Turbine Developers: Difference between revisions
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== Sandra "Srand" Powers == | == Sandra "Srand" Powers == | ||
* AC1 Development: ?? to ?? | * AC1 Development: ?? to ?? | ||
* Positions: Game Systems Programmer | * Positions: Game Systems Programmer, Lead Engineer | ||
* Website: [http://www.zyrca.net http://www.zyrca.net] | * Website: [http://www.zyrca.net http://www.zyrca.net] | ||
Revision as of 11:02, 5 November 2008
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive.
Alex "Ibn" Beckers
- AC1 Development: ?? to ??
- Positions: Online Community Relations Representative
- Interviews: E3 2005 - ACVault
Todd Berkebile
- AC1 Development: ?? to ??
- Positions: Server/Game Systems Programmer
Jason Booth
- AC1 Development: ?? to ??
- Positions: Artist, Lead Technical Artist, Creative Director (AC2)
- Interviews: GameSpy
Greg "GrogBro" Breault
- AC1 Development: ?? to ??
- Positions: Artist
- Website: http://www.gregbreault.com
Tim Brennen
- AC1 Development: 1995 to ??
- Positions: Original Developer, Lead Engineer
Andy "Frelorn" Cataldo
- AC1 Development: ?? to ??
- Positions:
Brandon Chamberlain
- AC1 Development: ?? to ??
- Positions: QA Manager
Heather "Zyrca" Cousineau
- AC1 Development: ?? to ??
- Positions:
Jim Crowley
- AC1 Development: ?? to ??
- Positions: AC1 Live Producer, Turbine CEO
Sean Dickinson
- AC1 Development: ?? to ??
- Positions: Lead QA Tester, Content Designer, Data Integrator
Chris Dyl
- AC1 Development: 1995 to ??
- Positions: Original Developer, Physics
Matt "Scenario" Elliot
- AC1 Development: ?? to ??
- Positions:
Chris Foster
- AC1 Development: ?? to ??
- Positions:
Jonathan "Calandryll" Hanna
- AC1 Development: ?? to ??
- Positions: Director of Online Community Relations
- Interviews: E3 2005 - ACVault, WarCry
Sean Huxter
- AC1 Development: 1995 to ??
- Positions: Original Developer, Lead Artist, Art Director
- Website: Sean Huxter 3D Animator
- Interviews: GameSpy
Eri Izawa
- AC1 Development: ?? to ??
- Positions: Original Developer
- Website: Moby Games
Dave "Crowley" Javier
- AC1 Development: ?? to ??
- Positions: Lead Designer AC:ToD
- Interviews: E3 2005 - ACVault
Ken Karl
- AC1 Development: ?? to ??
- Positions:
Chris "Stormwaltz" L'Etoile
- AC1 Development: ?? to ??
- Positions:
Chris Lye
- AC1 Development: ?? to ??
- Positions:
Allan "Orion" Maki
- AC1 Development: ?? to ??
- Positions:
Les Nelken
- AC1 Development: ?? to ??
- Positions: Content Designer
Kim Payson
- AC1 Development: ?? to ??
- Positions: Live Team (Content)
Chris Pierson
- AC1 Development: ?? to ??
- Positions:
- Wikipedia: Chris Pierson
- Biography: Wizards.com
Sandra "Srand" Powers
- AC1 Development: ?? to ??
- Positions: Game Systems Programmer, Lead Engineer
- Website: http://www.zyrca.net
Toby Ragaini
- AC1 Development: ?? to ??
- Positions: Original Developer
- Interviews: Gamasutra Postmortem, GameSpy, IGNVault
- Website: http://thinglefin.com/
Andy Reiff
- AC1 Development: 1995 to ??
- Positions: Original Developer, Game Systems Programmer
Speed
- AC1 Development: ?? to ??
- Positions:
Kintani
- AC1 Development: ?? to ??
- Positions: Quality Assurance, Content Designer
- Interviews: ACVault
Jay