Turbine Developers: Difference between revisions

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* Owns a 1981 [http://en.wikipedia.org/wiki/DeLorean_DMC-12 DeLorean], one of 9,000 created.
* Owns a 1981 [http://en.wikipedia.org/wiki/DeLorean_DMC-12 DeLorean], one of 9,000 created.
[[Image:Joe Angell.jpg]]
[[Image:Joe Angell.jpg]]


== Charles Bandes ==
== Charles Bandes ==
Line 126: Line 125:
* [http://www.mobygames.com/developer/sheet/view/by_genre/developerId,1624/ Games Worked On]
* [http://www.mobygames.com/developer/sheet/view/by_genre/developerId,1624/ Games Worked On]
* Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]]
* Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]]


== Alex "Ibn" Beckers ==
== Alex "Ibn" Beckers ==
Line 133: Line 131:
* In-game References: [[K'nath X'ela]]
* In-game References: [[K'nath X'ela]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]


== Jason Bell ==
== Jason Bell ==
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Executive Vice President
* Positions: Executive Vice President


== Lee Berger ==
== Lee Berger ==
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer
* Positions: Engineer, Game Systems Engineer


== Todd Berkebile ==
== Todd Berkebile ==
Line 149: Line 144:
* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
[[Image:Todd Berkebile.jpg]]
[[Image:Todd Berkebile.jpg]]


== Jason Booth ==
== Jason Booth ==
Line 158: Line 152:
* Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy], [http://ac.warcry.com/news/view/13487 WarCry], [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group]
* Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy], [http://ac.warcry.com/news/view/13487 WarCry], [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group]
[[Image:Jason Booth.jpg]]
[[Image:Jason Booth.jpg]]


== Greg "GrogBro" Breault ==
== Greg "GrogBro" Breault ==
Line 166: Line 159:
* Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com]
* Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com]
[[Image:Greg Breault.jpg]]
[[Image:Greg Breault.jpg]]


== Tim Brennan ==
== Tim Brennan ==
Line 177: Line 169:
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
* Positions: Artist


== Andy "Frelorn" Cataldo ==
== Andy "Frelorn" Cataldo ==
Line 185: Line 176:
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=25 ACVault 100th Patch], [http://www.gamersinfo.net/articles/1770-andy-cataldo-ocr-asherons-call Gamer's Info], [http://www.warcry.com/articles/view/interviews/5182-Asherons-Call-100th-Update-Interview WarCry 100th Patch], [http://www.mmorpg.com/gamelist.cfm/game/18/view/videos/play/1264 MMPORG.com]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=25 ACVault 100th Patch], [http://www.gamersinfo.net/articles/1770-andy-cataldo-ocr-asherons-call Gamer's Info], [http://www.warcry.com/articles/view/interviews/5182-Asherons-Call-100th-Update-Interview WarCry 100th Patch], [http://www.mmorpg.com/gamelist.cfm/game/18/view/videos/play/1264 MMPORG.com]
[[Image:Andy Cataldo.jpg]]
[[Image:Andy Cataldo.jpg]]


== Brandon Chamberlain ==
== Brandon Chamberlain ==
* AC1 Development: (2000, 2001)
* AC1 Development: (2000, 2001)
* Positions: QA Manager, Director of Online Services
* Positions: QA Manager, Director of Online Services


== Rob Ciccolini ==
== Rob Ciccolini ==
* AC1 Development: (2006)
* AC1 Development: (2006)
* Positions: Artist, Lead Engineer
* Positions: Artist, Lead Engineer


== Arthur Correa ==
== Arthur Correa ==
* AC1 Development: (2002)
* AC1 Development: (2002)
* Positions: Engineer
* Positions: Engineer


== Brian Cottle ==
== Brian Cottle ==
* AC1 Development: (2006)
* AC1 Development: (2006)
* Positions: Artist
* Positions: Artist


== Heather "Zyrca" Cousineau ==
== Heather "Zyrca" Cousineau ==
Line 213: Line 199:
* Website: [http://www.zyrca.net http://www.zyrca.net]
* Website: [http://www.zyrca.net http://www.zyrca.net]
[[Image:Heather Cousineau.jpg]]
[[Image:Heather Cousineau.jpg]]


== James Cowgill ==
== James Cowgill ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
* Positions: Live Team Lead


== Jim Crowley ==
== Jim Crowley ==
Line 224: Line 208:
* Positions: AC1 Live Producer, Turbine CEO
* Positions: AC1 Live Producer, Turbine CEO
[[Image:Jim Crowley.jpg]]
[[Image:Jim Crowley.jpg]]


