Virindi Scalpel Quest: Difference between revisions

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  |            Updated = [[Pillars Made of Sand]]
  |            Updated = [[Pillars Made of Sand]]
  |  
  |  
  |          Live Image = Virindi Collector Live.jpg
  |          Live Image =  
  |  Live Image Caption = The [[Virindi Collector]]
  |  Live Image Caption =  
  |          Quest Type = Solo/Group
  |          Quest Type = Solo/Group
  |          Kill Task = False
  |          Kill Task = False
  |      Start Location = [[Marescent Plateau]]
  |      Start Location = [[Marescent Plateau]]
  |              Timer = 21 days
  |              Timer = 27 Days
  |  Level Restrictions = 60+
  |  Level Restrictions = 60+
  |  Level Suggestions = 60+
  |  Level Suggestions = 60+
Line 21: Line 21:
  |    Link XP Rewards = False
  |    Link XP Rewards = False
  |  Link Title Rewards = False
  |  Link Title Rewards = False
  |        Link Images = False
  |        Link Images = True
  |  Link Lore & Dialog = True
  |  Link Lore & Dialog = True
  |          Link Notes = True
  |          Link Notes = True
}}
}}
== Walk Through ==
== Walk Through ==
1. <font color=green>'''Optional'''</font> Purchase the rumor [[Virindi on the Plateau]] from one of the barkeeps in either, [[Redspire]], [[Bluespire]] or [[Greenspire]].
* <font color=green>'''Optional:'''</font> Purchase the rumor [[Virindi on the Plateau]] from one of the barkeeps in either, [[Redspire]], [[Bluespire]] or [[Greenspire]].
<br><br>
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]]. He drops a portal gem to [[Habitat]].
2. Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]]. He drops a portal gem to [[Habitat]].
# Inside the dungeon there are three [[Virindi Observer | Virindi Observers]] in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
<br><br>
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two [[Habitat Cache | Habitat Caches]], each contains the parts to make the Virindi Scalpel ([[Glittering Blade]] and [[Flimsy Hilt]]). A check against dagger skill is made and if it fails the parts are destroyed.
3. Inside the dungeon there are three [[Virindi Observer | Virindi Observers]] in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
<br><br>
4. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two [[Habitat Cache | Habitat Caches]], each contains the parts to make the Virindi Scalpel ([[Glittering Blade]] and [[Flimsy Hilt]]). A check against dagger skill is made and if it fails the parts are destroyed.


== Maps ==
== Maps ==
Line 49: Line 46:
== Items ==
== Items ==


{{Item Table
{{Item Table Two|Caption=Quest Items
|Caption=Quest Items
| Habitat Portal Gem
|Habitat Portal Gem
| Habitat Cache
|Glittering Blade
| Glittering Blade
|Flimsy Hilt
| Flimsy Hilt
}}
}}


{{Item Table
{{Item Table Two|Caption=Rewards
|Caption=Rewards
| Sharpened Virindi Scalpel
|Sharpened Virindi Scalpel
}}
}}


{{Item Table
{{Item Table Two|Caption=Retired Version
|Caption=Retired Version
| Virindi Scalpel
|Virindi Scalpel
}}
}}
== Images ==
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
File:Habitat Live 2.jpg|Drop point
File:Habitat Live 3.jpg|Area with Virindi portal
File:Habitat Live 4.jpg|Top of the structure with the caches
</gallery>


== Lore & Dialog ==
== Lore & Dialog ==
'''Virindi Collector Sayings:'''<br>
:<font color=green>The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "Subcreature, you will not interfere with the work."</font>


<font color=green>The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"<br></font>
:<font color=green>The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "You are not allowed here. This upland is ours."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Fragile. Only the primitive energy patterns laid upon your flesh and looted exoskeleton preserve you. The subjects need no patterns."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Soon your pieces will be flying apart with great velocity."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Flesh poison, we are certain you will perturbed when your toenails are removed and left out on the desert floor for the subjects to eat."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Beware! Your bones are going to be disconnected."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Flesh poison within the experiment. Who gave it the nerve to be killed here?"</font>
 
:<font color=green>Virindi Collector is incinerated by your assault!<br>Through the shredded mess of the Collector's black cloak, you catch a brief glimpse of a silver-tinged violet light... but it quickly fades, turning to a fine white ash that is torn away by the wind. An echo of entity's hollow voice booms in your mind, "How curious. The vapor-sea burns. Perhaps we should hollow the experiments, and inhabit them."</font>
----
'''Opening the Habitat Cache'''<br>
:<font color=green>The flesh of the Virindi Cache peels back with a sticky pop.</font>
----
'''Connecting the Blade to the Hilt'''<br>
:<font color=green>The diamond blade fits neatly into the hilt.</font>


== Notes ==
== Notes ==
* During the [[Pillars Made of Sand]] event, the [[Virindi Scalpel]] was replaced with [[Sharpened Virindi Scalpel]].
* During the [[Pillars Made of Sand]] event, the [[Virindi Scalpel]] was replaced with [[Sharpened Virindi Scalpel]].
 
* During the [[Reforging the Past]] event, the quest timer was standardized from 21 days to a 27 day timer.
[[Category:Quest]]

Revision as of 06:28, 15 May 2010

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Virindi Scalpel Quest
Level: ??
Type: Solo/Group
Starts At: ??
Repeat: ??

Walk Through

  1. Search the Marescent Plateau for a rare random spawn of the Virindi Collector. He drops a portal gem to Habitat.
  2. Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
  3. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two Habitat Caches, each contains the parts to make the Virindi Scalpel (Glittering Blade and Flimsy Hilt). A check against dagger skill is made and if it fails the parts are destroyed.

Maps

Dungeon Coordinates Wiki Map ACmaps
Habitat (Portal Gem) -- 0293

Items

Quest Items

Habitat Portal Gem Habitat Cache Glittering Blade Flimsy Hilt

Rewards

Sharpened Virindi Scalpel

Retired Version

Virindi Scalpel

Images

Click image for full size version.

Lore & Dialog

Virindi Collector Sayings:

The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "Subcreature, you will not interfere with the work."
The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "You are not allowed here. This upland is ours."
The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"
The Collector's non-voice booms in your mind, "Fragile. Only the primitive energy patterns laid upon your flesh and looted exoskeleton preserve you. The subjects need no patterns."
The Collector's non-voice booms in your mind, "Soon your pieces will be flying apart with great velocity."
The Collector's non-voice booms in your mind, "Flesh poison, we are certain you will perturbed when your toenails are removed and left out on the desert floor for the subjects to eat."
The Collector's non-voice booms in your mind, "Beware! Your bones are going to be disconnected."
The Collector's non-voice booms in your mind, "Flesh poison within the experiment. Who gave it the nerve to be killed here?"
Virindi Collector is incinerated by your assault!
Through the shredded mess of the Collector's black cloak, you catch a brief glimpse of a silver-tinged violet light... but it quickly fades, turning to a fine white ash that is torn away by the wind. An echo of entity's hollow voice booms in your mind, "How curious. The vapor-sea burns. Perhaps we should hollow the experiments, and inhabit them."

Opening the Habitat Cache

The flesh of the Virindi Cache peels back with a sticky pop.

Connecting the Blade to the Hilt

The diamond blade fits neatly into the hilt.

Notes