Weeping Axe: Difference between revisions

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imported>Immortalbob
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imported>Sanddh
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{{Intro
{{Intro
  | Patch Introduced = [[Heart of Woe]]
  | Patch Introduced = [[Heart of Woe]]
  |  Related Quests = [[Weeping Weapons]]
  |  Related Quests = [[Heart of Innocence Quest]], [[Weeping Weapons]], [[Elemental Weeping Weapons]]
  |          Updated =  
  |          Updated = [[Master of Arms]]
}}
}}
{{Melee Weapon
{{Melee Weapon
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  | Special Properties = [[Bael'Zharon's Hate]], [[Unenchantable]], [[Bonded]], [[Attuned]], [[Ivoryable]]
  | Special Properties = [[Bael'Zharon's Hate]], [[Unenchantable]], [[Bonded]], [[Attuned]], [[Ivoryable]]
  |  
  |  
  |            Damage = 21 - 35
  |            Damage = 20.4 - 34
  |      Buffed Damage = 42.6 - 71
  |      Buffed Damage =  
  |            Element = Slashing
  |            Element = Slashing
  |              Speed = Slow (55)
  |              Speed = Slow (55)
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  |        Special Req =  
  |        Special Req =  
  |  
  |  
  |            Spells = [[Cunning of the Hunter]], [[Mark of the Hunter]], [[Murderous Thirst]], [[Speed of the Hunter]], [[Moderate Axe Aptitude]]  
  |            Spells = [[Cunning of the Hunter]], [[Mark of the Hunter]], [[Murderous Thirst]], [[Speed of the Hunter]], [[Moderate Light Weapon Aptitude]]  
  |    Activation Reqs = Arcane Lore: 50
  |    Activation Reqs = Arcane Lore: 50
  |        Spellcraft = 300
  |        Spellcraft = 300
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}}
}}
== Notes ==
== Notes ==
* ??
* During the [[Master of Arms]] event, the skill was changed from Axe to [[Light Weapons]], the spells adjusted accordingly and the base damage changed from 21 - 35 to 20.4 - 34, Attack and Defense mods did not change.


[[Category:Weapon]]
[[Category:Weapon]]

Revision as of 10:27, 28 February 2012

Introduced:  Heart of Woe Related Quests:  Heart of Innocence Quest, Weeping Weapons, Elemental Weeping Weapons Updated:  Master of Arms
Weeping Axe

Notes

  • During the Master of Arms event, the skill was changed from Axe to Light Weapons, the spells adjusted accordingly and the base damage changed from 21 - 35 to 20.4 - 34, Attack and Defense mods did not change.