== Nikolaus Davidson ==
== Nikolaus Davidson ==
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* AC1 Development: (2001)
* AC1 Development: (2001)
* Positions: Tools Engineer
* Positions: Tools Engineer


== Eric Deans ==
== Eric Deans ==
* AC1 Development: (2005, 2006)
* AC1 Development: (2005, 2006)
* Positions: Content Designer, Artist
* Positions: Content Designer, Artist


== Jay DeMarrais ==
== Jay DeMarrais ==
Line 245: Line 226:
* Positions: Graphics Engineer
* Positions: Graphics Engineer
[[Image:Jay DeMarrais.jpg]]
[[Image:Jay DeMarrais.jpg]]


== Sean Dickinson ==
== Sean Dickinson ==
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator


== Bobo Do ==
== Bobo Do ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Intern, Artist
* Positions: Intern, Artist


== Chris Dyl ==
== Chris Dyl ==
Line 263: Line 241:
* Chief Technology Officer at Turbine.
* Chief Technology Officer at Turbine.
[[Image:Chris Dyl.jpg]]
[[Image:Chris Dyl.jpg]]


== Matt "Scenario" Elliot ==
== Matt "Scenario" Elliot ==
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* AC1 Development: (2003, 2004, 2005)
* AC1 Development: (2003, 2004, 2005)
* Positions: Artist, Lead Artist
* Positions: Artist, Lead Artist


== Michael Ferrier ==
== Michael Ferrier ==
Line 278: Line 254:
* Positions: User Interface Engineer
* Positions: User Interface Engineer
[[Image:Michael Ferrier.jpg]]
[[Image:Michael Ferrier.jpg]]


== Katie Finin ==
== Katie Finin ==
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer
* Positions: Engineer, Game Systems Engineer


== Matthew Ford ==
== Matthew Ford ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Microsoft Producer
* Positions: Microsoft Producer


== Chris Foster ==
== Chris Foster ==
Line 294: Line 267:
* Positions: Original Developer, Designer, Live Team Lead, Creative Director
* Positions: Original Developer, Designer, Live Team Lead, Creative Director
* In-game References: [[K'nath S'hirc]]
* In-game References: [[K'nath S'hirc]]


== Isabelle Garbani ==
== Isabelle Garbani ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist, Lead Artist
* Positions: Artist, Lead Artist


== Elliot Gilman ==
== Elliot Gilman ==
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Game Systems Engineer, Lead Content Integrator
* Positions: Game Systems Engineer, Lead Content Integrator


== Jonathan "Calandryll" Hanna ==
== Jonathan "Calandryll" Hanna ==
Line 310: Line 280:
* Positions: Director of Online Community Relations, Producer
* Positions: Director of Online Community Relations, Producer
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry]


== Eric Heimburg ==
== Eric Heimburg ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Positions: Engineer


== Scott Herrington ==
== Scott Herrington ==
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* Positions: Live Team Lead, Executive Producer
* Positions: Live Team Lead, Executive Producer
* Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]
* Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]


== Tim Holman ==
== Tim Holman ==
* AC1 Development: (2002, 2003)
* AC1 Development: (2002, 2003)
* Positions: Producer
* Positions: Producer


== Sean Huxter ==
== Sean Huxter ==
Line 334: Line 300:
* Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy]
* Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy]
[[Image:Sean Huxter.jpg]]
[[Image:Sean Huxter.jpg]]


== Damon Iannuzzelli ==
== Damon Iannuzzelli ==
Line 341: Line 306:
* Also worked on AC2.
* Also worked on AC2.
[[Image:Damon Iannuzzelli.jpg]]
[[Image:Damon Iannuzzelli.jpg]]


== Eri Izawa ==
== Eri Izawa ==
Line 348: Line 312:
* Website: [http://www.mobygames.com/developer/sheet/view/developerId,40993/ Moby Games]
* Website: [http://www.mobygames.com/developer/sheet/view/developerId,40993/ Moby Games]
[[Image:Eri Izawa.jpg]]
[[Image:Eri Izawa.jpg]]


== Dave "Crowley" Javier ==
== Dave "Crowley" Javier ==
Line 355: Line 318:
* In-game References: [[Cloywer the Unstable]]
* In-game References: [[Cloywer the Unstable]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]


