Two Handed Combat: Difference between revisions

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imported>An Adventurer
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* Damage is calculated based on Strength.
* Damage is calculated based on Strength.


[[Category:Skill]][[Category:Weapon Skill]]
{{Skills}}
[[Category:Skill]]
[[Category:Weapon Skill]]

Revision as of 16:10, 28 October 2009

Description

Helps you wield all two handed weapons. Introduced during the 10th anniversary Gears of Change. Unlike other weapon types, this allows you to wield any type of two handed weapon, for example spears, swords, maces, etc.

Skill Costs

  • Train: 8
  • Specialize: 8


Formula

(Strength + Coordination) / 3


Starting Equipment

Notes

  • Damage is calculated based on Strength.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat