TaoMagicDragon SC's Leveling Guide: Difference between revisions

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imported>Drayvock
(Completed up to leve 140.)
imported>Drayvock
(Finished reformatting of guide)
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Note that this is in the process of being reformatted to look good on a wiki site.
This is the leveling guide put together by Taomagicdragon_SC on turbine boards. It has been edited from it's original version to show better formatting.
This is the leveling guide put together by Taomagicdragon_SC on turbine boards. It has been edited from it's original version to show better formatting.


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<br>
<br>
'''Levels 140-150:'''
'''Levels 140-150:'''
 
''Weapons:''<br>
 
* Melee - [[Slash Rending]] and [[Lightning Rending]] Weapons, or [[Bludgeon Rending]]/[[Pierce Rending]] Weapons, or [[Aerbax's Prodigal Olthoi|Paradox Weapons]]
* Stay on Vissidal or move to Egg Orchard (melee defense is helpful here, use bludge rend weapons (or pierce-rend/paradox weapons), or Path of the Blind (mages imp, melees use lightning rend).
* Missle - [[Slash Rending]] and [[Lightning Rending]] Weapons, or [[Bludgeon Rending]]/[[Pierce Rending]] Weapons, or [[Aerbax's Prodigal Olthoi|Paradox Weapons]]
 
* Mage - [[Slash Rending]] and [[Lightning Rending]] Wands, or [[Bludgeon Rending]]/[[Pierce Rending]] Wands with respective spells
<br>
''Farm In:''
[[Vissidal]] ([[Lightning Rending]] on Rems and Golems, [[Slash Rending]] on everything else)
[[Egg Orchard]] ([[Bludgeon Rending]]/[[Pierce Rending]] or [[Aerbax's Prodigal Olthoi|Paradox Weapons]])
[[Path of the Blind]] ([[Lightning Rending]])


'''Levels 150+:'''
'''Levels 150+:'''
 
''Weapons:''<br>
 
* Melee - [[Sword of Lost Light Quest|Sword of Lost Light (SoLL) - Shadow]] (Shadows), [[Replica BloodScorch|Bloodscorch]] (Undead), [[Pierce Rending]] [[Mukkir Aspect of Grael Quest|Mukkir Slaying]] Weapon (Mukkir), [[Lightning Rending]] Weapons ([[Remoran|Remorans]])
'''Dark Isle'''
* Missle - [[Pierce Rending]] [[Mukkir Aspect of Grael Quest|Mukkir Slaying]] Weapon (Mukkir), [[Lightning Rending]] Weapon ([[Remoran|Remorans]]), [[Search for Lunnum|Undead Slaying]] [[Fire Rending]] Weapons (Undead)
* Mages: Soulbound Staff for Sleeches/golems, Shadowfire wand for shadows
* Mage - [[Soul Bound Staff (Casting)|Soul Bound Staff]] ([[Listris Sleech|Sleeches]]), [[Shadowfire Stone Quest|Shadowfire Wand]] (Shadows)
 
<br>
* Archers: Mukkir Slaying pierce rend, Lightning rend, Undead Slayer fire (or acid if you have olthoi arrows), imp then fire away
''Farm In:''<br>
 
[[Dark Isle]]
* Sword: SoLL-shadow on shadows, Bloodscorch on undead, Pierce-rend bandit on golems, Pierce-rend mukkir slayer on mukkir, Lightning-rend on remorans (may not be worth killing those due to debuffs). Royal runed for imps, life magic/phials for fire vulns and purple rift orb to tattercoat shielded shadows.
<br>
 
<br>
* General Melee: Mukkir-Slayer Pierce-rend, Undead-Slayer Fire-rend (or bludgeoning), royal runed for imps.
''If you have the resources:''
 
'''If you have the resources:'''
 


Hero Token – Ice wand – wand monkey by perching by the viamont staging area to hit 50 quickly then continue in fiuns or, if you have the rares and are not a mage, pop a weapon rare then wield a spectral weapon to move through the crag. Should be able to get you through to 110 before the spectral weapon goes away.
Hero Token – Ice wand – wand monkey by perching by the viamont staging area to hit 50 quickly then continue in fiuns or, if you have the rares and are not a mage, pop a weapon rare then wield a spectral weapon to move through the crag. Should be able to get you through to 110 before the spectral weapon goes away.
[[Category:Help]]
[[Category:Help]]

Revision as of 15:41, 8 February 2010

This is the leveling guide put together by Taomagicdragon_SC on turbine boards. It has been edited from it's original version to show better formatting.

~Leveling Guide~


Levels 1-5:
Run through the Training Academy.

Levels 5-20:
Weapons:


Farm In
Olthoi Arcade

For extra experience do the following quests:
Harvester and Gardener Pincers,
Hunter Quest (Blood Shreths),
Alfrin's Stolen Supplies,
Moarsmen on the Shores (Redspire Quest),
Hunter Quest (Small Fledgling Mukkirs),
The Beacon Quest.


Levels 20-25:
Weapons:

  • Melee - No Change
  • Missile - No Change
  • Mage - No Change


Farm In
Matron Hive South


Levels 25-45:


Farm In:
Black Spawn Den
Tusker Barracks (40+)

For extra experience do the following quests:
Hunter Quest (Tusker Guards)


Levels 45-50:
Weapons:


Farm In:
Abayar's Laboratory

Levels 50-90:
Weapons:


Farm In:
Abayar's Laboratory (Lightning Rending, Fire Rending or [[Cold Rending] Also Work Here)
Crystalline Crag (Better for ranged characters) (Slash Rending)


Levels 90-110:
Weapons:


Farm In:
Abayar's Laboratory (Lightning Rending, Fire Rending or [[Cold Rending] Also Work Here)
Crystalline Crag (Better for ranged characters)
Level 90+ Eaters, including Sword Swallowers, and Marauders


Levels 110-130:
Weapons:


Farm In:
Level 110+ Eaters, including Voracious Eaters


Levels 130-140:
Weapons:


Farm In:
Vissidal (Lightning Rending on Rems and Golems, Slash Rending on everything else) Crystalline Crag (For Mages who don't do well in Vissidal)


Levels 140-150: Weapons:


Farm In: Vissidal (Lightning Rending on Rems and Golems, Slash Rending on everything else) Egg Orchard (Bludgeon Rending/Pierce Rending or Paradox Weapons) Path of the Blind (Lightning Rending)

Levels 150+: Weapons:


Farm In:
Dark Isle

If you have the resources:

Hero Token – Ice wand – wand monkey by perching by the viamont staging area to hit 50 quickly then continue in fiuns or, if you have the rares and are not a mage, pop a weapon rare then wield a spectral weapon to move through the crag. Should be able to get you through to 110 before the spectral weapon goes away.