== Steven "Ski-Dawg" Kaminsky ==
== Steven "Ski-Dawg" Kaminsky ==
* AC1 Development: (2003, 2004, 2005)
* AC1 Development: (2003, 2004, 2005)
* Positions: Executive Producer
* Positions: Executive Producer


== Ken Karl ==
== Ken Karl ==
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* AC1 Development: (2001)
* AC1 Development: (2001)
* Positions: Content Designer
* Positions: Content Designer


== Kintani ==
== Kintani ==
Line 377: Line 337:
* In-game References: [[Inkitan the Crazed]]
* In-game References: [[Inkitan the Crazed]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault]


== Sean Koriakin ==
== Sean Koriakin ==
Line 383: Line 342:
* Positions: Intern, Artist
* Positions: Intern, Artist
* Interviews: [http://www.studiodaily.com/main/careers/6853.html StudioDaily]
* Interviews: [http://www.studiodaily.com/main/careers/6853.html StudioDaily]


== Chris Knowles ==
== Chris Knowles ==
Line 389: Line 347:
* Positions: Content Designer, Data Integrator, Turbine Test
* Positions: Content Designer, Data Integrator, Turbine Test
* Moved on to Dungeons and Dragons Online.
* Moved on to Dungeons and Dragons Online.


== Michael Kujawa ==
== Michael Kujawa ==
Line 401: Line 358:
* Moved on to Dungeons and Dragons Online.
* Moved on to Dungeons and Dragons Online.
[[Image:Jesse Kurlancheek.jpg]]
[[Image:Jesse Kurlancheek.jpg]]


== Chris "Stormwaltz" L'Etoile ==
== Chris "Stormwaltz" L'Etoile ==
Line 413: Line 369:
* AC1 Development: (2001)
* AC1 Development: (2001)
* Positions: Artist
* Positions: Artist


== Mark Lizotte ==
== Mark Lizotte ==
* AC1 Development: (2001)
* AC1 Development: (2001)
* Positions: Artist
* Positions: Artist


== Chris Lye ==
== Chris Lye ==
Line 425: Line 379:
* In-game References: [[K'nath S'hirc]]
* In-game References: [[K'nath S'hirc]]
*Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]
*Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]


== Peter A. MacDonald ==
== Peter A. MacDonald ==
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
* Positions: Artist


== Allan "Orion" Maki ==
== Allan "Orion" Maki ==
Line 441: Line 393:
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Producer
* Positions: Producer


== Deb Kelly Matteson ==
== Deb Kelly Matteson ==
Line 451: Line 402:
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
* Positions: Artist


== Ming Sun Ho ==
== Ming Sun Ho ==
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Technical Artist
* Positions: Technical Artist


== Bert Molinari ==
== Bert Molinari ==
* AC1 Development: (2002)
* AC1 Development: (2002)
* Positions: Engineer
* Positions: Engineer


== Jon Monsarrat ==
== Jon Monsarrat ==
Line 470: Line 418:
* [http://www.mit.edu/~jonmon/Business/Turbine/ The Turbine Story]
* [http://www.mit.edu/~jonmon/Business/Turbine/ The Turbine Story]
[[Image:Jon Monsarrat.jpg]]
[[Image:Jon Monsarrat.jpg]]


== Maximilian Montserrat ==
== Maximilian Montserrat ==
* AC1 Development: (1997, 1998, 1999)
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
* Positions: Graphics Engineer


== James Morris ==
== James Morris ==
* AC1 Development: (1998, 1999)
* AC1 Development: (1998, 1999)
* Positions: Sever/Networking Engineer
* Positions: Sever/Networking Engineer


== Jessica Mulligan ==
== Jessica Mulligan ==
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* Positions: Executive Producer
* Positions: Executive Producer
* Interviews: [http://www.gamasutra.com/view/feature/2287/interview_call_of_the_wild__.php Gamasutra]
* Interviews: [http://www.gamasutra.com/view/feature/2287/interview_call_of_the_wild__.php Gamasutra]


== Mark Murakami ==
== Mark Murakami ==
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Engineer
* Positions: Engineer


== David A. Namerow ==
== David A. Namerow ==
Line 508: Line 451:
* AC1 Development: (1997, 1998, 1999)
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
* Positions: Graphics Engineer


== Lisa H. Patacchiola ==
== Lisa H. Patacchiola ==
Line 520: Line 462:
* In-game References: [[K'nath I'km]]
* In-game References: [[K'nath I'km]]
* Also worked on Asheron's Call 2 and Lord of the Rings Online.
* Also worked on Asheron's Call 2 and Lord of the Rings Online.


