Unmapped Dungeons: Difference between revisions

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imported>Tlosk
imported>Widgeon
(→‎Unmapped Dungeons: Filled in some landblocks)
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List of dungeons that have not been mapped, include [[Landblock]] and coordinates if available. If you are currently working on a map for one these dungeons please edit the page to put your name and date next to the name. Once you have completed a map and posted it, please remove it from the list.
List of dungeons that have not been mapped, include [[Landblock]] and coordinates if available. If you are currently working on a map for one these dungeons please edit the page to put your name and date next to the name. Once you have completed a map and posted it, please remove it from the list.


* [[Ancient Cloister]] - ???? - 82.5S 96.1E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Ancient Cloister]] - 00EB- 82.5S 96.1E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Celestial Hand Stronghold]] - 00B7 - 39.7S 83.6E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Celestial Hand Stronghold]] - 00B7 - 39.7S 83.6E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Chaos Virindi Cave]] - 58.6S, 81.5W  
* [[Chaos Virindi Cave]] - 1936 - 58.6S, 81.5W  
* [[Corrupted Catacombs]] - 00BA - 23.9S, 54.1E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Corrupted Catacombs]] - 00BA - 23.9S, 54.1E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Deep Mukkir Nest]] - 0054 - 81.0N 59.3E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Deep Mukkir Nest]] - 0054 - 81.0N 59.3E ([[:User:Tlosk|Tlosk]], Feb 2009)
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* [[Harraag's Hideout]] - 60.2S, 80.2W
* [[Harraag's Hideout]] - 60.2S, 80.2W
* [[Hidden Laboratory]] - 00A4 - 67.2N, 27.1W  
* [[Hidden Laboratory]] - 00A4 - 67.2N, 27.1W  
* [[Ley Line Cavern]] - 0062 -[[Bur]] (From [[Upper Catacombs]]) ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Ley Line Cavern]] - 0062 - [[Bur]] (From [[Upper Catacombs]]) ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Mar'uun]] - 10.6S, 17.1E
* [[Mar'uun]] - 00CA - 10.6S, 17.1E
* [[Massilor's Crypt]] - 472D - 65.4S 43.6W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Massilor's Crypt]] - 472D - 65.4S 43.6W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Moarsmen Priory]] - 00DC - 90.7N 43.0W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Moarsmen Priory]] - 00DC - 90.7N 43.0W ([[:User:Tlosk|Tlosk]], Feb 2009)
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* [[Radiant Blood Stronghold]] - 00B9 - 12.8N, 0.7E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Radiant Blood Stronghold]] - 00B9 - 12.8N, 0.7E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Realaidain Eastern Vault]], [[Realaidain Northern Vault]] - 0050 - 52.5N, 39.1E
* [[Realaidain Eastern Vault]], [[Realaidain Northern Vault]] - 0050 - 52.5N, 39.1E
* [[Roots of Skuld, Urd and Verdandi]] - 51.9N 73.0W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Roots of Skuld, Urd and Verdandi]] - 24C0 - 51.9N 73.0W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Rouge Delvings]] - 00E0 - 74.8N 18.4E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Rogue Delvings]] - 00E0 - 74.8N 18.4E ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[South Gate]] - 00C0 - 65.0S 63.8W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[South Gate]] - 00C0 - 65.0S 63.8W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Tanada House of Water]] - 85.3S, 5.8W
* [[Tanada House of Water]] - 85.3S, 5.8W
* [[Temple of the Three]] - 00E3 - In [[Bur]], accessed via the [[Upper Catacombs]]. ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Temple of the Three]] - 00E3 - In [[Bur]], accessed via the [[Upper Catacombs]]. ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Temple Entrance]] - ??? - 84.3N 24.7E
* [[Temple Entrance]] - 00EF - 84.3N 24.7E
* [[The Archive]] - Accessed via [[Chaos Virindi Cave]] at 58.6S, 81.5W  
* [[The Archive]] - Accessed via [[Chaos Virindi Cave]] at 58.6S, 81.5W  
* [[Wight Barrow]] - ???? - 65.3S 44.6W ([[:User:Tlosk|Tlosk]], Feb 2009)
* [[Wight Barrow]] - 472D - 65.3S 44.6W ([[:User:Tlosk|Tlosk]], Feb 2009)


== Map Conventions ==
== Map Conventions ==

Revision as of 05:15, 2 April 2009

Unmapped Dungeons

List of dungeons that have not been mapped, include Landblock and coordinates if available. If you are currently working on a map for one these dungeons please edit the page to put your name and date next to the name. Once you have completed a map and posted it, please remove it from the list.

Map Conventions

  • Name the map with the four digit Landblock, this ensures consistency when a dungeon either has no name, or has multiple names.
  • All dungeon areas in the same landblock should appear on a single map.
  • Gif files are usually smaller than png files, however low quality gif encoders can produce badly artifacted maps.

How to Make a Map