Void Magic: Difference between revisions

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* Destructive Curse – Direct cast which does 357 damage over 30 seconds
* Destructive Curse – Direct cast which does 357 damage over 30 seconds
* Festering Curse – decreases the heal rating of the target by 45 for 30 seconds
* Festering Curse – decreases the heal rating of the target by 45 for 30 seconds
* Weakening Curse – decreases the target’s damage rating by 15 for 15 seconds
* Weakening Curse – decreases the target's damage rating by 15 for 15 seconds
* Nether Bolt/Arc – A projectile which does 240-310 damage
* Nether Bolt/Arc – A projectile which does 240-310 damage
* Nether Streak – A projectile which does 120-154 damage
* Nether Streak – A projectile which does 120-154 damage
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*Note: Creatures under Asheron’s protection take half damage from any nether type spell.
*Note: Creatures under Asheron's protection take half damage from any nether type spell.




Line 57: Line 57:
'''Essence of Kemeroi''' – Since the Kemeroi usually corrupts the mind of any creature who wanders to close causing them to go mad, it is clear why this substance is rarely seen.
'''Essence of Kemeroi''' – Since the Kemeroi usually corrupts the mind of any creature who wanders to close causing them to go mad, it is clear why this substance is rarely seen.


'''Shadow Root''' – Unlike the name would suggest, this substance does not come from a plant. As the dark magic contained within  Dereth spreads it looks like purplish-black roots reaching out through the ground. The Light’s magic contains this force deep beneath the surface making it all but impossible to obtain one of these “roots”.
'''Shadow Root''' – Unlike the name would suggest, this substance does not come from a plant. As the dark magic contained within  Dereth spreads it looks like purplish-black roots reaching out through the ground. The Light's magic contains this force deep beneath the surface making it all but impossible to obtain one of these “roots”.


'''Soul Weed''' – A dangerous plant that has been mostly eradicated from this world, the soul weed was so named due to the ability to transform the plant into a substance which would literally pull all life out of a living being. It is said this substance is strong enough to even sever a being’s connection to a lifestone causing its soul to be lost forever.
'''Soul Weed''' – A dangerous plant that has been mostly eradicated from this world, the soul weed was so named due to the ability to transform the plant into a substance which would literally pull all life out of a living being. It is said this substance is strong enough to even sever a being's connection to a lifestone causing its soul to be lost forever.


'''Nightshade''' – Nightshade is a plant from the Isparian home world and has not been seen on Dereth. Nightshade has the ability to produce a potent poison that will weaken and kill a target over time. It was once common for warriors to coat their blades with the substance to ensure the death of their opponent even if they themselves should perish in battle.
'''Nightshade''' – Nightshade is a plant from the Isparian home world and has not been seen on Dereth. Nightshade has the ability to produce a potent poison that will weaken and kill a target over time. It was once common for warriors to coat their blades with the substance to ensure the death of their opponent even if they themselves should perish in battle.

Revision as of 19:02, 10 December 2011

Related topics: Void Magic (Skill)

Taken From : Turbine's Official Site


  • How much does it cost?

Void Magic skill costs 16 to train and 12 to specialize.


  • How does it work?

Void magic uses nether damage on all of its attacks. These attacks come in 4 forms:

  • Direct cast Damage over Time
  • Projectile Damage over Time
  • Standard Projectile attacks
  • Debuffs


  • What are the spells and what do they do?

The Top Level spells that Void Mages get are:

  • Corrosion – A projectile which does 448 points of damage over 15 seconds
  • Corruption – Shoots 5 projectiles which do 357 damage over 30 seconds
  • Destructive Curse – Direct cast which does 357 damage over 30 seconds
  • Festering Curse – decreases the heal rating of the target by 45 for 30 seconds
  • Weakening Curse – decreases the target's damage rating by 15 for 15 seconds
  • Nether Bolt/Arc – A projectile which does 240-310 damage
  • Nether Streak – A projectile which does 120-154 damage
  • Clouded Soul – A nether ring which does 90-140 damage per projectile


  • Note: The three types of DoT spells will stack with each other but two of the same DoT spell will not. This means targets can have a Corrosion, Corruption and Destructive Curse applied to them at the same time, but cannot have two Corruption spells applied to them at the same time.

On top of their damages, DoT spells cause the target to take a greater amount of incoming damage from all attacks. The amount the incoming damage is increased is based off of how high of a DoT the target is currently taking.


  • Casting these spells?

There will be nether elemental casters in loot which work like standard elemental casters and will increase the nether damage. Slayers will work on the standard projectiles but will not affect the damage of the DoT spells.

After casting a Nether spell, the caster will have a 3-5 second window in which any War spell cast will fizzle due to the conflicting light and dark energies in their body. This also applies when casting from War to Nether.


  • Note: Creatures under Asheron's protection take half damage from any nether type spell.


  • What do I need to cast Void Magic?

As with other schools of magic there is Foci that can be used for Void Magic and an augmentation to get rid of having to use foci to cast spells. There are components that allow a creature to cast Void Magic spells but they are of an extremely rare nature and few have ever seen them.

Bottled Rage – Rage can manifest itself in a physical form if the amount of hate and anger reaches a severe level. Only one being has been known to reach this level of Rage and it led to the corruption of his soul.

Essence of Kemeroi – Since the Kemeroi usually corrupts the mind of any creature who wanders to close causing them to go mad, it is clear why this substance is rarely seen.

Shadow Root – Unlike the name would suggest, this substance does not come from a plant. As the dark magic contained within Dereth spreads it looks like purplish-black roots reaching out through the ground. The Light's magic contains this force deep beneath the surface making it all but impossible to obtain one of these “roots”.

Soul Weed – A dangerous plant that has been mostly eradicated from this world, the soul weed was so named due to the ability to transform the plant into a substance which would literally pull all life out of a living being. It is said this substance is strong enough to even sever a being's connection to a lifestone causing its soul to be lost forever.

Nightshade – Nightshade is a plant from the Isparian home world and has not been seen on Dereth. Nightshade has the ability to produce a potent poison that will weaken and kill a target over time. It was once common for warriors to coat their blades with the substance to ensure the death of their opponent even if they themselves should perish in battle.


Void Magic Scrolls

There are only a few towns with void magic scriveners that sell void magic scrolls. Below is a list of these locations:

Levels 1-4

  • Holtburg - 41.6N, 34.0E
  • Yaraq - 21.5S, 1.3W
  • Sanamar - 72.1N, 61.4W

Level 5

  • Qalaba'r

Level 6

  • Ayan Baqur