== Luke Petre ==
== Luke Petre ==
Line 534: Line 475:
* Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com]
* Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com]
[[Image:Chris Pierson.jpg]]
[[Image:Chris Pierson.jpg]]


== Todd Porter ==
== Todd Porter ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Positions: Engineer


== Sandra "Srand" Powers ==
== Sandra "Srand" Powers ==
Line 561: Line 500:
* Website: [http://thinglefin.com/ http://thinglefin.com/]
* Website: [http://thinglefin.com/ http://thinglefin.com/]
[[Image:Toby Ragaini.jpg]]
[[Image:Toby Ragaini.jpg]]


== Mike Raiter ==
== Mike Raiter ==
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Positions: Engineer


== Andy Reiff ==
== Andy Reiff ==
Line 574: Line 511:
* Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
* Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
* Moved on to the Lord of the Rings Online.
* Moved on to the Lord of the Rings Online.


== Brandon "Meanbeard" Salinas ==
== Brandon "Meanbeard" Salinas ==
Line 582: Line 518:
* [http://www.mobygames.com/developer/sheet/view/developerId,119320/ Other Games Worked On]
* [http://www.mobygames.com/developer/sheet/view/developerId,119320/ Other Games Worked On]
* [http://www.neenerneener.net/?p=32 Put Down the Torches essay]
* [http://www.neenerneener.net/?p=32 Put Down the Torches essay]


== Aatish Salvi ==
== Aatish Salvi ==
Line 596: Line 531:
* Harvard MBA
* Harvard MBA
[[Image:Dan Scherlis.jpg]]
[[Image:Dan Scherlis.jpg]]


== Geoff Scott ==
== Geoff Scott ==
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Sound Effects Design & Music
* Positions: Sound Effects Design & Music


== Toby Seltsam ==
== Toby Seltsam ==
* AC1 Development: (2004, 2005, 2006)
* AC1 Development: (2004, 2005, 2006)
* Positions: Data Integrator, Content Design, QA Lead
* Positions: Data Integrator, Content Design, QA Lead


== Severlin ==
== Severlin ==
Line 612: Line 544:
* Positions: Senior Game Engineer
* Positions: Senior Game Engineer
* In-game References: [[Ves the Mad]] (Sev)
* In-game References: [[Ves the Mad]] (Sev)


== Michael Sheidow ==
== Michael Sheidow ==
Line 618: Line 549:
* Positions: Artist
* Positions: Artist
[[Image:Michael Sheidow.jpg]]
[[Image:Michael Sheidow.jpg]]


== Zach Shukan ==
== Zach Shukan ==
Line 624: Line 554:
* Positions: Artist
* Positions: Artist
[[Image:Zach Shukan.jpg]]
[[Image:Zach Shukan.jpg]]


== Ben Smith ==
== Ben Smith ==
* AC1 Development: (2001)
* AC1 Development: (2001)
* Positions: Artist
* Positions: Artist


== Randy Spong ==
== Randy Spong ==
* AC1 Development: (2002, 2003, 2004, 2005)
* AC1 Development: (2002, 2003, 2004, 2005)
* Positions: Online Community Relations, Engineer
* Positions: Online Community Relations, Engineer


== Jason Suinn ==
== Jason Suinn ==
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Content Designer, Designer
* Positions: Content Designer, Designer


== James Todd ==
== James Todd ==
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Server/Networking Engineer, Lead Server Engineer
* Positions: Server/Networking Engineer, Lead Server Engineer


== Ken Troop ==
== Ken Troop ==
Line 656: Line 581:
* AC1 Development: (1999, 2000, 2001)
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
* Positions: Artist


== Cyril Van der Haegen ==
== Cyril Van der Haegen ==
Line 662: Line 586:
* Positions: Artist
* Positions: Artist
[[Image:Cyril Van der Haegen.jpg]]
[[Image:Cyril Van der Haegen.jpg]]


== Chris Willis ==
== Chris Willis ==
* AC1 Development: (2004, 2005)
* AC1 Development: (2004, 2005)
* Positions: Artist
* Positions: Artist


== Ian Wilmoth ==
== Ian Wilmoth ==
Line 673: Line 595:
* Positions: Artist
* Positions: Artist
[[Image:Ian Wilmoth.jpg]]
[[Image:Ian Wilmoth.jpg]]


== Ronald Winter ==
== Ronald Winter ==
* AC1 Development: (1998, 1999, 2000, 2001)
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Intern, Artist
* Positions: Intern, Artist


== Annabel Sara Worthington ==
== Annabel Sara Worthington ==

Revision as of 22:36, 11 November 2008

List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.

