Training Academy Quest: Difference between revisions
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{{Intro | {{Intro | ||
| Patch Introduced = [[The First Strike]] | | Patch Introduced = [[The First Strike]] | ||
| Related Quests = [[Toward Ancient Shores]] | | Related Quests = | ||
| Updated = [[Toward Ancient Shores]] | |||
}} | }} | ||
Revision as of 10:18, 12 July 2009
Introduced: | The First Strike | Updated: | Toward Ancient Shores |
Walk Through
Academy
- Speak with the Society Greeter, hand her your Calling Stone, then use the door to the East.
- [OPTIONAL] If you wish to skip the tutorial, take the door to the North and speak with Jonathan to receive an Academy Exit Token. Hand it back to him to exit the Training Academy.
- Speak with Samuel, then find all 3 pieces of armor and return to him:
- Leather Cap - South Room
- Leather Gauntlets - North Room
- Leather Leggings - South Room
- Use the door to the East and speak with the Training Master.
- Kill a Sparring Golem, loot an Academy Token from its corpse, and return it to the Training Master.
- Now enter the Central Courtyard portal to the right and speak with the Academy Foreman.
- Take the passage to the West and kill a Carpenter Wasp. Loot a Carpenter Wasp Wing from its corpse and return it to the Academy Foreman.
- Speak to the Academy Blacksmith to the South, head through the South passage and kill a Thieving Thrungus to retreive Bellows. Return them to the Academy Blacksmith to receive an Academy Library Key.
- Use the Academy Library Key on the door to the East and speak with the Academy Researcher.
- Purchase the Oil of Rendering from the Academy Researcher, and apply it to your Training Weapon to create an Academy Weapon.
Post Academy
- Give your Pathwarden Token to one of the four Pathwarden Greeters. Each gives a key to a chest that contains race specific starter armor and a robe.
- Thorolf - Arwic - Plate Armor
- Pathwarden Thierra Molanti - Sanamar - Diforsa Armor
- Pathwarden Koro Ijida - Shoushi - Yoroi Armor
- Pathwarden Qanara bint Qolosh - Yaraq - Scale Armor
- Once you have found better armor and no longer need the pathwarden armor, you can turn it back in to one of the Pathwarden Greeters for other useful items.
- Leggings - Sturdy Iron Key
- Helm - Salvaged Granite
- Gauntlets - Salvaged Steel
- Sollerets - Salvaged Steel
- Upper Body - ??
- Robe - Nothing
Items
Training Atlatl Training Cestus Training Dagger Training Hand Axe Light Training Crossbow Training Mace Training Short Sword Training Shortbow Training Spear Training Staff Training Wand
Academy Exit Token Academy Token Calling Stone Pathwarden TokenFile:Letter From Home Icon.png Letter From Home Restoring the Training Academies Combat and Spellcasting Guide Guide to Healing Guide to Raising Skills and Attributes Tinkering (Text) Carpenter Wasp Wing Academy Library Key Oil of Rendering
Academy Atlatl Academy Cestus Academy Dagger Academy Hand Axe Academy Light Crossbow Academy Mace Academy Short Sword Academy Shortbow Academy Spear Academy Staff Academy Wand
Pathwarden Robe (Aluvian) Pathwarden Robe (Gharu'ndim) Pathwarden Robe (Sho) Pathwarden Robe (Viamontian) Pathwarden Diforsa Leggings Pathwarden Diforsa Hauberk Pathwarden Scale Leggings Pathwarden Scale Hauberk Pathwarden Plate Leggings Pathwarden Plate Hauberk Pathwarden Yoroi Leggings Pathwarden Yoroi Hauberk Pathwarden Gauntlets Pathwarden Helm Pathwarden Sollerets
Lore and Dialogue
Samuel tells you, "Looks like you need some armor! There are 3 different pieces of armor here. Can you find them all? Double-click on me again when you are done."
Samuel tells you, "You found some armor! To equip your armor, drag it from your backpack onto your paperdoll. You can wear armor over your clothes, but you cannot wear a piece of armor over another piece of armor."
Samuel tells you, "You may now proceed to the Training Area."
Training Master tells you, "As you proceed through the Training Area, warriors should read the signs on the left. Spellcasters should read the signs on the right."
Training Master tells you, "The signs will tell you how to retrieve the Academy Token. Bring that token back to me."
You give Training Master Academy Token.
Training Master tells you, "Excellent work! You have completed your combat training! You may now take the portal to the Central Courtyard. Once you have teleported to the Central Courtyard, speak to the Academy Foreman to continue your training."
Academy Foreman tells you, "Help has arrived at last! Quickly, Carpenter Wasps have infested my woodpile! There are so many of them; could you help me clear out a few? They are here through this door beside me. If you bring me one of their wings to prove that you have taken some of them out, I will surely reward you."
You give Academy Foreman Carpenter Wasp Wing.
Academy Foreman tells you, "Thank you! You are certainly doing your part to ensure that this Academy will thrive. Let me reward you with experience."
Academy Foreman tells you, "You should go visit the Academy Blacksmith now; The Thrungum have been stealing from him, and I'm sure he could use your help. Good luck with the rest of the Academy!"
Academy Blacksmith tells you, "Perhaps you could help me with these thieving Thrungum. They and their noxious kin have stolen my bellows! The last time I saw them, they were running towards the vegetable gardens. Retrieve my bellows for me, and I will reward you!"
You give Academy Blacksmith Bellows.
Academy Blacksmith tells you, "Tell My bellows! Thank you. Take this, with my thanks!"
Academy Blacksmith tells you, "You should visit the Academy Researcher. Purchase the Oil of Rendering from him and use it on your weapon. I guarantee you, that Oil will greatly improve your weapon's effectiveness."
Academy Blacksmith tells you, "Use this key to enter the Academy Library. Double-click the key, then click on the door to open it."
Academy Blacksmith gives you Academy Library Key.
Academy Researcher tells you, "You wish to purchase the Oil of Rendering? Please do! It's the only thing I have left!"
Academy Researcher tells you, "Excellent choice, my friend!"
You give Thorolf Pathwarden Scale Leggings.
Thorolf tells you, "Found a better set of leggings already, have you? Well done. I'll take that back from you. Take this Sturdy Iron Key. Should you come across a Sturdy Iron Chest in your adventures throughout Dereth, this key will open it, and with luck you will find some useful armor or weaponry in that cache."
Thorolf gives you Sturdy Iron Key.
You give Thorolf Pathwarden Sollerets.
Thorolf tells you, "Found better footwear already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor."
Thorolf gives you Salvaged Steel.
You give Thorolf Pathwarden Gauntlets.
Thorolf tells you, "Found better gloves already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor."
Thorolf gives you Salvaged Steel.
You give Thorolf Pathwarden Helm.
Thorolf tells you, "Found a better helmet already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Granite, which ought to be useful to you when you start tinkering your weapons."
Thorolf gives you Salvaged Granite.
Notes
- Updated with Pathwarden Armor during the Toward Ancient Shores event.