Travelling: Difference between revisions
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'''Travelling''' in Asheron's Call is done by using your feet or through the use of portals. No creature large enough has ever been tamed for use as a mount. | '''Travelling''' in Asheron's Call is done by using your feet or through the use of portals. No creature large enough has ever been tamed for use as a mount. | ||
==The run skill== | ==By foot== | ||
===Coordinates=== | |||
Used to show your location within Dereth. The X-axis corresponds to East-West coordinates and the Y-axis to North-South. For example, if a character was standing beside the portal to the [[Abandoned Mine]], their coordinates would be 34.9N, 54.4E. | |||
You can find your current coordinates at the bottom of the [[Map Panel]] or either side of the radar when the "Show Coordinates by the Radar" [[Options Panel|option]] is enabled. | |||
===The radar=== | |||
''Main article: [[Radar]]'' | |||
The radar is used to locate [[Creatures]], [[NPCs]], [[Player Character]]s, [[Portals]] and [[Lifestone]]s in the vicinity. | |||
It also includes compass points used for direction (N, E, S and West). The direction your character is facing is shown by a gray v-shaped area on the radar. | |||
===The run skill=== | |||
''Main article: [[Run (Skill)]]'' | ''Main article: [[Run (Skill)]]'' | ||
Every character begins with the run and [[Jump (Skill)|jump]] skills. Although initially they are only as high as your attributes (Quickness for run and Strength and Coordination for jump), they can be raised to a level where you can quickly run long distances and leap over entire buildings. | Every character begins with the run and [[Jump (Skill)|jump]] skills. Although initially they are only as high as your attributes (Quickness for run and Strength and Coordination for jump), they can be raised to a level where you can quickly run long distances and leap over entire buildings. | ||
== | ==By portal magic== | ||
In addition to portals that lead to [[Dungeons]] and [[Quests]], there are also many other ways to use portals to get around [[Dereth]]. | In addition to portals that lead to [[Dungeons]] and [[Quests]], there are also many other ways to use portals to get around [[Dereth]]. | ||
===Portal | ===Portal gems and summoned portals=== | ||
''Main article: [[Portal Gems]]'' | ''Main article: [[Portal Gems]]'' | ||
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The Portal Network refers to the multitude of portals in towns and dungeons linking together various locations in Dereth. This includes the [[Town Network]] - a hub linking most of the towns of Dereth together. | The Portal Network refers to the multitude of portals in towns and dungeons linking together various locations in Dereth. This includes the [[Town Network]] - a hub linking most of the towns of Dereth together. | ||
===Recall | ===Recall commands=== | ||
''Main article: [[Recall Commands]]'' | ''Main article: [[Recall Commands]]'' | ||
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Most recall commands are related to gameplay elements such as [[Allegiances]] (mansion and town recall) and [[Player Versus Player]] (arena recalls), however, every character has the option to recall to their attuned [[Lifestone]] and also to the [[Marketplace]]. | Most recall commands are related to gameplay elements such as [[Allegiances]] (mansion and town recall) and [[Player Versus Player]] (arena recalls), however, every character has the option to recall to their attuned [[Lifestone]] and also to the [[Marketplace]]. | ||
===Recall | ===Recall spells=== | ||
''Main article: [[Recall Spells]]'' | ''Main article: [[Recall Spells]]'' | ||
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| Level 80+ | | Level 80+ | ||
|} | |} | ||
==See also== | |||
* [[Locations]] | |||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 06:59, 11 September 2012
Allegiances - Combat - Crafting - Fellowships - Game Mechanics - Hobbies - Housing |
Travelling in Asheron's Call is done by using your feet or through the use of portals. No creature large enough has ever been tamed for use as a mount.
By foot
Coordinates
Used to show your location within Dereth. The X-axis corresponds to East-West coordinates and the Y-axis to North-South. For example, if a character was standing beside the portal to the Abandoned Mine, their coordinates would be 34.9N, 54.4E.
You can find your current coordinates at the bottom of the Map Panel or either side of the radar when the "Show Coordinates by the Radar" option is enabled.
The radar
Main article: Radar
The radar is used to locate Creatures, NPCs, Player Characters, Portals and Lifestones in the vicinity. It also includes compass points used for direction (N, E, S and West). The direction your character is facing is shown by a gray v-shaped area on the radar.
The run skill
Main article: Run (Skill)
Every character begins with the run and jump skills. Although initially they are only as high as your attributes (Quickness for run and Strength and Coordination for jump), they can be raised to a level where you can quickly run long distances and leap over entire buildings.
By portal magic
In addition to portals that lead to Dungeons and Quests, there are also many other ways to use portals to get around Dereth.
Portal gems and summoned portals
Main article: Portal Gems
Portal gems are gems that when used summon a portal to a location (usually the name of the gem itself). This can then be used by anyone in the area providing they meet the level requirements on the portal.
The Item Enchantment skill can also be used to summon portals using spells from the 4th level and above.
Summoned portals are known as gateways. Gateways summoned by portal gems cannot usually be tied to or summoned.
The Portal Network
Main article: Portal Network
The Portal Network refers to the multitude of portals in towns and dungeons linking together various locations in Dereth. This includes the Town Network - a hub linking most of the towns of Dereth together.
Recall commands
Main article: Recall Commands
Recall commands allow you to be transported to a location by typing a command into the chat box. Every recall command has a short animation that will be completed by your character before you're portaled away.
Most recall commands are related to gameplay elements such as Allegiances (mansion and town recall) and Player Versus Player (arena recalls), however, every character has the option to recall to their attuned Lifestone and also to the Marketplace.
Recall spells
Main article: Recall Spells
The Item Enchantment skill can be used to utilise portal magic. The third level of Item Magic has many spells such as Portal Recall (used to recall to the last portal entered), Primary Portal Tie and Secondary Portal Tie (used to tie to non-restricted portals) and the spells Primary Portal Recall and Secondary Portal Recall to recall to the portals that have been tied to. This includes the summon portal spells mentioned briefly above.
Like most spells, recall spells are mainly learned through the use of scrolls with a few exceptions taught by NPCs or objects. Recall spells transport you to certain locations even faster than when using commands. After a short casting animation, your character is portaled to the destination.
Portal colors
- Most portals are colored appropriate to the difficulty of the content found at the destination.
- The color doesn't always match the level requirements on the portal, however, usually this is because the dungeon or location received an update at some point.
- For example, A Small Ruin originally had a blue 5+ portal as the content was easy for new players. The creatures found in the ruin were later updated and now the portal is green, but the portal still has a 5+ restriction.
Portal | Level Guide |
---|---|
Summoned Portals; Portal Requirements Vary | |
General Portals; No Level Requirements | |
Levels 1-10 and all Starter Dungeons | |
Levels 10-39 | |
Levels 40-59 | |
Levels 60-79 | |
Level 80+ |