark Isle Remorans as one of the most difficult prey."
Rand, Game Hunter tells you, "This month I've tagged Giant Jungle and Agitated Phyntos as the other prey of highest difficulty."

New NPCs

Updated NPCs

Retired NPCs


New Locations

Updated Locations


New Items

Rewards from the Paragon Weapons quest

Luminous Amber of the 1st Tier Paragon

Rewards from the Gauntlet

Gauntlet Coin Gauntlet Treasure Key Gauntlet Vault Key Bracelet of Constitution Yellow Society Locket Nether Society Orb

Updated Items

Major Item Tinkering Armature

Massive Mana Charge

Retired Items


New Titles


Portal.dat

Portal.dat (Ingame Icons)

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New Creatures

Tumerok

Hollow Minion

Lugian

Wisp

Ghost

Virindi

Remoran

Grievver

Shadow

Mukkir

Burun


Images

Click image for full size.


Known Issues

  • The 3rd challenge of Summercrown for the Paragon Weapons quest cannot be completed.
  • You must talk to Summercrown to start the quest before attempting to complete the 1st challenge.
  • You're not kicked out of the Gauntlet when time runs out.
  • The void caster sold at the Gauntlet has resistance cleaving to nether Link.

Typos


Splash Screen

During this the final patch there was no Splash Scren added but instead the following 2 screen were used as part of a final sign of to Asherons Call.

File:Portaldat Spacer.png