Jeff Anderson

Joe Angell

Charles Bandes

Alex "Ibn" Beckers

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Online Community Relations Representative, Producer
  • In-game References: K'nath X'ela
  • Interviews: E3 2005 - ACVault

Jason Bell

  • AC1 Development: (2004, 2005)
  • Positions: Executive Vice President

Lee Berger

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Engineer, Game Systems Engineer

Todd Berkebile

  • AC1 Development: (2001, 2002, 2003, 2004, 2005)
  • Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead

Jason Booth

Greg "GrogBro" Breault

Tim Brennan

  • AC1 Development: (1996, 1997, 1998, 1999)
  • Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
  • Worked on Windows NT as a Microsoft intern.

John Cameron

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Andy "Frelorn" Cataldo

Brandon Chamberlain

  • AC1 Development: (2000, 2001)
  • Positions: QA Manager, Director of Online Services

Rob Ciccolini

  • AC1 Development: (2006)
  • Positions: Artist, Lead Engineer

Arthur Correa

  • AC1 Development: (2002)
  • Positions: Engineer

Brian Cottle

  • AC1 Development: (2006)
  • Positions: Artist

Heather "Zyrca" Cousineau

James Cowgill

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead

Jim Crowley

  • AC1 Development: 2007, 2008
  • Positions: AC1 Live Producer, Turbine CEO

Nikolaus Davidson

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead

Kwesi Davis

  • AC1 Development: (2001)
  • Positions: Tools Engineer

Eric Deans

  • AC1 Development: (2005, 2006)
  • Positions: Content Designer, Artist

Jay DeMarrais

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Graphics Engineer

Sean Dickinson

  • AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
  • Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator

Bobo Do

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Intern, Artist

Chris Dyl

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
  • A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
  • Chief Technology Officer at Turbine.

Matt "Scenario" Elliot

  • AC1 Development: (2003, 2004, 2005, 2006)
  • Positions: Artist, Lead Artist, Lead Technical Artist
  • In-game References: K'nath T'amt

Bryan Ellis

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Artist, Lead Artist

Michael Ferrier

  • AC1 Development: (1997, 1998, 1999)
  • Positions: User Interface Engineer

Katie Finin

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Engineer, Game Systems Engineer

Matthew Ford

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Microsoft Producer

Chris Foster

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Designer, Live Team Lead, Creative Director
  • In-game References: K'nath S'hirc

Isabelle Garbani

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist, Lead Artist

Elliot Gilman

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Game Systems Engineer, Lead Content Integrator

Jonathan "Calandryll" Hanna

  • AC1 Development: (2005)
  • Positions: Director of Online Community Relations, Producer
  • Interviews: E3 2005 - ACVault, WarCry

Eric Heimburg

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer

Scott Herrington

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead, Executive Producer
  • Interviews: Digital Game Developer

Tim Holman

  • AC1 Development: (2002, 2003)
  • Positions: Producer

Sean Huxter

  • AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
  • Positions: Original Developer, Artist, Lead Artist, Art Director
  • Website: Sean Huxter 3D Animator
  • Interviews: GameSpy

Damon Iannuzzelli

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist
  • Also worked on AC2.

Eri Izawa

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Live Team Lead
  • Website: Moby Games

Dave "Crowley" Javier

Steven "Ski-Dawg" Kaminsky

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Executive Producer

Ken Karl

  • AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
  • Positions: Beta Coordinator, Community Manager, Microsoft Producer

Cardell Kerr

  • AC1 Development: (2001)
  • Positions: Content Designer

Kintani

  • AC1 Development: (2005, 2006, 2007, 2008)
  • Positions: Quality Assurance, Content Designer
  • In-game References: Inkitan the Crazed
  • Interviews: ACVault

Sean Koriakin

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Intern, Artist
  • Interviews: StudioDaily

Chris Knowles

  • AC1 Development: (2002, 2003, 2004)
  • Positions: Content Designer, Data Integrator, Turbine Test
  • Moved on to Dungeons and Dragons Online.

Michael Kujawa

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer, Server/Networking Engineer
  • Moved on to Dungeons and Dragons Online and Lord of the Rings Online.

Jesse "Devilmouse" Kurlancheek

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Designer
  • Moved on to Dungeons and Dragons Online.

