Unmapped Dungeons: Difference between revisions
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* [[Acid Ziggurat]] - 57.1N 47.7E | * [[Acid Ziggurat]] - 57.1N 47.7E | ||
* [[Chaos Virindi Cave]] - 1936 - 58.6S, 81.5W | * [[Chaos Virindi Cave]] - 1936 - 58.6S, 81.5W | ||
* [[Corrupted Catacombs]] - 00BA - 23.9S, 54.1E | * [[Corrupted Catacombs]] - 00BA - 23.9S, 54.1E | ||
* [[Falatacot Visitor's Alcove]] - 00DA - [[Bur]] | * [[Falatacot Visitor's Alcove]] - 00DA - [[Bur]] | ||
* [[Fire Ziggurat]] - 57.1N 47.7E | * [[Fire Ziggurat]] - 57.1N 47.7E | ||
* [[Forbidden Catacombs]] | * [[Forbidden Catacombs]] | ||
* [[Granite Quarry]] - B070 - 11.8S 39.0E | * [[Granite Quarry]] - B070 - 11.8S 39.0E | ||
* [[Hidden Laboratory]] - 00A4 - 67.2N, 27.1W | * [[Hidden Laboratory]] - 00A4 - 67.2N, 27.1W | ||
* [[Ley Line Cavern]] - 0062 - [[Bur]] (From [[Upper Catacombs]] | * [[Ley Line Cavern]] - 0062 - [[Bur]] (From [[Upper Catacombs]]) | ||
* [[Lightning Guardian Lair]] - 5A43 - 86.7S 10.4E | * [[Lightning Guardian Lair]] - 5A43 - 86.7S 10.4E | ||
* [[Lightning Ziggurat]] - 57.1N 47.7E | * [[Lightning Ziggurat]] - 57.1N 47.7E | ||
* [[Mar'uun]] - 00CA - 10.6S, 17.1E | * [[Mar'uun]] - 00CA - 10.6S, 17.1E | ||
* [[Moarsmen Priory]] - 00DC - 90.7N 43.0W | * [[Moarsmen Priory]] - 00DC - 90.7N 43.0W | ||
* [[Mosswart Holding]] - 78.2S, 86.7E | * [[Mosswart Holding]] - 78.2S, 86.7E | ||
* [[Mukkir Nest]] - via [[Mukkir Nest Portal Gem]] | * [[Mukkir Nest]] - via [[Mukkir Nest Portal Gem]] | ||
* [[Proving Grounds Extreme]] - 5A44 | * [[Proving Grounds Extreme]] - 5A44 | ||
* [[Realaidain Eastern Vault]], [[Realaidain Northern Vault]] - 0050 - 52.5N, 39.1E | * [[Realaidain Eastern Vault]], [[Realaidain Northern Vault]] - 0050 - 52.5N, 39.1E | ||
* [[Roots of Skuld, Urd and Verdandi]] - 24C0 - 51.9N 73.0W | * [[Roots of Skuld, Urd and Verdandi]] - 24C0 - 51.9N 73.0W | ||
* [[Rogue Delvings]] - 00E0 - 74.8N 18.4E | * [[Rogue Delvings]] - 00E0 - 74.8N 18.4E | ||
* [[Tanada House of Water]] - 85.3S, 5.8W | * [[Tanada House of Water]] - 85.3S, 5.8W | ||
* [[Temple of the Three]] - 00E5 - In [[Bur]], accessed via the [[Upper Catacombs]]. | * [[Temple of the Three]] - 00E5 - In [[Bur]], accessed via the [[Upper Catacombs]]. | ||
* [[Temple of the Three, Ritual Chambers]] (no log) - 00E4 - From [[Temple of the Three]]. | * [[Temple of the Three, Ritual Chambers]] (no log) - 00E4 - From [[Temple of the Three]]. | ||
* [[The Archive]] - Accessed via [[Chaos Virindi Cave]] at 58.6S, 81.5W | * [[The Archive]] - Accessed via [[Chaos Virindi Cave]] at 58.6S, 81.5W | ||
Revision as of 20:04, 28 December 2009
Unmapped Dungeons
List of dungeons that have not been mapped, include Landblock and coordinates if available. If you are currently working on a map for one these dungeons please edit the page to put your name and date next to the name. Once you have completed a map and posted it, please remove it from the list.
- Acid Ziggurat - 57.1N 47.7E
- Chaos Virindi Cave - 1936 - 58.6S, 81.5W
- Corrupted Catacombs - 00BA - 23.9S, 54.1E
- Falatacot Visitor's Alcove - 00DA - Bur
- Fire Ziggurat - 57.1N 47.7E
- Forbidden Catacombs
- Granite Quarry - B070 - 11.8S 39.0E
- Hidden Laboratory - 00A4 - 67.2N, 27.1W
- Ley Line Cavern - 0062 - Bur (From Upper Catacombs)
- Lightning Guardian Lair - 5A43 - 86.7S 10.4E
- Lightning Ziggurat - 57.1N 47.7E
- Mar'uun - 00CA - 10.6S, 17.1E
- Moarsmen Priory - 00DC - 90.7N 43.0W
- Mosswart Holding - 78.2S, 86.7E
- Mukkir Nest - via Mukkir Nest Portal Gem
- Proving Grounds Extreme - 5A44
- Realaidain Eastern Vault, Realaidain Northern Vault - 0050 - 52.5N, 39.1E
- Roots of Skuld, Urd and Verdandi - 24C0 - 51.9N 73.0W
- Rogue Delvings - 00E0 - 74.8N 18.4E
- Tanada House of Water - 85.3S, 5.8W
- Temple of the Three - 00E5 - In Bur, accessed via the Upper Catacombs.
- Temple of the Three, Ritual Chambers (no log) - 00E4 - From Temple of the Three.
- The Archive - Accessed via Chaos Virindi Cave at 58.6S, 81.5W
Map Conventions
- Name the map with the four digit Landblock, this ensures consistency when a dungeon either has no name, or has multiple names.
- All dungeon areas in the same landblock should appear on a single map.
- Gif files are usually smaller than png files, however low quality gif encoders can produce badly artifacted maps. You can reduce the size of png files by converting to an optimized 256 color palette (with little or no noticeable difference).