Chris "Stormwaltz" L'Etoile

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Designer
  • In-game References: K'nath S'hirc
  • Interviews: WarCry

File:Chris L'Etoile.jpg

Brian Labore

  • AC1 Development: (2001)
  • Positions: Artist

Mark Lizotte

  • AC1 Development: (2001)
  • Positions: Artist

Chris Lye

Peter A. MacDonald

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Artist

Allan "Orion" Maki

  • AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004)
  • Positions: Community Manager, Content Designer, Lead Designer
  • In-game References: K'nath La'nal

Darren Manes

  • AC1 Development: (2004, 2005)
  • Positions: Producer

Deb Kelly Matteson

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Quality Assurance Manager, Live Team Lead

William Mauritzen

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Ming Sun Ho

  • AC1 Development: (2004, 2005)
  • Positions: Technical Artist

Bert Molinari

  • AC1 Development: (2002)
  • Positions: Engineer

Jon Monsarrat

Maximilian Montserrat

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Graphics Engineer

James Morris

  • AC1 Development: (1998, 1999)
  • Positions: Sever/Networking Engineer

Jessica Mulligan

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Executive Producer
  • Interviews: Gamasutra

Mark Murakami

  • AC1 Development: (2004, 2005)
  • Positions: Engineer

David A. Namerow

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Community Manager
  • Dev Chats: 1999/11/03

Les Nelken

  • AC1 Development: (2001, 2002, 2003, 2004)
  • Positions: Content Designer, Lead Designer
  • Moved on to Lord of the Rings Online.
  • In-game References: K'nath S'el

Daniel O'Brien

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Graphics Engineer

Lisa H. Patacchiola

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Engineer, Lead User Interface Systems Engineer
  • Moved on to Asheron's Call 2.

Kim "Mirin" Payson

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
  • Positions: Original Developer, Content Designer, Producer, Lead Designer
  • In-game References: K'nath I'km
  • Also worked on Asheron's Call 2 and Lord of the Rings Online.

Luke Petre

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer
  • Moved on to Asheron's Call 2, then to Lord of the Rings Online.
  • Games Worked On

Chris Pierson

  • AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Designer, Content Designer
  • Wikipedia: Chris Pierson
  • Biography: Wizards.com

Todd Porter

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer

Sandra "Srand" Powers

Justin Quimby

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Engineer, Game Systems Engineer, Lead Engineer
  • Moved on to Director of Engineering for Dungeons and Dragons Online.
  • Games Worked On
  • Interviews: TenTonHammer

Toby Ragaini

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000)
  • Positions: Original Developer, Lead Designer, Associate Producer
  • Led the game design team, responsible for the complete design and specification of all game systems and user interactions.
  • Interviews: Gamasutra Postmortem, GameSpy, IGNVault
  • Website: http://thinglefin.com/

Mike Raiter

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer

Andy Reiff

  • AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Engineer, Lead Game Systems Engineer
  • Designed, coded, and administered several successful MUDs before joining Turbine.
  • Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
  • Moved on to the Lord of the Rings Online.

Brandon "Meanbeard" Salinas

Aatish Salvi

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer
  • Moved on to Asheron's Call 2 and Lord of the Rings Online.
  • Interviews: CAVG

Dan Scherlis

  • AC1 Development: (1996, 1997, 1998, 1999)
  • Positions: Producer, Executive Producer, CEO
  • Harvard MBA

Geoff Scott

  • AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Sound Effects Design & Music

Toby Seltsam

  • AC1 Development: (2004, 2005, 2006)
  • Positions: Data Integrator, Content Design, QA Lead

Severlin

  • AC1 Development: (2006, 2007, 2008)
  • Positions: Senior Game Engineer
  • In-game References: Ves the Mad (Sev)

Michael Sheidow

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Artist

Zach Shukan

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Artist

Ben Smith

  • AC1 Development: (2001)
  • Positions: Artist

Randy Spong

  • AC1 Development: (2002, 2003, 2004, 2005)
  • Positions: Online Community Relations, Engineer

Jason Suinn

  • AC1 Development: (2004, 2005)
  • Positions: Content Designer, Designer

James Todd

  • AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Server/Networking Engineer, Lead Server Engineer

Ken Troop

Sean Turbitt

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Cyril Van der Haegen

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Artist

Chris Willis

  • AC1 Development: (2004, 2005)
  • Positions: Artist

Ian Wilmoth

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Artist

Ronald Winter

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Intern, Artist

Annabel Sara Worthington

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: User Interface Engineer, Engineer